Observation & Usability
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OBSERVATION & USABILITY
Chapter 5
Sharla Carpenter, Wynter Myers, Regina Reynolds, Deedra Totten, Stephanie Vap, Fran Varella.
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Finding a Topic: ObservationTYPES FOCUS OF STUDIES
Participant Observation
Natural Environment
Reactive Observation
Controlled Setting
Unobstrusive Observation
Naturalistic Observation
Unobstrusive methods measure reference transactions
Analyze patron or librarian behaviors in the library
Examine patrons’ use of resources or tools
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Finding a Topic: Usability
TYPES:
Exploratory: Conducted in early stages
Assessment: Conducted halfway
Verification: Conducted in the final stages
Comparison: Not dependent on stage
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Observation Questions
Focus on how individuals do something, how well, how frequently and in what ways
Explore behavior and what people do in specific situations
Help gain better understanding of population
Discover user practices and actions – Help extend common knowledge base
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Usability Questions
Focused on practical ways to fix problems; designing or redesigning products
Features problem statements that are testable
Moves the broader question to smaller, task focused questions
Usability questions lead to further problem solving questions
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Defining the population within an observation and usability research study
Observation styles –
participant: observation in a natural environment over an extended time frame
reactive: participants within a very controlled study environment with a short duration time frame
unobtrusive: observation of participants in natural environment without their awareness
Participant sampling formats - event sampling : participants are observed in a
given activity and the how, when, where is monitored.
time sampling : participants are observed in given activity for a predetermined duration of time.
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Usability - sample size: population controls that will vary
upon the observational study required. typical user style: creating baseline profiles with
the research study in mind as to guide researcher in the proper recruitment and selection of the participant pool.
Participant skill level: the wider the variety of skill levels within participant group, the more accurate and reliable data gathered
Demographic information: accurate information on participants involved will validate results reporting
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Selecting A Research Design
Observation/Usability StudyBasic Elements
○ Develop problem statements or objectives○ Using representative sample users that don’t need
to be random○ Using testing tasks that represent the actual
workings of the product○ Controlled observation & questioning of
participants○ Collecting both quantitative and qualitative data to
measure product performance and user performance
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Selecting A Research Design (Cont.) Tests employed
Usefulness○ Time on Task
Ease of use○ Accuracy
Ease of learning○ Recall Skills
Satisfaction level○ Emotional Response
to Tasks
Things to RememberKeep user in mindKeep tests simple but
elegantUsability is about
improving performance through design
Refine design and then retest
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Gathering Datain Observation Studies
Record participants’ behaviors Coding Plan
clearly defined Codebooks
○ Written descriptions of events to be observed/recorded○ Should describe any rules and provide any instructions to
researchers
○ Incorporate any preexisting, external coding systems○ Researchers can develop their own coding and
analysis schemes Rely on the coding during the analysis phase
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Gathering Datain Usability Studies
Rigid in data collection procedures Data collection procedures
Intake demographic survey Series of tasks Debriefing session Can also include: think-aloud protocols, screen capture
programs, worksheets, etc. Types of Tests
Card Sort Method Focus Groups Prototypes Individual Interview Usability tasks
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INTERPRETING THE EVIDENCE
Observation
1. Frequencies
2. Percentages
3. Mean event
duration
Usability
4. Specify a level of success
5. Identify user error/confusion
6. Pinpoint & prioritize problems
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Telling the Story
Observation & Usability
Traditional style:
1. Describe problem/posed question(s)
2. Literature review
3. Methods
4. Report findings
5. Make recommendations
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Telling the Story
Observation & Usability
Visualizing findings
Limitations & problems
Usability Exclusive *-- Test instruments
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Key Points
Focus on your end user
Observation is part of the methodology
Usability is a broad view that results
from mixed methods
Observation focuses on behavior,
usability is product-driven