How To Work With SWTEAMS LTD

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SoftwareTeams SWTEAMS LTD, 3 Farquhar Lane, Quatre Bornes, Mauritius E-mail: [email protected] Phone: +230 427 5689 http://www.softwareteams.biz How to workwith

Transcript of How To Work With SWTEAMS LTD

Page 1: How To Work With SWTEAMS LTD

SoftwareTeams

SWTEAMS LTD, 3 Farquhar Lane, Quatre Bornes, Mauritius

E-mail: [email protected] Phone: +230 427 5689

http://www.softwareteams.biz

How to workwith

Page 2: How To Work With SWTEAMS LTD

Starting a project

Agreement on the project terms

Length of project (agreement)

Number of staff to assign on the project

Number of resources required from the client is managed to

reflect the clients needs. (.i.e. Increase or decrease in the

number of staff)

Technology and methods

SCRUM and timesheet reporting

Source repository and clients server connection (VPN etc)

Deliveries and resource/client interactions.

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Setting up the team

We create the teams based on skills and client needs for the project.

The team members are introduced to the client

Skype meeting or kick off-visit by client or team members on site.

Project requirement are discussed

Client and resource understanding

Project plan by teamlead is worked out with the client

Pivotal tracker and a detailed plan

SVN,Git or other repository server agreed with client

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Our Values

Introducing effective company culture

Involving the developers directlywith the clients, giving

a mutualrelationshipadding motivation and quality.

Intensive training in creative and innovative IT

consultancy

Our consultants drive to give our clients the best

service

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The Project

We offer an on site project management training/monitoringofhow

to manageyourremote resources.

Optional on site consultant package

We have weekly reviews with the client together with the developers

to follow up on the progress of the project and other requirements

from the client or clarification from the developers.

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Pricing (DKK)

Resources Rate per Hour Monthly Total Hourly rate with 160

hrs/month

Junior Developer 110 14300 89.40

Developer 150 19500 121.90

Senior Developer 185 24050 150.30

Software Architech 195 25350 158.45

Project Manager 195 25350 158.45

Clients will only be invoiced 130 hours per month flat rate per resource out of

a possible 160 hours.

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How do we scale ?

Moderate scaling

Focus on employee and client satisfaction

Employeetraining

Normal scaling phases:

2 to 4 new employee within 3 months.

Training with staff on project structures and methods

Introduce the company culture and clients expectations

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When is the team effective ?

0

10

20

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70

80

Week 1 Week 2 Week 3 Week 4

Lead Consultants

Senior Developers

Developers

Eff

ecti

veness

in %

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A few success stories

Rebate Demo Project (Government of Australia)

A web service for the application of grants given by the government of Australia to the public purchasing green products.

The project was done in 30 days and involved 2 developers to get requirements and development.

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A few success stories

Android Development

This project required to port an existing application from Iphone to Android.

4 developers to work on the project and they delivered after 1 month. The first week was a learning phase, and development of the application was 3 weeks.

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A few success stories

Project : Web shop

The client requested to build a web shop for their

products with the Integration of online payment

methods as well.

We had a team of 3 working on this project with basic

knowledge of Magento, and after 3 months the project

was delivered. We now have one developer doing

support on Magentowebshop for the client.

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A few success stories

Medical Publisher Demo

The project was to demonstrate the full process and workflow for a publishing company for the weekly magazine for Doctors in Denmark (Ugeskrift for læger).

The project was designed based on Alfresco as workflow and task assignment module. and Drupal as web site and CMS for the organization.

The developer learned Drupal and Alfresco in just 3 days, and integrated the 2 systems after five days.

After 2 weeks we had a functional demo that demonstrated the basic flow, editing and review roles as well as publishing to the web.

Total time of development 3 weeks (including learning curve)

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A few success stories