Heresy Legion 01 Preview

download Heresy Legion 01 Preview

of 2

Transcript of Heresy Legion 01 Preview

  • 8/12/2019 Heresy Legion 01 Preview

    1/2

    1.0 Heresy Legion Rules:

    1.1 Space Marine Legion TransportsThe Space Marines are a highly mobile army. Because of this, the points cost of a

    detachment usually includes enough Rhino transport vehicles to transport it and

    any upgrades that have been taken. Determine the number of Rhinos needed after

    all upgrades have been purchased. The number of Rhinos will always be the

    minimum needed to carry the formation, you cant take extras along to cover any

    losses! Note that many formations dont receive Rhinos, usually because they cant

    fit into them. Detachments that come with Rhinos will be noted as having plus

    transport in the units section of the army list below. Also note that you dont have

    to take Rhinos if you dont want to. If youd rather field the formation on foot

    instead, so it can act as a garrison for example, or be transported in a

    Thunderhawk Gunship, or upgrade to a different mode of transport, then you may

    do so. In addition, you may choose to replace a detachments Rhinos with Drop

    Pods, or select the drop pods detachment upgrade. If you do this, then the

    detachment will enter play in a Drop Pod using the rules for planetfall (see Epic

    Armageddon rulebook section 4.4). Note that if you choose to do this, The entire

    detachment must be allowed to deploy via drop pod, and you will also require at

    least one Space Marine Strike Cruiser or Battle Barge to deploy the drop podsfrom. Choosing transport options is part of the army selection process. Portions of

    a formation may be left behind during deployment (to garrison, for example) the

    decision to exchange options, even free ones, must be determined when the

    army list is determined.

    1.2 Exploratory Augury Web:Enemy detachments entering play via planetfall within 15cm of a unit with

    Exploratory Augury Web must roll a d6 for each unit in in the detachment, taking a

    blast marker for each 1 rolled. Friendly units entering play via Teleport within 15cm

    of a friendly unit with Exploratory Augury Web do not need to roll for blast

    markers.

    1.3 Imperial Void ShieldsImperial Titans are protected by void shield generators. The number of void

    shields each Titan has is noted on the Titans datasheet. Each void shield will

    automatically stop one point of damage and then go down. Do not make armour

    saves for damage stopped by void shields, nor allocate Blast markers. Once all of

    the shields have been knocked down, the Titan may be damaged normally and

    you may make saving throws against any hits that are scored. Hits from closecombat ignore void shields but units using their firefight values must first knock

    down any

    shields before they can damage the Titan. Void shields that have been knocked

    down can be repaired. Each Titan can repair one downed void shield in the end

    phase of each turn. In addition, if a Titan regroups it can use the dice roll to either

    repair the void shield or remove Blast markers (eg, if you rolled a 2 you could

    repair 2 shields, remove 2 Blast markers or repair 1 shield and remove 1 Blast

    marker).

    1.4 FeedbackIf a unit with Feedback fails to cause damage when hitting an enemy unit, roll a

    dice for every successful armour save the enemy made. The firing unit takes a

    blast marker for each 1 rolled.

  • 8/12/2019 Heresy Legion 01 Preview

    2/2

    2.0 Space Marine Legion armiesSpace Marine Legion armies have a Strategy Rating of 5. All Space Marine and Titan Legion formations have an Initiative rating of 1+. Imperial Navy and Adeptus Mechanicus formations have

    an Inititative rating of 2+. Two Space Marine Legion Support Detachments may be chosen for each Space Marine Legion Company detachment. Detachments may choose up to three Legion

    Upgrades. Up to 1/3 of the armys points value may be spent on Allies and Lords Of War.

