Information Technology and Open Source Marketing in the Participation Age

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    Information Technology and Open Source Marketing in the Participation Age

    Patrick PetitNovember 2007

    Executive Summary

    The social and economical evolutions under way, known as the participation age, reflectfundamental changes in consumer behaviors. Although people are still interested in brands and

    products, they are finding the old-school advertising techniques out-of-sync with their lifestyle.Today's advertisers seem to be facing quite a brain-teaser challenge to retrieve customer

    enthusiasm about brands and products. James Cherkoff and many other sharp observers of themarkets of the 21st century, think that the answer to this issue lies in a phenomenon known as theOpen Source Movement, which has pioneered the era of the Participation Age.

    Sun Microsystems, a computer manufacturer and software vendor, headquartered in California,has made a bold move, following the breakdown of the dot-com business and the rise of thecommodity computing concept, by open-sourcing most of its intellectual property assets. Thecompany, influenced by the values and vision of the participation age, has adopted an open sourcemarketing strategy in a strive to broaden its market and improve revenues.

    The company has been fairly successful in this strategy. Sun's return to profitability in 2007 maybe an indication that the company is starting to reap the benefits of such a strategy, although othercompanies of the Information Technology sector, like IBM, have been more successful than Sun

    in applying it. It appears that in order to generate revenues out of free software, it is necessary toeffectively leverage other sources of revenues, which truly rely on the company's ability to deliverhighly complex problem-solving solutions. To achieve that goal, it is recommended that Sunimprove its solutions offerings through a more global and better integrated professional servicesorganization.

    1 Introduction

    The social and economical evolutions under way, known as the participation age, reflectfundamental changes in consumer behaviors. Although people are still interested in brands and

    products, they are finding the old-school advertising techniques out-of-sync with their lifestyle.

    Today's advertisers seem to be facing quite a brain-teaser challenge to retrieve customerenthusiasm about brands and products

    This report explores the founding values of the participation age, that some refer to as modernmarketing, where fundamental marketing rules and techniques are being challenged and revisitedto leave way to more effective customer relationships.

    James Cherkoff, editor of the Modern Marketing blog1, as well as many other sharp observers ofthe markets of the 21st century, develops in his What is Open Source MarketingManifesto that theanswer to this issue lies in a phenomenon known as the Open Source Movement, which has

    pioneered the era of the participation age.

    We will then explore how Sun Microsystems' s marketing strategy has been influenced by this

    1 http://www.collaboratemarketing.com/

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    movement, and how it has been involved in the open source business as a way to spur innovation,reduce its engineering costs, and increase its revenues.

    Finally, I will critically conclude with to what extent Sun Microsystems has been successful inthis strategy, and how the company could perhaps have performed better. I will provide some

    recommendations as to how the company could have better leveraged the assets of its open sourcemarketing strategy.

    2 The Open Source Movement Phenomenon

    2.1 The Birth of the Movement

    The Open Source Movement takes its roots in the early days of Internet, when projects werealmost exclusively government-funded (i.e. DARPA agency), and developed for the most part byyoung, brash, untrained researchers and students from US universities like Berkley and Stanford.Pretty much left to themselves (no one else knew how these things worked, so no one could tellthem what they could or couldn't do), they created and shared software in interconnectedcommunities aside from the licensing rigidness and hierarchical structure of the traditionalcorporate organizations. The reward was not money, but rather the thrill of innovation,independence, intellectual challenge, building oneself a reputation, and a certain form of pride tomaking a difference. Staggering products have been obtained from thesource forges of thesecommunities ,which have since been downloaded and used by millions of users around the world.

    The most renown achievements are named Linux, Apache, Firefox, Open Office, the GNU toolsset, and much more. The Internet as we know it today came essentially from that contribution. Itwas not so much driven by profit as by an advancing state of the art. This model workedremarkably well.

    However, the most interesting facet of the Open Source Movement is less the cult of theintellectual challenge, free software, and so forth, than the social values and entrepreneurial spiritthat spurred out of this phenomenon. Ultimately, the Open Source Movement has been a real-world example of a new production system paradigm that has been enabled, in significant ways,

    by self-nurturing of the Internet tools and technologies . It provided an early perspective on someof the institutional, political and economic consequences for human societies of the participationage revolution.

    The Open Source Movement is about a business and legal story as well. The Open SourceMovement does not alienate profit, capitalism, or intellectual property rights. Companies as wellas individuals are making money from open source software. Only, it is a productive movementintimately linked to the mainstream economy, which invented its own business models and termsof property rights.

