Mobile Social Media

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Mobile Social Media Cross-platform mobile content design beyond the ‘stop’ and the ‘tour’ Universidad del País Vasco 7 July 2010 Nancy Proctor [email protected] Smithsonian Institution The Smithsonian Institution as a Distributed Network or

Transcript of Mobile Social Media

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Mobile Social Media

Cross-platform mobile content designbeyond the ‘stop’ and the ‘tour’

Universidad del País Vasco 7 July 2010

Nancy Proctor [email protected] Institution

The Smithsonian Institution as a Distributed Network

or

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What are our audienceslooking for?

What do they need?

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The Smithsonian Institution

More than 30 million visitors in 2009& 180 million ‘virtual’ visitors

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A Network for the Increase & Diffusion of Knowledge

• 19 Museums• 156 Affiliate museums• 9 Research centers• More than 136 million objects, artworks and specimens

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In the Museum as Distributed Network…

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…at least half of the Museum’s platforms are already mobile.

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So if we want to meet our audiences where they are

And take them some place new…

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Mobile is a great vehicle

http://www.youtube.com/watch?v=6ILQrUrEWe8

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http://picasaweb.google.com/anup.rao/HaifaAkkoIsrael#4954285426665324562

Falling on deaf ears?

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Fraunhofer Institute, Kunstmuseum Bonn: ‘Beat Zoderer’ exhibition (Listen project) 2003

It’s not about the technologyIt’s not about the technology

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Thinking outside the audio tour box

Thinking about content and experience design

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Thinking outside the audiotour box

Means going fromheadphones to microphones

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Think beyond the research

2009

1. CHNM survey on Museums and Mobile Adoption

2. Learning Times International Survey on handheld use in museums.

2008

1. Whitney Museum of American Art: Audio Guide Technologies Survey Final Report

2007

1. Matthew Barney: Multiplatform interpretation at SFMOMA

2. La Placa Cohen Culture Track 2007 (with Antenna Audio)

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Think beyond the pilot

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Question mapping in the gallery:

Think beyond Think beyond what what we we want to tell want to tell

themthem

• Semi-structured interviews

• FAQs and comments cards

• Questions posed to staff…

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Think beyond the ‘stop’

1. +-+-+-+-+ Soundtracks

2. o o o o Soundbites

3. x x x x Interactives

4. | | | Links

5. ^ ^ ^ Feedback

6. § § § Social media

Narrowcast/Offline orNetworked

Networkedonly

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Think cross-platform& about pre-, during & post-visit

Audio player

Multimedia player

Personal media player

Cellphone

SmartMobile

Browser

phonesMobile App

ShortSoundbite

X X X X X X

LongSoundtrack

x x X (x) X X

Interactive

X X X

Links X X X

Feedback X X X

Social media

X X

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Think outside the Acropolis

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The Reynold’s Center, home of the Smithsonian American Art Museum & National Portrait Gallery

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Think about the Agora

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Kogod Courtyard of the Smithsonian American Art Museum; quotation by Steven Zucker, 2008

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Photo by Mike Lee, 2007; from the American Art Museum’s Flickr Group

And reach audiencesbeyond the museum’s walls

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Think beyond the Multi-platform Museum

Edward Hoover, 2010, from Flickr.

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From “We do the talking” to “We help our audiences do the talking.”

http://smithsonian20.si.edu/schedule_webcast2.html

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Think beyond the blockbuster

Thinking about the long tail…

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Museums are very good at niches

• Niche collections• Niche expertise• Niche content

Can we be good at long tail markets too?“It's possible to be niche and popular at the same time.”

– Natasha Waterson Royal Observatory

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Mobile is personal

and social

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The Un-tour

What would a mobile experience look like

That plays to museums’ natural strengths

That is not built for the mass market

That does not aim to be a blockbuster

That connects small communities of passion

That is not a tour?

That is mobile social media?

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Gardening Change Model*

Build a platform &cultivate Web 2.0

as a way of thinkingabout work

* Via Josh Greenberg, NYPL & Mike Edson @mpedson

Every user is ahero

In their ownepic journey

http://tinyurl.com/y4g5c27

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… Capture data & feedback on where visitors go, what they see, and what questions they ask

Analytics & metrics

Search & interactive maps (don’t forget the services!)