    2.1 Space Marine Legion Companies

    Detachment Units Upgrades CostLegion Tactical

    Company

    8 Tactical Marines (bolters) or

    Tactical Marines (assault

    weapons) units

    Praetor, Centurion, Dreadnought,

    Heavy Transport, Tank, Rapier

    Battery, Support Squad, Hyperios

    250 pts, +1-4

    Tactical units

    + 30 pts ea

    Legion Terminator

    Company

    4 Terminator units Praetor, Centurion, Heavy

    Transport, Storm Eagle, Teleport

    250 pts, +1-2

    Terminator units

    + 65 pts ea

    2.2 Space Marine Legion Support

    Detachment Units Upgrades Cost0-1 Artillery Tank

    Squadron

    3 Whirlwind, 3 Medusa or 3 Basilisk

    units

    Hyperios Medusa 150pts, Whirlwinds

    200 pts, Basilisks 250 pts

    Legion Assault Marine

    Squad

    4 Assault Marine units Praetor,

    Centurion,Storm Eagle

    175 pts, +1-4 Assault units

    + 40 pts ea

    Dreadnought Talon 4 Dreadnought units or 4

    Contemptor Dreadnought units of

    any configuration

    Dreadnought,

    Drop Pods

    Dreadnoughts 200 pts or

    Contemptor Dreadnoughts

    275 pts

    Land Raider Battle

    Squadron

    4 Land raider Phobos units, may

    upgrade one unit to Land Raider

    Achilles

    Hyperios 300 pts, Achilles upgrade

    +25 pts

    Land Speeder

    Squadron

    5 Land Speeder units of any

    configuration

    175 pts

    Malcador Assault Tank

    Squadron

    3 Malcador, Malcador Defender or

    Malcador Annihilator units

    Hyperios 175 pts

    Outrider Squadron 5 Outrider Bike units or 5 Attack

    Bike units

    175 pts

    Legion Predator Strike

    Armour Squadron

    4 Predator units of any

    configuration

    Hyperios 200

    Legion Rapier

    Weapons Battery

    4 Rapier Laser Destroyer units or 4

    Thudd Gun units

    100

    Reconnaissance Squad 4 Reconnaissance Marine units Proteus 100

    Sky Hunter Squadron 6 Legion Jetbike units 250

    Legion Thunderhawk 1 Thunderhawk Gunship unit or 1-4

    Thunderhawk Transporter units

    Thunderhawk Gunship 175

    pts, Transporter 100 pts ea

    0-1 Space Craft 1 Strike Cruiser or Battle Barge Strike Cruiser 175 pts or

    Battle Barge 300 pts

    2.3 Legion UpgradesCenturion Add one Librarian, Chaplain or Champion to a unit +50 pts

    Dreadnought Add up to two Dreadnought or Contemptor Dreadnought units Dreadnoughts +50pts ea, or

    Contemptor +65 pts ea

    Drop Pods Transport the whole detachment in Drop Pods +25 pts

    Heavy Transport Add enough Land Raider Phobos or Spartan Assault Tanks to

    transport the entire detachment

    Land Raider Phobos +75 pts

    ea or Spartan +125 pts ea

    Hyperios Add one Whirlwind Hyperios units +60 pts

    Praetor Add one Lieutenant Commander, or 0-1 Lord Commander to a

    unit. Lord Commander may not be selected if a Legion

    Primarch has been taken in the army.

    Praetor Commander +50

    pts or Praetor supreme

    commander + 100 pts

    Proteus Add enough Land Raider Proteus to transport the entire

    detachment

    +75 pts ea

    Rapier Battery Add 1-4 Rapier Laser Destroyer or 1-4 Thudd Gun units +25 pts ea

    Storm Eagle Add enough Storm Eagles to transport the entire detachment +100 pts ea

    Support Squads Add 1-4 Legion Tactical Support or Legion Heavy Support units +50 pts ea

    Tank Add two Vindicators or two Predators of any configuration Vindicators +35 pts ea,

    Predators +50 pts ea

    Teleport Add the teleport ability to Terminator units +25 pts

    2.4 Allies and Lords Of WarDetachment Units Upgrades Cost

    Cerberus Heavy Tank Destroyer 1 Cerberus unit 150 pts

    Cerberus Squadron 3 Cerberus units 400 pts

    Fellblade Super Heavy Tank 1 Fellblade unit Praetor 200 pts

    Fellblade Squadron 3 Fellblade units Praetor 500 pts

    Imperial Navy Avenger wing 2 Avenger Strike Fighter units 250 pts

    0-1 Legion Primarch 1 Legion Primarch unit, may add

    1-4 Terminator Bodyguard units

    Heavy Transport,

    Storm Eagles

    150 pts, Bodyguard

    units +75 pts ea

    Typhon Battery 3 Typhon Heavy Siege Tank units 400

    Warhound Titan 1 Warhound Titan unit 275 pts

    Warhound Titan pack 2 Warhound Titan units 500 pts

    Reaver Titan 1 Reaver Titan unit 650 pts