Main game features: Free-to-play real time fantasy RPG Unique game engine and gameplay Based on the...
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Transcript of Main game features: Free-to-play real time fantasy RPG Unique game engine and gameplay Based on the...
Main game features:
Free-to-play real time fantasy RPG
Unique game engine and gameplay
Based on the client-server architecture
Minimal requirements for the client
8 character classes and 2 fractions
Different races
Group forming for strong monsters killing
More then 200 challenging quests
Huge and diverse game world
PVP and clan system
Opportunities:
Tree of talents
Unique abilities
Various on complexity and gameplay quests
Dungeon campaigns for single and group venturing
(up to 5 players)
Trading, auction, ingame mail
Resources gathering, item crafting
Clan / Team forming
Arena (contractual PvP fights)
Reputation development with 8 NPC
fractions and following bonuses
Gameplay “the beginning”:
Game begins with small training for about 5 minutes.
After passing the training the character receives 2nd level and gets to the Valley of Mists.
The Valley of Mists is "sandbox" where new player is learning the game rules in basics. Designed for characters level 2-9.
Quests and special characters
Unique talents and abilities
Character stats
Trading, auction, crafting
Fractions / Classes
Gameplay:
On 10 level achievement and completion of special set of quests — the player have to make a choice of the fraction (side) and pass to the territory of this fraction:
- Grey Wasteland- Great Empire
designed for 10 and above levels, and physically separated from the territory of the other fraction.
Both unique tasks and quests to this fraction, and general tasks for all fractions are accessible there.
Besides, there is a possibility to get to the neutral maps, available for visiting to both fractions, and having fun in the open PvE or PvP zones.
PvP / Clan gameplay
PvE Gameplay
PvE Dungeons
PvE Group dungeons
PvE Quest dungeons
Product monetization:
Temporary improvements of parameters
Convenient revival on spot
Clans (creation/improvement)
Exchange of real money for game currency
Possibility of purchasing for game currency almost
any item through auction
Improvements, special items (weapon, equipment,
etc.)
Unique avatars, etc.
Additional possibilities in gameplay
It is planned to sell following products and services:
WWW.SODGAME.COM
WWW.AMBERGAMES.COM
Biggest browser, client and social network games developer
in the Baltic Region