‘Create (comment), share, connect’ functionality

Contributors decide with whom they share their contribution

1. Listen to your audiences

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… Help audiences connect: with content, collections, each other

Support the community/conversation with comments, answers, or new content ‘just in time’

“Don’t be stingy” – or cheap! Quality content is worth the investment (in time & expertise as well as money)

Develop strategies and events to help connect individuals: SlowArt; Nina Simon’s work; Brooklyn Museum…

2. Help communities of interest form around content & experiences

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… Take the museum into the world

LBS

AR

‘Easter Eggs’

… Connect people, places & content

e.g. connecting web & on-site visitors

… Give audiences meaningful things to do

3. Create adventure, surprise & serendipity

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Build a ‘distributed network’, not just a multi-platform museum

Every platform is a community

Use both generic & museum-focused social media platforms

Avoid ‘orphans’

Iterate

4. Connect the dots

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Tate’s Miroslaw Balka: How it is & Tate Trumps

American Museum of Natural History’s Dinosaurs

Museum of London’s Street Museum

Scopitone, CultureClic

Musetrek

SM in Toura, Autour (Tristan), Nousguide

SCVNGR

Foursquare, Gowalla

Some models to look at

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Let the artists be our guides

Oxygenate! 2006-7Joanna Rajkowska

Words Drawn in Water, 2005Janet Cardiff

Follow Through, 2005Jennifer Crowe & Scott Paterson

Euphorium2002-3 Antenna Theater

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Smithsonian Mobile & more

http://smithsonian-webstrategy.wikispaces.com/mobile

http://www.youtube.com/user/SmithsonianMobile

#SIMobile

#SI20

http://tatehandheldconference.pbworks.com

http://museummobile.info/

#mtogo

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Robin White Owen

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James Bradburne

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Deborah Howes

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Bruce Wyman

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iGo: 1994

http://www.worldmind.com/media/text/clients/visible/visible.html

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SI Guide: 2005

http://www.smithsonianmag.com/travel/From_the_Secretary_Guiding_Light.html

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Podcasts

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Cellphone tours

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NMAI.SI.edu/mobile

http://smithsonian-webstrategy.wikispaces.com/Fritz+Scholder+mobile+web+tour

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Mobile.NASM.SI.edu

http://smithsonian-webstrategy.wikispaces.com/NASM+Mobile+Website

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GoSmithsonian.com (mobile)

http://smithsonian-webstrategy.wikispaces.com/GoSmithsonian+Mobile

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Design USA at Cooper-Hewitt“Don’t even think about not using it

because then you won’t truly see the show.”

http://smithsonian-webstrategy.wikispaces.com/Design+USA+iPod+Touch+tour

Roberta Smith, NY Times, 14 January 2010http://www.nytimes.com/2010/01/15/arts/design/15design.html

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MEanderthal

http://smithsonian-webstrategy.wikispaces.com/MEanderthal

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Yves Klein at the Hirshhorn

http://smithsonian-webstrategy.wikispaces.com/Design+USA+iPod+Touch+tour

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mLearning Workshops

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Cooper-Hewitt TriennialMobile Exhibition Website

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In the Pipeline Extensive research into Mall visitor audiences

Mall visitors’ app

NMAI exhibition tour app

Zoo app

Mobile giving

NMNH Leaf-identifier app

NMAH cross-platform game

Mobile cross-collections search

Experiments in Augmented Reality

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Where are we going?1. Best practice documentation

2. Infrastructure: ubiquitous secure hosting platforms for mobile content management &

publishing analytics to support opensource applications

3. Standards

4. A Smithsonian Mobile Architecture and framework

5. A Mobile Toolkit

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Some of the tools… Smithsonian Commons Mobile

Collections search

Image delivery

Events calendars

Maps and wayfinding

“About…” content and functionality

Visitor feedback capture

Social media functions/communities of interest

Mobile metrics and campaign functions

Mobile advertising and promotions

Location-based functions

Augmented reality

?? What would you add?

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Smithsonian Mobile & more

http://smithsonian-webstrategy.wikispaces.com/mobile

http://www.youtube.com/user/SmithsonianMobile

#SIMobile

#SI20

http://tatehandheldconference.pbworks.com

http://museummobile.info/

#mtogo