Microtransactions in video games
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Transcript of Microtransactions in video games
![Page 1: Microtransactions in video games](https://reader038.fdocuments.us/reader038/viewer/2022103002/55c1ab26bb61ebc80a8b45fd/html5/thumbnails/1.jpg)
Microtransactions in Video Games
The Future, or Demise of the Games Industry
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Stimulates the video games industry economy
Gives Indie games developers a chance to innovate and make money
Cheap for the consumer – buy what you want
Fights piracy Makes games suit your lifestyle – game
accelerators, handheld games etc Re-release old classics
Pros
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Can be abused for cash grabs Degrades the industry if used incorrectly Leads to a buildup of crap Can mislead players, (especially young
people) into spending more than they want to
Could lead to the breakdown of AAA games companies
Unbalance games by offering overpowered items for a price
Cons
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If used correctly, microtransactions could introduce all kinds of people into the gaming world. It would make the industry grow and take more risks when creating games, which would lead to more creative and innovative games. Players would be content only spending what they feel they should spend on the games and save their money.
The Future
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Games companies reproduce the same few games just to create revenue. Users are deceived by companies trying to snatch money through trickery. The industry becomes laden with pointless apps and games and is abandoned by the users in search for the next big industry.
The Demise