Houdini Technical Po st m e s
Transcript of Houdini Technical Po st m e s
FeikePostmesHoudini TechnicalArtist
Feike PostmesJapan Tokyo
Hi! I am a Houdini artist with a focus on environment creation.I have a fascination for generating cities, roads and environments.
ㅡSkills
CORE SKILLS ENGINE EXPERIENCE
Houdini unreal engine 4 & 5
Vex unity
Python scripting - in Houdini proprietary
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Experience Square Enix / Technical Artistjuly 2020- PRESENT, Japan Tokyo
Advanced Technology Division - Research department of SQUARE ENIX
Main focus is the evangelization of Houdini in the company
Environment creation / procedural modeling
Creating large scale environments (generating buildings, roads etc)
Square Enix / Internshipjune 2019 - october 2019, LOCATION
Research Project: Building generator
Detailed description: https://feikepostmes.com/procedural-buildings/
Dokai Tutorials - www.dokaitutorials.comjuly 2018 - PRESENT,
Creating Tutorials with a focus on proceduralism
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Education NHTV / Bachelor of Science2015-2019, Netherlands, Breda
IGAD - International Game Architecture and Design
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Awards Global Gamejam Houdini second place 2017