    2.2 The Open Source Values

    The Cluetrain Manifesto (Levin et al, 2000) which has been and still is a major business book forunderstanding the new Internet market landscape, describes the rise of the open source values.

    On the Internet, as a member of an open source community you are free to state your opinion, butyou had better be ready to explain why and how you reached your conclusion. Mouthing

    platitudes guarantees that you will be challenged because in online communities nothing is takenfor granted. Everything is subject to question, revision and even parody whether it is an algorithm,

    a political viewpoint, or God help you, an advertisement!

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    The Cluetrain Manifesto believes that the Internet still has something special of this radicalizationeffect today. The something special is what the Manifesto calls voice.

    Modern marketers want to encourage traversal conversations because they believe that today'smarkets are conversations.

    Companies need this voice to innovate, build consensus and go to market. Without it, they don' tknow what works and what doesn't. (McNeally: nd)

    However, in traditional marketing, there is a conservative and fearful firewall separating voicesinside the corporation from those of the markets, which has resulted in interposing a vast chasm

    between buyers and sellers.

    Indeed, people are no longer part of some passive couch-potato mass-consumer demographictarget. They have become millions of individuals connected to one another, conversing and oftenlaughing at corporations still trying to serve them that same old TV commercial nonsense.

    Modern marketers alleged to the manifesto, acknowledge that the Internet is inherently seditious.

    It undermines an unconscious respect for authority, whether that authority be the neatlyhomogenized voice of broadcast advertising or the smooth rhetoric of the corporate annual report.. There is a certain amount of truth to this. Because people are alternatively the developers of

    products and services, and the customers who purchase them, they have legitimate concerns andknowledge of what they do and what they want, which drives the voice of what most like to talkabout: their craft...

    These conversations are obviously mediated by the Internet, but have little to do with technology.

    2.3 Open Source Values Reaching Consumers Market

    During the last ten years, the open source founding values2 and technologies started sparkling out

    of the computer sphere to enter a new era of pervasiveness which eventually reached themainstream consumer markets. By making the open source software free and consistently moreeasy to use, the community has turned the complex science of computer software into acommodity. The Web Log (i.e. Blog) server is a good example of software as a commodity, forwhich Gartner reported that blogging will peak around 100 million blogs in year 2007 (BloggersBlog, 2006). As of March 2006, there were 890 million people connected, representing animpressive number of 14% of the worlds population. As a result, the Internet has become like akind of epidemiological vector for the open source values.

    In effect, today's consumers are different from those of the 20th century. They are moredemanding, smarter, better informed, and more in control of their purchasing decisions. Thenumerous online services available, such as online reviews, consumer forums, price comparators

    and online rebates, have collectively rendered old marketing recipes based on the 1950'sadvertising techniques, obsolete..

    In his blog, Collaborate Marketing3, James Moore states that conventional marketing is under alot of pressure these days and many of the techniques that worked in the past aren't working anymore, adding that, people are becoming smarter, better informed and better connected. It'sincreasingly hard to pull the wool over people's eyes. (Moore, n.d.)

    Also, the proliferation of media channels (podcasts, blogs, and others to come) as well as theability to filter out unsolicited content such as spams, and pop-up windows, will increasingly place

    2 Also referred to as Participation Age which promotes collaboration, sharing, personal involvement, independence,

    global intelligence values as opposed to ownership, command and control over the business.3 http://www.collaboratemarketing.com/open_source_marketing/

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    consumers out-of-reach of the old-style ad slots from the TV advertising golden age. The newmarketplace does not respond to the unidirectional launch of marketing campaigns that targetconsumers with brand collateral and drive consumer demand by bombarding their senses. . Thenew marketplace is made of more thoughtful and powerful consumers who know how to use

    technology to protect themselves from excessive marketing .Today's examples of the dramatic social and economical impacts of this phenomenon arenumerous.

    For example, the decline of the music record industry is an example that illustrates the mostdestructive effects of not listening to the structural changes of the market like de-intermediation.Today, independent artists and labels depend less on so called majors (i.e. Sony, EMI, Warner,...) to distribute their own records directly on the Internet, bypassing all intermediaries. PeterPaterno, the music attorney of Metalllica and Dr. Dre(in Hiatt, 2007: 1), said in an article inRolling Stone magazine that the record business is over," and that "The labels have wonderfulassets -- they just can't make any money off them."

