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  • 8/7/2019 Immortal-Unit Description - Game - StarCraft II

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    rtal - Game - StarCraft II

    us.battle.net/sc2/en/game/unit/immortal[3/3/2011 9:38:04 AM]

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    STARCRAFT II GAME UNITS IMMORTAL

    BASIC INFORMATION

    Race: Protoss

    Life: 200

    Shield: 100

    Armor: 1 (+4)

    Movement: Normal

    PRODUCTION

    Producer: Robotics Facility

    Hotkey: I

    Cost: 250 100

    Supply: 4

    Build time: 55

    Upgrades:

    Weapon:

    COMBAT

    U N I T S

    IMMORTALBefore the loss of Aiur, crippled

    Protoss warriors could volunteer

    to continue their service by

    transplanting their shattered

    remains into Dragoon

    exoskeletons. Tragically, the

    technology to continue this

    practice was lost in the rubble of

    their fallen homeworld. The

    remaining Dragoons, now known as Immortals, have

    been refitted with Twin Phase Disruptors and hardened

    energy shields. These heavily armed and shielded

    fighters give critical support by eliminating enemy

    artillery and ranged attackers, although they are

    vulnerable to rapid assaults from lesser foes. These

    ancient warriors are a dying breed willing to sacrifice

    everything for their people. Soon none will remain.

    Next Protoss Unit: Warp PrismPrevious Protoss Unit: Observer

    UNIT STATISTICS

    3D MODEL

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  • 8/7/2019 Immortal-Unit Description - Game - StarCraft II

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    rtal - Game - StarCraft II

    us.battle.net/sc2/en/game/unit/immortal[3/3/2011 9:38:04 AM]

    Cargo Size: 4

    Attributes: Armored - Mechanical

    Ability:

    Siege Tank Roach Stalker

    Marine Zergling Zealot

    STRONG AGAINST

    WEAK AGAINST

    Armored mechanical unit that can attack ground targets.

    Deals large amounts of damage to enemy armored units, like Colossi,

    Ultralisks, and Thors.

    Its Hardened Shields significantly reduce high damage attacks, making

    them especially useful against hard hitting units.

    Vulnerable to large numbers of smaller units with fast attack speeds.

    VS Terran

    Have a Ghost fire an EMP round at them to disable their shields.

    Construct Banshees Immortals have no anti-air capability.

    Use Marines and Maruders with Stimpacks and Medivac support.

    VS Zerg

    Use an Infestor to Mind Control the Immortal.

    Build Mutalisks to pick them off.

    Attack with large numbers of Zerglings, preferably with Metabolic Boost.

    VS Protoss

    GENERAL STRATEGY

    COUNTERMEASURES

    http://us.battle.net/sc2/en/game/unit/siege-tankhttp://us.battle.net/sc2/en/game/unit/roachhttp://us.battle.net/sc2/en/game/unit/stalkerhttp://us.battle.net/sc2/en/game/unit/marinehttp://us.battle.net/sc2/en/game/unit/zerglinghttp://us.battle.net/sc2/en/game/unit/zealothttp://us.battle.net/sc2/en/game/unit/zealothttp://us.battle.net/sc2/en/game/unit/zealothttp://us.battle.net/sc2/en/game/unit/zerglinghttp://us.battle.net/sc2/en/game/unit/zerglinghttp://us.battle.net/sc2/en/game/unit/marinehttp://us.battle.net/sc2/en/game/unit/marinehttp://us.battle.net/sc2/en/game/unit/stalkerhttp://us.battle.net/sc2/en/game/unit/stalkerhttp://us.battle.net/sc2/en/game/unit/roachhttp://us.battle.net/sc2/en/game/unit/roachhttp://us.battle.net/sc2/en/game/unit/siege-tankhttp://us.battle.net/sc2/en/game/unit/siege-tank
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    rtal - Game - StarCraft II

    us.battle.net/sc2/en/game/unit/immortal[3/3/2011 9:38:04 AM]

    Comments (275)

    Zealots with charge upgrade are good against Immortals.

