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    Project Innovation:An Example from IDEO

    Karl A. SmithCivil Engineering University of Minnesota

    [email protected]/~smith

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    2

    The Innovation Journey

    VandeVen, Polley, Garud & Venkataraman, 1999.

    The innovation journey is anonlinear cycle of divergent and

    convergent activities that mayrepeat over time and at differentorganizational levels if resources

    are obtained to renew the cycle, p.

    16.

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    IDEO Deep Dive Video

    ABC NewsNightline - 7/13/99

    Available FromABC News Store

    www.abcnews.com

    Kelley, Tom and Littman, Jonathan (2001) The art ofinnovation: Lessons in creativity from IDEO, America=s

    leading design firm. New York: Random House

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    IDEO The Deep Dive

    IDEO has been identified asAmericas Leading Design Firm.

    IDEOs special ingredients:Teams

    Culture

    Methodology

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    IDEO The Deep Dive

    Viewing Perspectives:Teams

    Culture

    Methodology

    Videographer

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    THE DEEP DIVEFive Days at

    I

    D

    E

    O

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    Components of IDEO process

    Creation of Hot Teams

    Brainstorming

    Rapid Prototyping

    Observing & Listening from Customers

    Thinking of products in terms of verbs,rather than nouns

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    IDEOs Teams

    Named Hot Teams.

    Multidisciplinary.

    Group leader is assigned based ontheir abilities to work with groups.

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    Seven Secrets for Better Brainstorming

    1. Sharpen the focus

    2. Playful rules

    3. Number your ideas

    4. Build and jump

    5. The space remembers

    6. Stretch your mental muscles

    7. Get physical

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    Playful RulesOne conversation at a time

    Stay focused on the task

    Encourage wild ideas

    Go for quantity

    Be visualDefer judgment

    Build on the ideas of others

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    IDEOs Culture

    Employees design their own workingareas.

    Employees have interest and skills towork with a wide range of people.

    No hierarchies.

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    Build Your Greenhouse

    BuildingNeighborhoods

    Think Project, ThinkPersonal

    Building Blocks

    Inspiration from

    AdversityPrototype Your space

    Create a Team Icon

    Watch Your BodyLanguage

    Simple Team SpaceHierarchy is theEnemy of Team Space

    Give Your Workers a

    ViewTell Stories

    Make Your Junk Sing

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    Build Your Greenhouse

    Building NeighborhoodsAreas of Congregation

    Lounge / Common Area

    MainstreetForced Interaction

    Need for PrivacyQuiet Areas

    Individuality

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    Five steps to IDEOs innovation

    Understand the market/client/technology/constraints

    Observe real people in real situationsVisualize new-to-the-world concepts &ultimate customers

    Evaluate & refine prototypesImplement new concept forcommercialization

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    IDEOs Method

    userdesirability

    technicalfeasibility

    businessviability

    insights andopportunities implementation

    Observation ImplementationPrototypingBrainstorming

    www.ideo.com

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    Innovation Resources

    Additional Perspectives on Innovation:

    DEC - Schein, Edgar H., et.al. 2003. DEC is dead: Long liveDEC The lasting legacy of Digital Equipment Corporation.San Francisco: Berrett-Koehler.

    The Innovation Journey Van de Ven, Andrew H., Polley,Douglas E., Garud, Raghu & Venkataraman, Sankaran. 1999.The Innovation Journey. New York: Oxford University Press.

    Organizational Change and Innovation Processes Poole,Marshall S., Van de Ven, Andrew H., Dooley, Kevin, and

    Holmes, Michael E. 2000. Organizational Change andInnovation Processes: Theory and Methods for Research.New York: Oxford University Press.

    Weird Ideas that Work Sutton, Robert I. 2002. Weird Ideasthat Work: 11-1/2 Practices for Promoting, Managing, andSustaining Innovation. New York: Free Press.

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    DEC Culture of Innovation

    The DEC culture emphasized:

    Creativity

    Freedom

    Responsibility

    Openness

    Commitment to truth

    Having fun

    Culture is a complex force field that influences all of anorganizations processes. We try to manage culture but,in fact, culture manages us far more than we manage it,and it happens largely outside of awareness (p. 31).

    Schein, Edgar H., et.al. 2003. DEC is dead: Long live DEC The lasting legacy of Digital Equipment Corporation. San Francisco: Berrett-Koehler.

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    SuttonWeird Ideas that Work1. Hire Slow Learners (of the organizational code). 1-1/2 Hire People Who

    Make You Uncomfortable, Even Those You Dislike.2. Hire People You (Probably) Dont Need3. Use Job Interviews to Get Ideas, Not to Screen Candidates4. Encourage People to Ignore and Defy Superiors and Peers5. Find Some Happy People and Get them to Fight6. Reward Success and Failure, Punish Inaction

    7. Decide to Do Something That Will Probably Fail, Then Convince Yourselfand Everybody Else That Success is Certain

    8. Think of Some Ridiculous or Impractical Things to Do, Then Plan to DoThem.

    9. Avoid, Distract, and Bore Customers, Critics, and Anyone Who JustWants to Talk About Money

    10. Dont Try to Learn Anything from People Who Seem to Have Solved theProblems You Face.11. Forget the Past, Especially Your Companys Successes.

    Sutton, Robert I. 2002. Weird Ideas that Work: 11-1/2 Practices forPromoting, Managing, and Sustaining Innovation. New York: Free Press.