Games related research at Institut TELECOM

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www.it-sudparis.eu Games Research @ Games Research @ TSP TSP

description

These slides introduce some research projects related to

Transcript of Games related research at Institut TELECOM

Page 1: Games related research at Institut TELECOM

www.it-sudparis.eu

Games Research @ TSPGames Research @ TSP

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The Institut Telecom The Institut Telecom is made up of Grandes Écoles

for engineers and management: • Telecom ParisTech• Telecom Bretagne• Telecom SudParis• Telecom Business School

2 partner schools created together with universities and businesses• Telecom Lille1• EURECOM

3 associate schools• Telecom Saint-Etienne• ENSPS• ENSEIRB-MATMECA

The Institut Telecom is a public administrative institution placed under the aegis of the Minister of the Economy, Industry and Employment.

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Our key figures

600 professors and researchers 290 research engineers and support staff 800 PhD students, post-graduates and visiting

professors 1700 scientific publications in 2008 Actor of innovation and entrepreneurship

> More than 300 start up founded since 2000 in 5 incubators> 50 patents in 2008

5400 students and 1500 graduates per year

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www-artemis.it-sudparis.euwww-inf.it-sudparis.eu/MARGE/

Games Research @ TSPGames Research @ TSP

ARTEMIS Department - GRINGraphics and Interactive Media

Computer Science Department - MARGEMiddleware pour Applications Réparties avec Gestion de l'Environnement

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Competence Profile

x DigitalDigital

imagingimaging> still> moving

Analysis

Enriched media

Exchanges• modeling• feature extraction

• reconstruction

• animation• interactivity • augmented

reality

compression • transmission • visualization •

interoperability •

• recognition> 2D 3D communication MW •

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TransferTransfer

StandardizationStandardization

Research Model

Digital Digital imagingimaging

> 2D 3D> still> moving

ResearchResearchExpertiseExpertiseExpertiseExpertise

CorporateCorporate

PublicPublic

IntegratedIntegrated

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TransferTransfer

StandardizationStandardization

Research Model

> 2D 3D> still> moving

ResearchResearch

CorporateCorporate

PublicPublic

IntegratedIntegrated

€€

Digital Digital imagingimaging

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artemisartemisStandardizationStandardization

Contributions to MPEG-4 / 7 / 21 / V

3D animation

3D compression

Video coding

Descriptors Scalable content IPRs DRMs

Standardization Activities

> 2D 3D> still> moving

Expertise

Member of MPEG Management Board

Chairman MPEG 3DG

Editor for several MPEG standards

Digital Digital imagingimaging

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TransferTransfer

Start-up creation

> 2D 3D> still> moving

Contractual Research

Industrial contracts

Bilateral National

EU

Competitiveness Clusters

RNxxANR AII

Collaborative projects

Digital Digital imagingimaging

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Collaborations

Academic Industrial

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GRIN Competence Profile

From thin clients to servers and clouds

www.MyMultimediaWorld.com

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Contractual Research > Past Projects

Mobile telephony watermarkingTAMUSOMPEG-4 cartoon productionTOON

Communication systems for the hearing impairedLABIAORemote assistance for the car industrySEMANTIC 3D

Handwritten document indexing systemsRIMESReal-time video coding over parallel architecturesPARA

Online gaming in heterogeneous environmentsOLGA

Interactive & scalable digital TVPassepartout

Initiative for an open industry for 2D/3D film creationHD3D-IIO

JEMTU Games on mobiles3D graphics scalable compression Terra Numerica

Massive multimedia over petaflops architecturesPOPS

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CNG Community Network Games

Multimedia thin client protocolMobithinMethodology and tools for games in mixed realityTotem

Remote rendering for gamesKusanagi

3D graphics on embedded platformCalderLinguistic quiz generation from interactive mediaLIMED

Augmented MuseumAugMus

Diffusion of life events for 3D Cinema3D-LiveProxima Mobile services in urban environmentBlinkster

Re-use / securization in the content production chainHD3D2

Contractual Research > Current Projects

GPU-friendly 3D graphics compressionMediaGPU

Mobile Video On Demand for educationeVOD

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TOTEM

Tools and technologies for mixed reality games

- Web Authoring tools

- Game representation formalism

- Embedded interactive player

- Communication middleware

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Kusanagi, a CELTIC project

Remote Rendering for games

• Key technologies development

- Compression

- Streaming

- Rendering on thin client

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CompatibleOne

Extensions for Remote Rendering in the Cloud

• Distributed computer• Parallel computing• Massively multi-user

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GRIN Achievements

3DGfx on mobiles Augmented realityCity Navigation Animated Message Mixed reality Remote rendering

www.MyMultimediaWorld.com Face Recognition

Device augmentation

Langage Learning

Courseware

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Communication middlewares

GASP • Communication middleware dedicated to mobiles

(optimization of the volume of transferred data)

TOTEM Communication Middleware• Several communication MW for games (e.g. Raknet)• What can be achieved using state-of-the-art

communication MW: AMQP / Rabbit MQ?

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NFC- Distributed Shared Memory Classical NFC-based architecture = centralized• Example =

NFC-based Distributed Shared Memory• Games where players are the network• Example: Plug: Secrets of the Museum

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Other game related expertise

Core technologies• Communication abstractions, Antoine Beugnard• Consistency algorithms, Sophie Chabridon• Deployment, Fabien Dagnat• Adapting multimedia documents to pervasive contexts, Jean-

Claude Moissinac• Embodied Conversational Agent, Catherine Pélachaud

Sociology / Design• MMORPG versus sociology of organzation, Sylvie Craipeau• New Media and ICT Design, Annie Gentès

Psychology• Psychological behavior of gamers, Bertrand Seys

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To the future and beyond

Toy Story© Disney Enterprises GamesLab

• Teaching and research initiative grouping Institut TELECOM, Evry University, ENSIIE

• Preparing engineers for game industry

Standardization• MARBle: MPEG Augmented Reality Browser

Research• Ubiquitous, pervasiveness, massively multiplayer

MPEG-4/MPEG-7/MPEG-21/MPEG-U/MPEG-V MARBle

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www-artemis.it-sudparis.euwww-inf.it-sudparis.eu/MARGE/

Thanks for your attentionThanks for your attention

ARTEMIS Department - GRINGraphics and Interactive Media

Computer Science Department - MARGEMiddleware pour Applications Réparties avec Gestion de l'Environnement