    Build a few Void Rays and focus -fire them.

    Deploy Phoenix fighters and use their Graviton Beam ability to lift

    Immortals into the air.

    TERRAN ZERG

    ADD A REPLY

    PROTOSS

    Probe Zealot Stalker Sentry Observer Immortal Warp Prism Colossus

    Phoenix Void Ray High Templar Dark Templar Archon Carrier Mothership

    3 days, 22 hours ago

    how do toss shield upgrades work and would the hardened shield of immortals benefit from upgrades?? love this unit and we are thinking

    about assimilating him.

    moondoggy

    3 days, 22 hours ago

    k i read down and i think i figured it out....it's pretty obvious really i should have realized...armor upgrade is for armor and shields

    upgrade for shields....wow....hey no books here on char dammit!

    moondoggy

    3 days, 10 hours ago

    Why is it that sometimes I see a goldfish swimming around with them?

    motorman

    1 day, 13 hours ago

    one fully upgraded immortal can take out 4 siege tanks Right? ;)

    ThePreator

    http://us.battle.net/sc2/en/game/unit/immortal?loginhttp://us.battle.net/sc2/en/game/unit/probehttp://us.battle.net/sc2/en/game/unit/zealothttp://us.battle.net/sc2/en/game/unit/stalkerhttp://us.battle.net/sc2/en/game/unit/sentryhttp://us.battle.net/sc2/en/game/unit/observerhttp://us.battle.net/sc2/en/game/unit/warp-prismhttp://us.battle.net/sc2/en/game/unit/colossushttp://us.battle.net/sc2/en/game/unit/phoenixhttp://us.battle.net/sc2/en/game/unit/void-rayhttp://us.battle.net/sc2/en/game/unit/high-templarhttp://us.battle.net/sc2/en/game/unit/dark-templarhttp://us.battle.net/sc2/en/game/unit/archonhttp://us.battle.net/sc2/en/game/unit/carrierhttp://us.battle.net/sc2/en/game/unit/mothershiphttp://us.battle.net/sc2/en/profile/2074362/1/moondoggy/http://us.battle.net/sc2/en/profile/2074362/1/moondoggy/http://us.battle.net/sc2/en/profile/2131712/1/motorman/http://us.battle.net/sc2/en/profile/2471064/1/ThePreator/http://us.battle.net/sc2/en/profile/2471064/1/ThePreator/http://us.battle.net/sc2/en/profile/2131712/1/motorman/http://us.battle.net/sc2/en/profile/2074362/1/moondoggy/http://us.battle.net/sc2/en/profile/2074362/1/moondoggy/http://us.battle.net/sc2/en/game/unit/mothershiphttp://us.battle.net/sc2/en/game/unit/mothershiphttp://us.battle.net/sc2/en/game/unit/carrierhttp://us.battle.net/sc2/en/game/unit/carrierhttp://us.battle.net/sc2/en/game/unit/archonhttp://us.battle.net/sc2/en/game/unit/archonhttp://us.battle.net/sc2/en/game/unit/dark-templarhttp://us.battle.net/sc2/en/game/unit/dark-templarhttp://us.battle.net/sc2/en/game/unit/high-templarhttp://us.battle.net/sc2/en/game/unit/high-templarhttp://us.battle.net/sc2/en/game/unit/void-rayhttp://us.battle.net/sc2/en/game/unit/void-rayhttp://us.battle.net/sc2/en/game/unit/phoenixhttp://us.battle.net/sc2/en/game/unit/phoenixhttp://us.battle.net/sc2/en/game/unit/colossushttp://us.battle.net/sc2/en/game/unit/colossushttp://us.battle.net/sc2/en/game/unit/warp-prismhttp://us.battle.net/sc2/en/game/unit/warp-prismhttp://us.battle.net/sc2/en/game/unit/observerhttp://us.battle.net/sc2/en/game/unit/observerhttp://us.battle.net/sc2/en/game/unit/sentryhttp://us.battle.net/sc2/en/game/unit/sentryhttp://us.battle.net/sc2/en/game/unit/stalkerhttp://us.battle.net/sc2/en/game/unit/stalkerhttp://us.battle.net/sc2/en/game/unit/zealothttp://us.battle.net/sc2/en/game/unit/zealothttp://us.battle.net/sc2/en/game/unit/probehttp://us.battle.net/sc2/en/game/unit/probehttp://us.battle.net/sc2/en/game/unit/immortal?login
  • 8/7/2019 Immortal-Unit Description - Game - StarCraft II

