Increasing Awareness of Alzheimer’s Disease through a Mobile Game (Beverley Cook and Philip...

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Increasing Awareness of Alzheimer’s Disease through a Mobile Gameitle page Bev Cook Phil Twidle

Transcript of Increasing Awareness of Alzheimer’s Disease through a Mobile Game (Beverley Cook and Philip...

Increasing Awareness of Alzheimer’s Disease

through a Mobile Gameitle page Bev Cook

Phil Twidle

• Background

• Development

• Evaluation

• Next steps

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Overview

• Work undertaken as Final Year Project for BSc (Hons) Computing

• Aimed to increase awareness of the symptoms of dementia via a interactive story

• Using iterative, user-centric development techniques

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Background

• Stage 1 – initial ideas based on research into existing games

• Paper prototype

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Development

• Stage 1 – key messages

• Add ability to share on social media

• Make selections buttons rather than text

• Chapter summaries needed to link the chapters together

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Development

• Stage 2 – develop chapter one for a real device

• test app design, layout and navigation

• Key messages: make buttons look better, have bespoke images

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Development

• Stage 3 – add further chapters, saving and sharing

• With more text, issues with formatting and inconsistent wording were identified.

• Notifications needed when saving and restoring data

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Development

• Stage 4 – compatibility on different devices

• Highlighted where size was a issue

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Development

• Stage 5 – full story implemented

• [Video of app]

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Development

• Testing used pre- and post- questionnaires to assess the change in knowledge after use of the game.

• Most users reported they had learned or been reminded of something by using the game.

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Evaluation

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Evaluation

Validate story with experts

Improve game aspects

Release and evaluate effectiveness

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Next steps

Thank you

Any questions?