Historical Parallels in Usability

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DBENWOODS.COM Usability: Not my problem? Historical Parallels in Usability (it's always been the designer's problem)

description

So many people talk about usability as if it were a byproduct of the web. Others frame it as an outgrowth of industrialization and modern product design. This presentation discusses the centuries old relationship between usability and visual designers.

Transcript of Historical Parallels in Usability

Page 1: Historical Parallels in Usability

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Usability: Not my problem?

Historical Parallels in Usability(it's always been the designer's problem)

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Good Design = Usability

In traditional design:

usability = legibility

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The revolutionary technical discoveries... have been only slowly followed by man’s ability to make use of his new opportunities and develop them into a new pattern of life. “Civilization” and the too-rapid penetration of all classes by these new technical discoveries have led to complete cultural chaos, caused by the failure of of the affected generation to draw the right conclusions for a new way of life from the new facts.

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The revolutionary technical discoveries... have been only slowly followed by man’s ability to make use of his new opportunities and develop them into a new pattern of life. “Civilization” and the too-rapid penetration of all classes by these new technical discoveries have led to complete cultural chaos, caused by the failure of of the affected generation to draw the right conclusions for a new way of life from the new facts.

Jan Tschichold,The New Typography, 1928

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Typography is shaped by functional requirements

The aim of typographic layout is communication (for which it is the graphic medium). Communication must appear in the shortest, simplest, most penetrating form

Jan Tschichold,Elementary Typography, 1925

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The history of design has been the history of understanding how people read symbols, enhancing legibility and message.

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Selected innovations in legibility – 100BCE

http://jontangerine.com/log/2008/06/the-paragraph-in-web-typography-and-design

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Selected innovations in legibility – 1482

A History of Graphic Design, Philip B Meggs - P92

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Selected innovations in legibility – 1757

A History of Graphic Design, Philip B Meggs - P121

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Increasing literacy, increasing access to technology – 19th, early 20th Century

1854 1907http://www.freemasons-freemasonry.com/beresiner18.html

http://www.flickr.com/photos/designbyok/378432295/sizes/o/

A History of Graphic Design, Philip B Meggs - P138

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Increasing web literacy, increasing access to technology – 21st Century

www.fabricland.co.uk

http://lowlowtireprices.com/lowlowtireprices_006.htm

http://www.elegantwebstudio.com/Myspace page – user information obscured

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Polyglot Bible (1569-72); multilingual website (last week)

bbc.co.uk

A History of Graphic Design, Philip B Meggs - P89

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Design and usability have a long co-history

But, the web has changed what usability means for designers Traditional design is geared towards one mode of

interaction – linear Interaction design is multidirectional, customizable,

portable Designers must not only be concerned with

legibility, or communication – but also task completion Task completion leads to provable and increasing value The web is no longer brochure-ware, but an environment

for interaction

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Designing for usability adds value

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Artists make themselves happy

Artist

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Traditional designers focus on making Clients happy

DesignerClient(s)

Value add

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For usable design, you need to focus on making the end-user happy!

Designer

Client(s)

Users

Value add

Value add

Value add

Value addValue addValue add

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Discussing Value

Designers must achieve increased value for their clients

Discussions of taste, aesthetic are highly subjective Discussions about usability, user research,

and testing are less subjective and can be directly related to an organization's bottom line.

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Good Design leads to Good Usability

Limit font choices: no more than 2 or 3; use complimentary fonts

Use conventions to your advantage Links: Blue and underlined Navigation: Top or left Icons: Use standardized icons, coupled with

text Indicate when opening native files Deliver on expectations; users should know

what to expect

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Design Patterns; Style guides for interaction design

Punctuation, leading, point size, folios, layouts, etc

welie.com

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Typical Book Pattern

Cover Table of Contents Forward Chapters

Header Copy Block Folio

Appendix Index Colophon

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There is plenty of room for creativity within existing conventions

Multiple images from amazon.com

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There is a strong parallel in the growth and maturation of traditional design, and the growth and maturation of interactive design.

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Resources

Typography and Design The New Typogaphy, Jan Tschichold A History of Graphic Design, Philip Meggs

Design Patterns Welie.com developer.yahoo.com/ypatterns/