    Other examples of open source values reaching domains like politics are growing fast. HowardDeans presidential campaign used open source techniques to involve 600,000 people in hiscampaign and raise more than $ 25 million. The French presidential campaign did the same in2007 by stimulating citizen representativeness in what Segolne Royal named DmocratieParticipative (Royal, 2007).

    2.4 The Open Source Market

    The Open Source Movement has been extremely successful in the past 10 years or so in deliveringsome of the best of breed software products of the Internet age, like Linux, Apache Web serverand Firefox. Today, most of the biggest online stores and services such as Google run on the

    Linux operating system. Linux has been so successful that, when referring to the software giantsfuture, Microsofts CEO, Steve Ballmer said, "I'd put the Linux phenomenon really as threatnumber one" ( in Cherkoff 2007).

    It is therefore important to understand that the open source market is not some kind of libertarianreverie of a perfect meritocratic culture. One would be seriously mistaken. The open sourcemarket is a huge market with multi-billion dollar potential. Even Microsoft acknowledges this.The fact that Linux doesn't run your PC's desktop doesn't diminish the significance of what ishappening with open source. The point is that the Windows operating system is becoming morelike the steering wheel of car, which is important, but not nearly as important as the engine. Infact, the desktop is becoming more of a web 2.0 or web services communication end-point, whosecentral piece is the web browser. Google's operating system is designed on that emerging

    principal. The engine is the Internet, and it is mainly built upon open source software. Linux andApache attract the most public attention. Apache simply dominates the web server market withover 65% of all active websites. Nearly 40% of large American companies use Linux in someform or other. When you use Google to search the web, you use a cluster of 10,000 computersrunning Linux. Yahoo! Runs its directory services on FreeBSD, another open source operatingsystem. Movies' special effects designed by Disney, Pixar and DreamWorks are rendered on Linuxmachines. Some national states from Germany to France to Peru to China are using (or evenmandate the use of) open source software like the office productivity suite OpenOffice. IBMdeclared officially in 2001 a $1 billion dollar commitment to develop open source technology, andin effect uses Linux as the operating system for its Intel-based line of standard server products(Weber, 2004).

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    2.5 Open Source Marketing

    The concept of open source marketing borrows heavily from the ideas outlined in JamesSurowiecki's "The Wisdom of Crowds: Why the Many Are Smarter than the Few and HowCollective Wisdom Shapes Business, Economies, Societies and Nations."

    The Co-creation Rules

    The question now for marketers is how to interact with these new powerful consumer groups andregain passion for brands in the hearts and minds of consumers. There are no text books or strictrules, just some guidelines, which are summarized for completeness in Appendix 1.

    In essence, these guidelines stretch the needs for a change from a command and control mindset toone of greater openness that James Cherkoff calls co-creation rules. Co-creation rules no longertreat consumers as marketing targets , but as initiators of action, where brands and promotions

    become the objects everyone gets to play with. In other words, the prominence of the mass-mediaas a marketing vehicle is bound to disappear in favor of a mass-participation paradigm. (Cherkoff,2005)

    A Question of Governance

    Ultimately, the success of the open source production model is a question of transactional costs4.The open source production process is far from being a chaotic environment in which everyonehas equal power and where consensus reigns and agreements are easy to settle. Quite the contrary.In fact, it is a world where conflicts are not unusual. Conflict management is often political andindeed there is a political organization within open source communities in charge of decision-making procedures and sanctioning mechanisms. But it is a model of governance which escapesmany of the traditional corporations' logic of political economy. (Weber:2004)

    Online Marketing

    Open source marketing goes online. In a recentsurveyHow Companies are Marketing Online(McKinsey Quaterly, 2007),McKinsey Quaterly5, reviews how companies are currently

    performing online marketing in the five core marketing functions of sales, service, advertising,product development and pricing.

    The survey shows a number of noticeable trends, outlined in Appendix X.

