Mirror’s Edge Brandon King. Mirror’s Edge DICE EA DICE EA First-Person Platformer/Shooter...

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Mirror’s Edge Mirror’s Edge Brandon King Brandon King
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Page 1: Mirror’s Edge Brandon King. Mirror’s Edge DICE EA DICE EA First-Person Platformer/Shooter First-Person Platformer/Shooter $20 / Originally $60 $20 / Originally.

Mirror’s EdgeMirror’s Edge

Brandon KingBrandon King

Page 2: Mirror’s Edge Brandon King. Mirror’s Edge DICE EA DICE EA First-Person Platformer/Shooter First-Person Platformer/Shooter $20 / Originally $60 $20 / Originally.

Mirror’s EdgeMirror’s Edge

DICE EADICE EA First-Person Platformer/ShooterFirst-Person Platformer/Shooter $20 / Originally $60$20 / Originally $60 XBOX 360 / Playstation 3XBOX 360 / Playstation 3 Optional installation to reduce load Optional installation to reduce load

timestimes

Page 3: Mirror’s Edge Brandon King. Mirror’s Edge DICE EA DICE EA First-Person Platformer/Shooter First-Person Platformer/Shooter $20 / Originally $60 $20 / Originally.

OverviewOverview

Based on Free-running/ParkourBased on Free-running/Parkour A modern metropolis where A modern metropolis where

everything is corrupt and monitored, everything is corrupt and monitored, Runners are the only safe Runners are the only safe communication.communication.

Play as Faith, who has learned too Play as Faith, who has learned too much and is being huntedmuch and is being hunted

Page 4: Mirror’s Edge Brandon King. Mirror’s Edge DICE EA DICE EA First-Person Platformer/Shooter First-Person Platformer/Shooter $20 / Originally $60 $20 / Originally.

Game PlayGame Play

First-Person perspective platforming First-Person perspective platforming Running across rooftops, looking for Running across rooftops, looking for

the next object to climb or jump tothe next object to climb or jump to Sometimes chased by Blue’s Sometimes chased by Blue’s

(Enemies), but minimal combat(Enemies), but minimal combat No user interface during game playNo user interface during game play

If damaged, screen tints red until If damaged, screen tints red until healthyhealthy

Page 5: Mirror’s Edge Brandon King. Mirror’s Edge DICE EA DICE EA First-Person Platformer/Shooter First-Person Platformer/Shooter $20 / Originally $60 $20 / Originally.

The GoodThe Good

The sense of immersion from The sense of immersion from perspectiveperspective Body parts, breathingBody parts, breathing

Multiple paths to your destinationMultiple paths to your destination Flashy, complicated, speedy routes Flashy, complicated, speedy routes Slower and easierSlower and easier

Artwork / Visual CuesArtwork / Visual Cues ControlsControls

Page 6: Mirror’s Edge Brandon King. Mirror’s Edge DICE EA DICE EA First-Person Platformer/Shooter First-Person Platformer/Shooter $20 / Originally $60 $20 / Originally.

The BadThe Bad

Short story modeShort story mode Time trials add some time to game playTime trials add some time to game play

Clunky fightingClunky fighting Standing in front of enemies waiting to Standing in front of enemies waiting to

disarmdisarm Slow areasSlow areas

Have to search the environment for a Have to search the environment for a small opening or ledgesmall opening or ledge

Page 7: Mirror’s Edge Brandon King. Mirror’s Edge DICE EA DICE EA First-Person Platformer/Shooter First-Person Platformer/Shooter $20 / Originally $60 $20 / Originally.

CompareCompare

Accessibility for a wide audienceAccessibility for a wide audience Different from most games on the Different from most games on the

marketmarket Few platformers use first-person (Metroid)Few platformers use first-person (Metroid) Less focus on combatLess focus on combat

Award WinningAward Winning Game Critics Award Winner for Best Game Critics Award Winner for Best

Original Game in ’08Original Game in ’08 Best of E3 ’08 by GameProBest of E3 ’08 by GamePro

Page 8: Mirror’s Edge Brandon King. Mirror’s Edge DICE EA DICE EA First-Person Platformer/Shooter First-Person Platformer/Shooter $20 / Originally $60 $20 / Originally.

SummarySummary

Strength is in the game’s Strength is in the game’s presentation, artwork, and presentation, artwork, and immersionimmersion

Weakness is in the combat and Weakness is in the combat and lengthlength

Worth purchasing at the current Worth purchasing at the current price, the length might be too short price, the length might be too short for the original pricefor the original price