Increasing Awareness of Alzheimer’s Disease through a Mobile Game (Beverley Cook and Philip...
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Transcript of Increasing Awareness of Alzheimer’s Disease through a Mobile Game (Beverley Cook and Philip...
• Work undertaken as Final Year Project for BSc (Hons) Computing
• Aimed to increase awareness of the symptoms of dementia via a interactive story
• Using iterative, user-centric development techniques
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Background
• Stage 1 – key messages
• Add ability to share on social media
• Make selections buttons rather than text
• Chapter summaries needed to link the chapters together
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Development
• Stage 2 – develop chapter one for a real device
• test app design, layout and navigation
• Key messages: make buttons look better, have bespoke images
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Development
• Stage 3 – add further chapters, saving and sharing
• With more text, issues with formatting and inconsistent wording were identified.
• Notifications needed when saving and restoring data
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Development
• Testing used pre- and post- questionnaires to assess the change in knowledge after use of the game.
• Most users reported they had learned or been reminded of something by using the game.
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Evaluation