    In summary, respondents show a growing interest in the interactive and collaborative technologies,collectively known as Web 2.0, involving brand and product development. It is clear that

    companies are experimenting and still deciding which digital marketing techniques are mosteffective for what purpose. The interesting part of the survey, is about the impact of collaborationtools in advertising, customer service and, more importantly, product and brand development. Thesurvey shows that companies use some kind of collaboration tool for customer help (22 %), andcustomer retention programs, which tends to indicate that companies believe that these tools help

    build durable relationships between customers and companies. But even more interestingly, almost

    4 Transaction costs of open source engineering is characterized by a mix of social selective and market selectiveprofiles of partial exclusion. Opportunity costs incurred by open-sourcing software by the owner, refers mainly tothe costs of settling open source community programs including governance, licensing and productivity policies. ForSun it is deemed lower than perfect exclusion transactional costs often found in proprietary software engineeringmodels. (Benkler: 2004)

    5 In july 2007 McKinsy surveyed 410 major marketing executives from public and private companies around the

    world, representing industries such as business services, energy, retail, technology, and telecommunications.. Seereferences.

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    20% of the respondents use collaborative tools primarily for brand building. In the future, high-tech industries will be focusing on generating new product ideas through collaboration tools.

    Measuring Returns

    In the same survey, McKinsey Quaterly states that an absence of meaningful metrics and adequatecapabilities are the key issues troubling many marketers today. Among companies alreadyadvertising online, 52% said "insufficient metrics to measure impact" was the biggest barrier,followed by 41% claiming insufficient in-house capabilities, the difficulty of convincingmanagement (33% ), limited reach of digital tools (24% ) and insufficient capabilities in themarketing agency (18% ). Respondents recognize barriers that could slow down the adoption

    process. The lack of capabilities and /or expertize within companies and their agents is the mostsignificant concern.

    Technology will have to rid itself of implementation and practicality hurdles.

    3 The Case of Sun Microsystems

    Sun Microsystems, Inc. (Sun) is a US manufacturer of computer systems and software,headquartered in Santa Clara, California. The company was founded in February1982 andcurrently employs over 35,000 people worldwide. Sun's original motto was the Network isComputer. The actual evolution as we see it through Google and Yahoo! upholds this claim.

    Sun sells end-to-end networking architecture platform solutions, including products and services,in most major markets all over the world, through a combination of direct and indirect distributionchannels , independent software vendors (ISVs), value-added resellers (VARs) and OriginalEquipment Manufacturers (OEMs). Channel relationships accounted for more than 65% of Sun'stotal net revenues in 2007.

    Sun's business strategy and positioning is to provide superior network computing infrastructuresolutions that rely on innovation as the main differentiator. Sun's core brands are Java, the Solarisoperating system, the UltraSPARC processor co-developed with Fujitsu, and StorageTek storagesystems. The company has recently emerged as one of the leading proponents and contributors ofopen source software. Its products include computer servers and workstations based on its ownSPARC processors as well as AMD's Opteron and Intel's Xeon processors, storage systems and asuite of software products including the Solaris operating system, software developer tools, Webinfrastructure software, and middleware software.

    In 2007, research and development (R&D) expenditure accounted for $2.0 billion ($1.8 in 2006)representing a substantial R&D investment level of 14% of its total net revenues.

    In this chapter, I will try to describe why and how Sun has used open source software as amarketing strategy, productivity and business model. I will also examine to what extent thecompany has been successful in applying this strategy and how it could do better.

    3.1 The Dot-com decline Electroshock

    The burst of the Internet bubble and the ensuing economic breakdown amidst the dot-com startupsmarked the start of the commodity computingconcept, This coincides with the beginning of Sun'sfinancial difficulties. Sun's business model, which was based on a high-end, high-margincomputer systems offerings, has been unable to react appropriately to the increasingcompetitiveness of Intel standard architectures running Linux software and other open source

    software offered by other companies . Sun's computer sales got stuck between IBM on the high-

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    end server side, and HP and Dell on the low-end server side. Between 2001 and 2002, Gartnerreported (in Shankland: 2003) that sales of Linux servers increased 63% with a staggering 90%growth in the United States, while Sun hardly achieved 0.5 % during the same period. In less thantwo years, the emergence of the commodity computing concept, spurred by the need to lower

    costs, fundamentally changed the dot-com market landscape.

    3.2 Sun Bets on the Economics of Sharing

    To leverage the transactional costs of its R&D activities, Sun decided to conjointly developprograms of freely-available intellectual property assets. Marketing claimed that sharingtechnology would benefit communities by increasing participation on the network, which in turnwould stimulate the demand and create new market opportunities. In fact, the heart of Sunsstrategy since the dot-com crash has been to open source its software and use this strategy as acompetitive advantage to sell more hardware and increase maintenance contract revenues. InJanuary 2005, the company positioned its Solaris operating system as an open source offering thatcan run on standard industry architectures in addition to its own proprietary SPARC-basedcomputers. By opening up Solaris in this fashion, Sun believed that it would increase salesopportunities aligning its offerings on the demand for commodity computing platforms.