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    rtal - Game - StarCraft II

    us.battle.net/sc2/en/game/unit/immortal[3/3/2011 9:38:04 AM]

    4 days, 10 hours ago

    @VoodooChild: If i had to guess, They need dragoons to make immortals, since they turn dragoons into imortals. so if they

    Waternova

    2/22/11 4:17 AM

    @DuskSilence: I still don't understand why immortal will soon disappear. It only says that the technology to make dragoons

    was lost when aiur fell, and then, the dragoons were "upgraded" into immortals. So, they still have the knowledge to make

    them (Immortals). And, since dragoons (and therefore, immortals) are crippled warriors willing to continue their service,

    why would they disappear? As far as I know, Protoss warriors are still getting crippled...

    By the way: isn't that strange that a so advanced race such as the Protoss lost all the knowledge of a technology with the

    fall of one planet? Say, didn't they have Flash Drives or something? ... just saying

    VoodooChild

    2/21/11 8:54 PM

    "These ancient warriors are a dying breed willing to sacrifice everything for their people. Soon none will remain."

    So this means one of several things,

    A) In one of the new expansions we may lose immortals as units

    B) In one of the future campain missions (zerg most likely) there will be a mission where they kill off the reserve of immortals

    C) They upgrade the immortals in a way they can make new ones and we get a bad-ass new unit =D

    D) They figure out how to make new ones in a future campeign mission

    E) Nothing happens, blizz just wrote that to get people like me to write conspiericy theories

    DuskSilence

    2/22/11 4:10 AM

    @JetfirePrime: As i read in the game wikia, the shield damage calculation is as follows:

    First, it calculates de damage incluiding de damage reduction. If the resulting damage is 10 or less, it's applied directly, if

    not, the hardened shield takes place. For example, you are attacked by a marauder, dealing 20 damage, and you have +2

    shields, so it is 20-2 = 18, it's above 10, so it triggers the hardened shields, and the immortal recieves 10 shield-points

    damage. If you'are attacked by a marine, it would be 6-2 = 4, so, it doesn't trigger the h. Shields, and the immortal

    receives 4 damage to its shields points

    VoodooChild

    2/21/11 10:42 PM

    Let me guess. When it got plasma shield upgrade to level 3 the Shields reduces the Siege Tanks shock cannon from 10 to 7 right? Shield

    upgrades makes all Toss shields reduce damage by 1 per upgrade so when Immortals got level 1 shield upgrade it reduces from 10 to 9

    and at level 2 it reduces from taking 10 damage to 8 and finally level 3 shield upgrade makes it reduce shield damage to 7 right? Or

    shield upgrades do not apply to the Immortal and it will only reduce all damage to 10.

    JetfirePrime

    2/22/11 2:52 AM

    If they gave Immortals ANOTHER gun, why can't they target air units anymore???

    And the protoss reverse engineered warp gates, why can't the do the same here?

