M2 - Design

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Profile and Section M2 - Design Virtual Environments James Brown - 638 111 Ajaya Haikerwal - 585 856 Shanaaz Mutaliph - 640 182v

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Transcript of M2 - Design

Page 1: M2 - Design

Profile and Section

M2 - Design

Virtual Environments

James Brown - 638 111Ajaya Haikerwal - 585 856Shanaaz Mutaliph - 640 182v

Page 2: M2 - Design

The purpose of digitizing the human body is best understood when considering the final product and the factor of scale.

To create the digitized mesh we firstly had to place the subject in a position in which they would not find difficult staying idle while photographs captured as much of the subject as possible within a 40 to 70 photo range.

After this process, the photos were then transferred into the 123D Catch program and once the result was adequate, vafter having saved it as an OBJ file, it was imported into Rhino.

Digitized Mesh

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The material properties and behaviour of an or-ange peel are quite interesting in it’s structure and flexibility. It is not the orange as a whole we intend on looking at but the way the skin can be peeled or cut that will assist us in creating a design possi-ble of repetition.

PrecedentsWhen looking at previous ideas following the profile and section method, it can be quite hard thinking of adequate examples. We turned to fruit to try and understand how profile and section can be conveyed.

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PrecedentsThe general behaviour or rather the process involved with a flower blooming has definitiely struck a chord with our group and we appear to moving in a direction of petals unfolding with our design.

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Ideas Generation

Continuing on from the desirable structure of the orange peel, brainstorming began in terms of how to execute the design of said object and considerations as to what sort of material would be best followed.

We were still very much interested in the geometric shape that was repeated in the honeycomb lantern and was thinking of ways to replicate the pattern.

When beginning to think about how to approach the brief of per-sonal space, we looked back at our individual designs to find that we all agreed about the concept of pressure points needing to be addressed by our design.

We agreed that these weaker ar-eas in any case would require an encasing that would suffice as a protection to personal space.

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Ideas Generation

Playing with the idea of the armour, we began to think about creating a support and tweeked an earlier design

encompassing a shielding nature. Based on the shape of a rectangle based pyramid, we thought about the

mechanics of such an object and decided it would need straps for support as well however it would be a better op-

tion due to the simplicity of it.

From a previous design, we entertained the idea of creat-ing a sort of knight’s armour as a means of protecting the vital organ around the general chest area.

Thinking about how this could be created in reality entailed us pos-sibly including many straps for sup-port however we felt the idea did not quite address the issue of per-sonal space or did not exemplify a distinct profile and section from any given view.

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Ideas AppliedApplying the designs from paper into rhino on the digitized hu-man mesh proved tedious. A previous sketch outlining the pressure points enclosed by discs acted as a guidance for the rhino design. The method with rhino involved creating the shape and having el-lipses cut through to make way for the body.