Mobile Serious Games
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Transcript of Mobile Serious Games
Simulation at the point of need
Simulation at the point of need
• Low cost device• High usability• Portable• Always on• Increasing power
Easy, let’s get started then
• Rapid Development
• Flexibility
• No Programming
• Reusability
• Publish anywhere
• Open Platform
Enabling Simulation at the Point of Need
VBSWorlds
Authoring platform for developing Immersive Training
Made for Designers – No Programming RequiredRapid Development - Create interactive content via drag and drop interface
Flexible – Visual storyboarding to create / edit complex scenarios
Reusability – Import VBS2 terrains, objects, characters, animations, PLUS any other 3D libraries & Flash, movies & 2D
Distribute just like eLearning – Internet (Java), SCORM, Mobile: iDevices & Android
Content
Publish
Develop Training
VBS2 integration
Rapid Development
Scripting
Visual StoryboardingDrag and Drop
3rd Party
3rd Party
3rd Party
Partner
Use Case’s
• Technical Training
• Maintenance Training
• Cultural Awareness
• Tactics Techniques & Procedures
• Familiarization
• Lessons Learned Scenarios
• Mission Preparation
• Problem Solving Scenarios
Case Studies
UK Navy
• Induction
• Familiarisation
• Evacuation
• Procedures
US Army
• Lessons learned
• speed of update
• Simulation required
• Location dependent
• Mobile learners
Nato - Borders Ahoy!
• Mobile learners
• Boarding scenarios
• Rapid update
• Flexible
US Army
• Pre-course and
post course
training
• Incident response
& evacuation
• web and mobile
Car manufacturer
• Assembly line
• Maintenance
• Training at point of
need
Current State
Level 1 Apps
• Replicate Sims
• Cross platform
• Time and location
benefit
Level 2 Apps
• Device
functionality
• GPS, gyroscope,
camera,
compass, multi
touch, proximity
Simulation at the point of need