    Snake

    4 days, 16 hours ago

    these guys are the anti armor units siege tanks, Thors, roaches, colossi and Ultralisks

    ThePreator

    http://us.battle.net/sc2/en/profile/735372/1/Waternova/http://us.battle.net/sc2/en/profile/211867/2/VoodooChild/http://us.battle.net/sc2/en/profile/1860049/1/DuskSilence/http://us.battle.net/sc2/en/profile/211867/2/VoodooChild/http://us.battle.net/sc2/en/profile/591952/1/JetfirePrime/http://us.battle.net/sc2/en/profile/2624975/1/Snake/http://us.battle.net/sc2/en/profile/2471064/1/ThePreator/http://us.battle.net/sc2/en/profile/2471064/1/ThePreator/http://us.battle.net/sc2/en/profile/2624975/1/Snake/http://us.battle.net/sc2/en/profile/591952/1/JetfirePrime/http://us.battle.net/sc2/en/profile/211867/2/VoodooChild/http://us.battle.net/sc2/en/profile/1860049/1/DuskSilence/http://us.battle.net/sc2/en/profile/211867/2/VoodooChild/http://us.battle.net/sc2/en/profile/735372/1/Waternova/
  • 8/7/2019 Immortal-Unit Description - Game - StarCraft II

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    rtal - Game - StarCraft II

    us.battle.net/sc2/en/game/unit/immortal[3/3/2011 9:38:04 AM]

    2/5/11 1:22 AM

    @SkyVanguard: thx dude.one more question, how do i set hotkeys to certain unit/structures??

    MASTERCHIEF

    2/4/11 9:48 PM

    No they do look Egyptian

    And to answer your question MASTERCHIEF, go to your achievements and look at Explorer

    SkyVanguard

    2/10/11 5:30 AM

    immortal rush

  • 8/7/2019 Immortal-Unit Description - Game - StarCraft II

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    rtal - Game - StarCraft II

    us.battle.net/sc2/en/game/unit/immortal[3/3/2011 9:38:04 AM]

    1/25/11 3:54 AM

    immortals are the opposite of their name. they die easily if they arent attacked by tanks

    MASTERCHIEF

    2/9/11 11:38 PM

    stalkers backed with immorts

    Hakutsuru

    2/1/11 2:04 AM

    @bubble: use immortals and high templar

    AznPanda

    1/26/11 11:10 PM

    Against Terran, I always have trouble deciding to either mass up on Immortals for Tanks or Colosi for the Marines. I can't seem to do

    both.

    bubble

    1/28/11 10:42 PM

    carriers are the best

    cmhv

    2/9/11 11:37 PM

    @RavenShadowe: no

    Hakutsuru

    1/30/11 12:56 AM

    @RavenShadowe: no

    ImGonE

    1/29/11 8:46 AM

    Am I the only one that thought the Immortals looked Egyptian?

    RavenShadowe

    2/2/11 3:54 AM

    can anyone tell me what the guide 1 guide 2 and guide 3 achievements are?? how do i play them to get those portraits of wolf marine

    etc. anyone know???

    MASTERCHIEF

    2/9/11 11:36 PM

    @MASTERCHIEF: crtl 1

    Hakutsuru

    http://us.battle.net/sc2/en/profile/2475919/1/MASTERCHIEF/http://us.battle.net/sc2/en/profile/1345136/1/Hakutsuru/http://us.battle.net/sc2/en/profile/2346351/1/AznPanda/http://us.battle.net/sc2/en/profile/2519738/1/bubble/http://us.battle.net/sc2/en/profile/2378025/1/cmhv/http://us.battle.net/sc2/en/profile/1345136/1/Hakutsuru/http://us.battle.net/sc2/en/profile/1533733/1/ImGonE/http://us.battle.net/sc2/en/profile/2306093/1/RavenShadowe/http://us.battle.net/sc2/en/profile/2475919/1/MASTERCHIEF/http://us.battle.net/sc2/en/profile/1345136/1/Hakutsuru/http://us.battle.net/sc2/en/profile/1345136/1/Hakutsuru/http://us.battle.net/sc2/en/profile/2475919/1/MASTERCHIEF/http://us.battle.net/sc2/en/profile/2306093/1/RavenShadowe/http://us.battle.net/sc2/en/profile/1533733/1/ImGonE/http://us.battle.net/sc2/en/profile/1345136/1/Hakutsuru/http://us.battle.net/sc2/en/profile/2378025/1/cmhv/http://us.battle.net/sc2/en/profile/2519738/1/bubble/http://us.battle.net/sc2/en/profile/2346351/1/AznPanda/http://us.battle.net/sc2/en/profile/1345136/1/Hakutsuru/http://us.battle.net/sc2/en/profile/2475919/1/MASTERCHIEF/
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    us.battle.net/sc2/en/game/unit/immortal[3/3/2011 9:38:04 AM]

    1/22/11 3:02 PM

    @Alienswarmer: The guy who made air units.

