INTERACTIVE TECHNOLOGY IN THE CLASSROOM

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INTERACTIVE TECHNOLOGY IN THE CLASSROOM By Gina Jaya Pasha Priya

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INTERACTIVE TECHNOLOGY IN THE CLASSROOM. By Gina Jaya Pasha Priya. CONTENTS. Rationale for using interactive technology Definition and Characteristics Levels of interactivity Various classroom technology Pros and Cons Future trends. Did you know?. - PowerPoint PPT Presentation

Transcript of INTERACTIVE TECHNOLOGY IN THE CLASSROOM

Page 1: INTERACTIVE TECHNOLOGY IN THE CLASSROOM

INTERACTIVE TECHNOLOGY IN THE CLASSROOM

ByGinaJaya

PashaPriya

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CONTENTS

• Rationale for using interactive technology

• Definition and Characteristics• Levels of interactivity• Various classroom technology• Pros and Cons• Future trends

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Did you know?

Wondering why we need technology in the

classroom???Let’s have a quick look into

the present and future state of the world……

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What is Interactivity?

• Interactivity is a characteristic of technologies that enable multidirectional communication (Markus, 1990)

• Reciprocal activity between a learner and a multimedia learning system, in which the [re]action of the learner is dependent upon the [re]action of the system and vice versa. (Domaqk, Schwartz, Plass)

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Characteristics

• Immediate response• Non-linear access• Feedback• Adaptability and feedback• Minimal response time• Learner control

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Levels of Interactivity

Level 1- Electronic page turning- Pre-determined options, path

and structure

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Levels of Interactivity

Examples at level 1Slide showsTutorialsWebsites VideosOHP

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Levels of Interactivity

Level 2- a dialogue between the user and the

computer-generated content.- questions or problems to which the

user must respond.- Hyperlinks

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Levels of Interactivity

Level 2 examplesWebsitesCollaborative work for students: Wikis, Google

DocGraphic Organizers: Webspiration, Inspiration

and KidspirationFor Math: Mathletics, Everyday Math Online,

Dynamic Geometry, and World Math Day

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Mathletics

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Levels of Interactivity

Level 2 examples Social Sciences : International World

History Project,   Foreign language acquisition : Rosetta

Stone Language Arts: Starfall for Phonics K-2;

Tumble Bookshttp, Disney Digital Books– Quizzes http://quizlet.com/ (free) – http://www.quia.com/ (Paid)– Science : BrainPop

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- Romeo Juliet

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Various classroom technology

• One-on-one laptop• Interactive white boards (IWBs)

• Document readers / visualizers

• Handheld student response system (SRS) / Personal Response System

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Levels of interactivity

Level 3 – Multi-directional– Multiple learners

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Levels of Interactivity

Level 3 examples

WikisVirtual Games Online Online challengesOnline Simulations

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Levels of interactivity

Level 4: Virtual reality

Examples: VR Worx or other panorama-creating

software

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Pros

• Appeals to the children-digital natives• Differentiated Instruction• Motivational• Subsequent planning time is

significantly reduced• Saves paper• Interaction among students increases

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Cons

• Cost• Digital Immigrant teachers• Teacher training• Additional initial planning time• Schools need to update constantly• Critics say technology does not

necessarily increase understanding and wisdom

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Future Trends

• Use of mobile phones, I-pods to distribute information to parents, quiz students, etc.

• Virtual learning communities

• Virtual schools • Full sensory immersion

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Thank you!

~Any Questions?~