    That was also the time when the concept ofparticipation age started appearing in Sun's topexecutive speeches. In an open letter, Scott McNeally, former CEO and co-founder of Sun,

    proclaimed the values of theparticipation age as the new driving business values of the 21stcentury.

    In the Participation Age, there are no arbitrary distinctions between passengers and crew, actorsand audience. Be one, be both, be everything in between. (McNeally: nd).

    The participation age (as the logical evolutionary step afterinformation age) clearly induced the

    values of the open source movement.Scott McNeally and Sun's top executives are not particularly known as philanthropists or soft-minded people, and questions have arisen such as why do these people think that playing by opensource marketing values should improve business? Can this be practically implemented and how?

    Sun's answer regarding the first question is unambiguous. In an economy driven by powerfulgroups of customers and mass-participation, the company is forced to rethink its business models.Top management have said that the new currency to make business is based on trust from whichsales and profitability derive. The open-source productivity model has proven its efficiency todeliver and has been and will continue to be the productivity model of the company where theguiding principals areshare, buildtrust, engage and collaborate.

    These principals lay in the economics of sharing. A way to make the pie bigger when you arenot in the first quadrant. Those who have the largest slice of the pie, like Microsoft and IBM, tendto protect their own intellectual property assets rather than focus on making the pie bigger. But forothers, sharing may be the only way to reach the market these days.

    Another logic behind the idea of sharing is that innovation stems from the exchange of a largenumber of small fast-paced changes, as practiced by many startups, and that the pace of change is

    proportional to the amount of sharing among the participants. This view is consistent with the factthat a big chunk of some corporations' innovative products comes from the external acquisition ofstartups because the slow pace and rigid organizational structures of the big firms are inhibitors ofinnovation.

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    3.3 Sun Open Source Marketing

    Sun fostered remarkable working relationships with open source communities all over the world.This was not easy. In the past, anybody approaching with an attractive product was considered athreat. Richard Stallman, founder of the GNU project and co-founder of the League for

    Programming Freedom, a figure most emblematic of the open-source movement, once said thatthe prospect of charging money for software was a crime against humanity (Williams, 2002).

    Sun's success in changing mentalities and establishing trust among communities is mainly due tothe fact that the company managed to build effective collaboration tools thus ensuring thatintellectual property rights do not end up in company's hands as proprietary assets to be sold backto developers.

    Sun has implemented community governance programs, processes and a fair open source licensingscheme known as the Common Development and Distribution License (CDDL). The CDDL is incompliance with the specifications of the Open Source Initiative (OSI) and the Free SoftwareFoundation (FSF). After Sun released Java under the GPL license, in November 2006, the same

    Richard Stallman said in an article of the Free Software Foundation:

    I think Sun has contributed more than any other company to the free software community in theform of software. It shows leadership. It's an example I hope others will follow.

    Similarly, in January 2001, Sun launched the Liberty Alliance Project community in reaction toMicrosoft's Passport project whose aim was to control the Internet's identity system. This has beendenounced as some kind of machiavellian, big-brother-like plan to become the planetarymiddleman of who's buying what, when and where on the Internet. And it worked! Passport isdead, Liberty Alliance is now the main standardization body used in today's products supportingidentity federation, a market forecast to be worth $4.9 billion by 2011, according to IDC6.

    Other examples abound. Most notably the Java Community Process (JCP), to guide the

    development and approval of the Java technical specifications known as Java SpecificationReview (JSR). Anyone can join the JCP and have a part in its process. The Solaris operatingsystem, The Jewel of the Crown, as Scott McNeally calls it, went open source in a programcalled OpenSolaris in June 2005. Solaris has now exceeded 10 million licenses downloaded as aresult of open-sourcing the operating system code. Intel, IBM, and Microsoft are now allcommitted to working with Solaris. As a matter of fact, Sun announced last summer that IBM willdistribute the Solaris operating system on IBM' Intel standard architecture servers. The companyalso alluded on future collaboration objectives, most notably on developing Solaris to run onIBM's traditional mainframe server. According to some analysts, it is believed that IBM'scustomers have been requesting support for Solaris as an alternative to Linux. This announcementis important as it gives credit to Sun's open source strategy as well as the global distribution

    platform from IBM's massive services and sales organization.

