Games as a platform for city-scale collaboration

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description

If you're a city manager, how can you get more creative help to achieve your city's most urgent goals? How can you get massively more people involved in tackling your city's toughest challenges? An alternate reality game may be the solution -- and it may be easier to pull off than you think.

Transcript of Games as a platform for city-scale collaboration

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In California, we spend 72 million hours a week playing computer and videogames.

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What if YOU could tap into that human resource to solve your city’s most urgent problems?

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“We must collaborate –or perish.”

- Wikinomics

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Epic Wingames as a platform for city-scale collaboration

Jane McGonigal, PhDDirector of Games Research & Development

Institute for the Future

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Game developer nominated for Nobel Peace Prize by 2020

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“Games are the most elevated

form of investigation.”

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How games help us collaborate

Satisfying work

Real hope of success

A strong social fabric

The chance to become a part of something bigger

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What if we could harness some of those collaboration superpowers and optimism

to real-world knowledge building and problem

solving?

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Will Wright + Jill Tarter

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“I’m interested in the possibility that learning to be good at a game makes you good at life, makes you good at changing the world, and gives you skills that are going to allow you to reinvent your environment.”

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“There’s real value in being pushed toward global awareness and looking long-term. That’s one of the things that

I find very useful about big games…. these are the timelines we need to be

looking at — the 10-, 50-, 100- year horizons. Because most of the really bad stuff that’s happening right now is the result of very short-term thinking.”

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World Without Oil

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“My friends, my family – they’ve all noticed the difference. This game has honestly changed my life.”

-- Melissa, WWO player

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What we learned

We can motivate and coordinate real change

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7000 forecasters from

90 countries,

on 6 continents,

In 13 languages

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Accounting

Advertising

Aerospace & Airlines

Agriculture

Architecture

Armed Forces

Art & Design

Automotive

Babysitting

Banking

Bartending

Beverages

Biomedical Science

Biotech & BioengineeringBroadcastingBuilding & ConstructionCall CentersCarpentryCar ServicesCaregivingChemical EngineeringChurch & MinistryCitizen JournalismCivil EngineeringCleanersClothingCognitive ScienceCollections

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Comic Book Industry

Communications& Media

Community Development

Computer Software/Hardware

Consulting

Consumer Electronics

Cosmetics/Cosmeceuticals

Cycling Service & Distribution

Defense

E-Commerce

Ecosystem Management

Education

EnergyEntertainmentEnvironmental MngmntEvent IndustryFashionFinanceFoodForensic PsychologyForestryGamingGardeningGeneticsGeo-InformationGeology & GeotechnologyGovernmentHealth Care

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Home RemodelingHotelsHousingHuman RightsHuman ResourcesHuman ServicesImmigrationIndustrial AutomationInsuranceInternational RelationsInternetJournalismLabor activismLandscape ArchitectureLaw Enforcement

Law & Legal ServicesLibraries & Library ScienceLumberManagementManufacturingMarine ResearchMarketingMaterials ScienceMediaMedicalMental HealthMerchandisingMiningMobile TelephonyMonasteryMuseums

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Nano-biotechnology

Nonprofit

Nursing

Oil Industry

Package Delivery

Parenthood

Philanthropy

Photography

Plumbing

Psychology

Public Policy

Publishing

Real Estate

RecruitmentRestaurantRetailRoboticsSalesSocial ServicesSpecialty CoffeeSteel IndustryStorytellingSstainabilityTelecommunicationsTourismTransporation& LogisticsUrban PlanningWater ManagementWriting

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> 1000 stories about the future> 500 discussion forum topics> 500 collaborative superstructures

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“This is by far my favorite vision of the future, because it’s the

first one I can actually imagine myself doing something

important in.”

– Andrew F.

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What we learned

We can provoke urgent optimism

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Now please arrange and reseat yourselves accordingly – in less than

60 seconds.

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“We never saw this in our students before: a new mindset of Africans

being the solution providers as opposed to the solution seekers.”

- Thirumeni Thiru , EVOKE outreach

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What we’re learning

We can change who plays

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Get help making a game:

• Colleges and universities

• Libraries

• Museums

• IGDA chapters

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Use free online platforms

• Ning for social networking

• Twitter for updates

• Wordpress for blogs

• Wikia for wikis

• Facebook for promotion

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Tap into my network!

Email me at [email protected]

if you want to offer an “alternate reality game” internship

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