Necron Recombinants

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    Necron Recombinants

    Necron Recombinants are incomplete Necron beings constructed by

    erelict and faulty Tomb complex self-repair malfunctions. Over

    uccessive millennia of destruction and self repair, these particular

    omb worlds go haywire: reconstituting fallen warriors with armatures

    and components from varying warrior classes resulting in the ad-hoc

    aberrant. These hapless creatures are completely deranged, for not

    nly are the physical remnants recombined, but also the last

    himmering fragments of their once living souls as well.

    Of all Necron warriors the Recombinants are the most vocal and

    errifying to behold on the battlefield. They usher shrieks and howls of

    orment and pain as they shamble forward. These garbled and

    ncommunicative screams are hollow indeed the Necron composite

    mind recoiling at half memories and the faint imprints of repulsion.

    Their bodies reflect their minds haphazard design warrior limbs,

    estroyer arms, gauss rifles inexplicably incorporated in torsos, limbs,

    r throats. The only common feature amongst them is the array of

    xposed cables, over lapping components, misfit connections and

    rratic compositions.

    Recombinants possess all the lethality of their warrior brethren, plus a

    more insidious danger. Due to the malfunctioning nature of their

    onstruction, their esoteric weaponry is prone to a multitude of

    orrendous explosions and mishaps. Destroying a Recombinant does

    ot guarantee a ghostly fading as other Necrons, but may very well

    nduce temporal disturbances, gauss explosions, or worse.

    Necron Recombinants 20 points per modelElites: Necron Recombinants are a Troops choice for a Necron army.

    WS BS S T W I A LD SvRecombinants 4 4 4 4 1 2 2 8 3+

    Unit Composition:5-15 Necron Recombinants

    Unit Type:Infantry

    Wargear:

    Gauss RifleDisruption Field

    Special Rules:NecronFearlessApotheosis

    Apotheosis: Recombinants are composed of many

    elements outside the normal warrior design half

    completed chronometrons, solar pulses, and Phase Shifte

    are all equally to be incorporated in their cannibalized

    designs. Upon destruction, any of these elements may

    activate unintentionally and cause a destructive backlash

    that can rip a hole in reality! Even though Recombinants a

    fearless they must still take morale checks for losing 25%

    more during any given round. Whenever the unit has faileda test, a catastrophic malfunctioning has occurred.

    Nominate a model (which is destroyed), roll a D6 and app

    the following:1Solar Flare Models within 2D6 suffer Instant Death, whether

    friend or foe.

    2-3 Etheric Tempest: All models within 6 must be pushed back

    away from the nominated model by 2d6 inches.

    4-5 Temporal Distortion: All models within 18 gain the Slow an

    Purposeful rule and have their initiative doubled for the remainde

    of the turn.

    6 Lightning Arc: All enemy models within 3D6 suffer a strength

    9, AP 1 hit.