    3.4 Monetizing Difficulties

    In 2007, and for the first time since 2001, Sun returned to profitability with a GAAP net incomeof $309 million. The company improved its operating income by nearly $1.18 billion, andimproved its gross margin by close to 2 percentage points and lowered its operating expenses bymore than $540 million. It is difficult, however, to quantify how much the economical impact ofSun's open source strategy has played over its business.

    Sun has been successful in building communities, creating open standards, and disrupting themarket through innovation. However, historically, the company has been less successful than

    6 Source IDC at http://www-03.ibm.com/press/us/en/pressrelease/21897.wss

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    others at monetizing these assets. For instance, in the Liberty Alliance Project, members like IBMand Computer Associates have been more capable than Sun at reaping the benefits of thecollaboration in terms of revenues in the identity management market.

    The issue plaguing Sun's growth sustainability, since the breakdown of the dot-com era, is that the

    company as been unable to significantly increase sales of its standard servers' line of products fastenough to compensate for declining sales of its proprietary high-end SPARC servers. IBM andHewlett-Packard, who both offer comparable servers, also offer superior services to helpcustomers design, deploy, and maintain their IT infrastructure investments.

    On the low-end standard architectures, in which Sun has limited product differentiation, the pricecompetition reduces gross margins. This is a big problem for Sun, who has a high cost structure of42 % of salesfrom R&D, selling and general administration expenditures, compared to 16% forHP and 11% for Dell. It is also clear that betting on giving away software in an attempt to

    broaden its market reach, through appealing technology, is not sufficient in itself to increase salesopportunities. At the end of the day, winning customer deals is for and foremost about removingcustomer problems by providingthe right end-to-end solution.

    4 Recommendations and Conclusion

    Sun's return to profitability in 2007 may be an indication that the company is starting to reap thebenefits of it's marketing strategy. Overall, I think that betting on the values of participation ageand vision was a sensible move for Sun. It gave the company more opportunities to broadeningcustomers reach, leveraging competitive assets based on innovation, and increasing customersloyalty through trust in the open source standards. Sun has always been a computer manufacturergenerating most of its revenues on computers sales. Then, moving Solaris, and other proprietarysoftware of its portfolio in open source, was not a big risk. Only good things could have resultedfrom that decision.

    Elements of open source community governance and productivity processes could be improvedthough. In particular those relating to the co-creation guidelines to ease access and participation tothe programs, as they remain very technically focused with too few true marketing involvement.

    It is also true that the vast majority of customers may not care so much about innovation orwhether if a piece of software is open-source or proprietary, as long as it does the task at hand.From a customer benefits perspective, there are many caveats to this thinking, among whichvendor lock in situations, but many small to medium businesses, which represent more than onethird of the IT market, still think this way. The total cost of ownership (TCO) is another significantissue to take into account since open source products may be more difficult to deploy and maintainover time than proprietary products. From that respect, IBM's real competitive advantage against

    Sun, lies in its ability to deliver highly complex solutions through its globally-integrated services,software, and hardware offerings. The effects, even positive, to open sourcing software does nothelp much in that respect.

    In order to effectively leverage its open source marketing strategy, it would recommend that Suncompete against IBM on the grounds of a fully-comparable integrated services offerings, byincreasing the depth and breadth of its professional and educational services organizations. Inshort, deliver best-of-breed integration services. This should not only create new hardware salesopportunities, but should also improve profitability potentials as hardware sales margins continueto shrink. For the record, IBM posted in the last fiscal year a 15 % operating margin, while Sunachieved a modest 2.2 %. The fact that IBM's Global Services accounted for 52 % of thecompany's net revenue, whereas Sun Professional Services accounted for only 36.8 % of the net

    revenue is not foreign to this profitability disparity.

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    Appendix 1: Adoption evidences and trends of onlineadvertising as reported in McKinsey Quaterly's survey

    As companies are moving online across the five main marketing activities. 83 percent ofthe respondents who say using digital tools for service management and 44 % for pricingat the low end. There is a substantial difference though between those for which digitaltools are at least somewhat important from those using these tools frequently or veryfrequently.

    Frequency depends on the type of industry. For example 65 % of the respondents in high-tech say that advertising online is very or extremely important compared to just 39 % inmanufacturing.

