Milan Mobile Games

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Mobile Games and Hardware Hacking Daniel Soltis Interaction Designer Tinker.it!

description

Presentation given at Dorkbot Milan during the Milan Furniture Fair 2009

Transcript of Milan Mobile Games

Page 1: Milan Mobile Games

Mobile Games andHardware Hacking

Daniel SoltisInteraction DesignerTinker.it!

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Mobile Games

• Activities and/or context outside of a clearly defined playing field

• Often involve technology

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Some Examples

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–Foreground the social–Always might be playing–Game tools other than boards, screens, controllers, etc.

Mobile Games:

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Socialmanyhistoricalgames

stereotypeof videogames

intentionfor mobilegames

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Always Might be Playing

– Asynchronous– Changing pool of players– Playing alongside non-players

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Interfaces

!!

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Hacking Games

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Playing with hardware can suggest different possibilities for game mechanics,or suggest new ways of using technology in conjunction with traditional game play.

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Some examplesfrom

Tinker.it!

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PlayingwithRFID

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Ideas, Implications, Directions

– ‘Touch in’ mechanic– Convenient random number generator– Easy way to track people through a system

– New relationship to non-playful tool– Emotional response to action and result

– Possibilities for gaming the system

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Thanks!

Daniel [email protected]

come see us at http://www.milanogreenartfestival.com/

galleria Venti Correntivia Cesare Correnti 20