    MagmaRam

    1/20/11 5:06 AM

    I've yet to see one who can outsmart laser

    Alienswarmer

    3 days, 22 hours ago

    @Froopermoop: if you went mass roach you would see moar immortals, but in bronze usually toss have bad economies and

    can't support 2 robos and/or they rush to colossus and never get moar than a few. i think immortals should be used moar

    because they are so cool. i like seeing them even if they blow all my roaches to pieces:) pew pew------

    moondoggy

    4 days, 16 hours ago

    @Froopermoop: unless you are playing V me

    ThePreator

    1/29/11 6:04 AM

    @randomperson: Or they don't exist. I see about 2 immortals for every long match with protoss.

    Froopermoop

    1/22/11 10:51 PM

    its ironic their called immortals: hlaf the time, all your immortals are dead

    randomperson

    2/1/11 9:34 PM

    @MASTERCHIEF: Thats why u got destroyed, because they are weak against high speed movement/ attack units like

    marines, lings etc. If u micro them like crazy, they destroy almost anything

    Kowalski

    1/27/11 5:29 AM

    @MASTERCHIEF: It's called Micro. Lots of micro. Properly handled, Immortals are an absolutely essential component of the

    Protoss ground force. You have to manually tell them to attack armored units and micro them back if they start taking focus

    fire. They soak up damage beautifully and dish it back even better.

    Doncroft

    1/26/11 3:04 AM

    @GhostRider: ya i guess u r right.but when i made them i go destroyed by mass marines so quickly it was so diapointing

    MASTERCHIEF

    1/25/11 6:20 AM

    @MASTERCHIEF: I disagree the best marauders and ultralisks though i see your point the die vs lings and other massed

    small units

    GhostRider

    http://us.battle.net/sc2/en/profile/1202949/1/MagmaRam/http://us.battle.net/sc2/en/profile/1598240/1/Alienswarmer/http://us.battle.net/sc2/en/profile/2074362/1/moondoggy/http://us.battle.net/sc2/en/profile/2471064/1/ThePreator/http://us.battle.net/sc2/en/profile/2497686/1/Froopermoop/http://us.battle.net/sc2/en/profile/2020776/1/randomperson/http://us.battle.net/sc2/en/profile/2213807/1/Kowalski/http://us.battle.net/sc2/en/profile/419802/1/Doncroft/http://us.battle.net/sc2/en/profile/2475919/1/MASTERCHIEF/http://us.battle.net/sc2/en/profile/1676975/1/GhostRider/http://us.battle.net/sc2/en/profile/1676975/1/GhostRider/http://us.battle.net/sc2/en/profile/2475919/1/MASTERCHIEF/http://us.battle.net/sc2/en/profile/419802/1/Doncroft/http://us.battle.net/sc2/en/profile/2213807/1/Kowalski/http://us.battle.net/sc2/en/profile/2020776/1/randomperson/http://us.battle.net/sc2/en/profile/2497686/1/Froopermoop/http://us.battle.net/sc2/en/profile/2471064/1/ThePreator/http://us.battle.net/sc2/en/profile/2074362/1/moondoggy/http://us.battle.net/sc2/en/profile/1598240/1/Alienswarmer/http://us.battle.net/sc2/en/profile/1202949/1/MagmaRam/
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    4 days, 16 hours ago

    @Alienswarmer: who is laser????????

    ThePreator

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