    Large public companies are generally more digital than private companies perhaps becausethe lack of efficient metrics is less critical than in the private sector.

    A noticeable reason for the relatively low progression of online tools usage is the lack ofcapabilities to manage them both internally and externally

    Digital advertising seems set to increase significantly. A third of the companies advertisingonline are already spending more than 20 % of their advertising budget there. Three yearsfrom now, about 40 % of the respondents believe that they will be spending 10 percent oftheir advertising budget online, and 11 percent are planing to be spending almost theirentire budget there.

    Frequent users of digital tools for the full range of marketing activities are likely to alsouse the full range of online advertising conduits (or vehicles) more actively thancompanies that are less active on the Internet.

    Corporations think that online vehicles are more efficient than traditional media.

    Frequent users of digital tools across all marketing core activities are more likely to exploitand experiment these collaborative product-development tools than others.

    Paid keyword search is considered to be the most efficient vehicle for direct response andbrand building despite the lack measurement metrics. But new forms of advertisingvehicles such wikis (collaboration sites), social networks (Facebook, Linkedin), virtualworlds (Second Life) may be receiving more spending, as the report shows, with anincrease of 64 % for emerging vehicles against 51 % for email, 54 % for podcasts and 55% for display ads.

    Appendix 2: The Co-Creation RulesA summary of the co-creation rules as described in (Cherkoff, 2005).

    1. In traditional marketing the aim has been to create finished piece of work that corporationexpected people will enjoy or find useful in some way. New rules is to let customers

    participate be willing to acknowledge and value what they have to say. . In other words,consumers want to interact with the 'brand source' in the same way the open-source

    programmers want to get theirs hands on. That means giving consumers access o the brandand inviting them to co-create.

    2. Listen very carefully to the brand fans, the one and the one percenter as this is the rumors and

    whispers that bring the market place alive.

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    3. Set the scene for effective participation. People will be more effective if they clearlyunderstand what they are being asked to do. It is stated that 'When you start community-

    building, what you need to be able to present is a plausible promise'.4. Today the star is the customer, as opposed to the brand and company, so modern marketing

    should make customers look good.5. Modern marketing acknowledges that the best way to obtain effective contribution fromcustomers is by giving them an opportunity to improve their lives through their products andservices in ways they decided and not necessarily in ways prescribed by the brand.

    6. Spur enthusiasms and fun. Fun is a strong forms of social glue. Not having fun in what you dois likely to not creating fun for others.

    7. Understand the environment and context of the online community you are interacting with. Anorganization that misreads the cultural tone of an online space takes the risk to fall short andlook stupid.

    8. Working the brands through co-creation rules is hard. Maybe even harder than traditionalmarketing. Do not expect customers to do all the hard work for you while you are sitting back,you' ll be disappointed.

    9. Listen very carefully to the hard core customers. The ones sometimes called the one-percenters. This refers back to the story of Harley Davidson's management changing of viewpoint with regard to listening its most loyal customers, the members of the Hog Club, that thecompany's fortunes started to reverse and its value soared.

    10. Talk the same language as your online communities. That is, get vernacular in the tone youuse when communicating, as opposed to formal or fancy tone, and in manner that isindistinguishable from the surrounding mainstream.

    11. Don't be refrained by making mistakes. There are no definitive success recipes in modernmarketing. In playing along the co-creation rules marketing mix you need to showvulnerabilities and admit mistakes to create trustful relationships.

    12. Make it simple, at least at the beginning, and get rid-off the creative barriers. If you want therelationships to last, you must make participation as easy as humanly possible for people touse and incorporate into their lives. Co-creation is not about technology, it's about

    participating in what you do and how you market it.(Cherkoff, 2005)13. Don't assume your customers won't be curious about the making of. Co-creation is also about

    openness in the day-to-day and one should not be afraid of showing the mess behind thescenes.

    14. Don't run your business as a black box. With smart and networked customers it's increasinglyharder to keep secrets so there is no point running a business as a black box. A companycreates more value by sharing openly than by hiding things which just create suspicion andfrustration.

    15. Let the company be changed through the experience of co-creative relationships. It's like

    improvised theater. Best improvisation comes from your ability to adapt in real time the storyfrom the influence of the other actors play

    16. Beyond and besides modern marketing strategies, co-creation is about humanity. People liketo see themselves as passionate persons and harvest the rewards of real persons doing realthings.

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    http://www.johnniemoore.com/000873.php, [23 Oct 2007]

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