GAME:IT Junior Learning Game Maker: The Score Tab.
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Transcript of GAME:IT Junior Learning Game Maker: The Score Tab.
![Page 1: GAME:IT Junior Learning Game Maker: The Score Tab.](https://reader036.fdocuments.us/reader036/viewer/2022082416/5515a0ce550346486b8b5e15/html5/thumbnails/1.jpg)
GAME:IT JuniorLearning Game Maker:
The Score Tab
![Page 2: GAME:IT Junior Learning Game Maker: The Score Tab.](https://reader036.fdocuments.us/reader036/viewer/2022082416/5515a0ce550346486b8b5e15/html5/thumbnails/2.jpg)
![Page 3: GAME:IT Junior Learning Game Maker: The Score Tab.](https://reader036.fdocuments.us/reader036/viewer/2022082416/5515a0ce550346486b8b5e15/html5/thumbnails/3.jpg)
Set Score:
Game Maker has the ability to keep track of 3 specific variables used in gaming: Score, Lives, and Health.
They really are just 3 variables—they have nothing to do with score, lives, or health—sometimes we use them to keep track of other variable values.
Typically, you must set an initial value.
Example: Score = 0 When you want to increase the
score, you use the same action but activate the relative button.
![Page 4: GAME:IT Junior Learning Game Maker: The Score Tab.](https://reader036.fdocuments.us/reader036/viewer/2022082416/5515a0ce550346486b8b5e15/html5/thumbnails/4.jpg)
Test Score:
This action checks whether a score has reached a particular value.
![Page 5: GAME:IT Junior Learning Game Maker: The Score Tab.](https://reader036.fdocuments.us/reader036/viewer/2022082416/5515a0ce550346486b8b5e15/html5/thumbnails/5.jpg)
Draw Score:
This action will draw the value of the score in any position on the screen.
Must be used with the Draw Event.
![Page 6: GAME:IT Junior Learning Game Maker: The Score Tab.](https://reader036.fdocuments.us/reader036/viewer/2022082416/5515a0ce550346486b8b5e15/html5/thumbnails/6.jpg)
Show Highscore:
Game Maker keeps track of the top 10 high scores for each game.
This action displays the high score list.
![Page 7: GAME:IT Junior Learning Game Maker: The Score Tab.](https://reader036.fdocuments.us/reader036/viewer/2022082416/5515a0ce550346486b8b5e15/html5/thumbnails/7.jpg)
Clear High Score:
This action will clear the high score list
![Page 8: GAME:IT Junior Learning Game Maker: The Score Tab.](https://reader036.fdocuments.us/reader036/viewer/2022082416/5515a0ce550346486b8b5e15/html5/thumbnails/8.jpg)
Set Lives:
With this action you can change the number of lives left using an initial number (like 3) and using a second action to decrease lives until you reach 0 (by using the relative function).
This action can also serve as another variable unrelated to lives but necessary to your game.
Example: using it as a counter that counts loops through a part of the program.
![Page 9: GAME:IT Junior Learning Game Maker: The Score Tab.](https://reader036.fdocuments.us/reader036/viewer/2022082416/5515a0ce550346486b8b5e15/html5/thumbnails/9.jpg)
Allows you to check whether lives have reached a certain value.
Check Lives:
![Page 10: GAME:IT Junior Learning Game Maker: The Score Tab.](https://reader036.fdocuments.us/reader036/viewer/2022082416/5515a0ce550346486b8b5e15/html5/thumbnails/10.jpg)
Draw Lives:
Allows you to draw lives in any position on the screen.
Must be used with the Draw Event.
![Page 11: GAME:IT Junior Learning Game Maker: The Score Tab.](https://reader036.fdocuments.us/reader036/viewer/2022082416/5515a0ce550346486b8b5e15/html5/thumbnails/11.jpg)
Draw Life Images:
Instead of drawing a number at any given position, you can draw images (sprites).
![Page 12: GAME:IT Junior Learning Game Maker: The Score Tab.](https://reader036.fdocuments.us/reader036/viewer/2022082416/5515a0ce550346486b8b5e15/html5/thumbnails/12.jpg)
Set Health:
Health is the 3rd variable available for use.
Using as a Health variable, value is usually set for 100 for full health and 0 for no health at all.
![Page 13: GAME:IT Junior Learning Game Maker: The Score Tab.](https://reader036.fdocuments.us/reader036/viewer/2022082416/5515a0ce550346486b8b5e15/html5/thumbnails/13.jpg)
Check Health:
Allows you to check whether health has reached a certain value.
![Page 14: GAME:IT Junior Learning Game Maker: The Score Tab.](https://reader036.fdocuments.us/reader036/viewer/2022082416/5515a0ce550346486b8b5e15/html5/thumbnails/14.jpg)
Draw Health:
With this action you can draw health in the form of a health bar.
When health is 100 a full bar is drawn. When it is 0, the bar is empty.
You can indicate position, size, color, and background of bar.
![Page 15: GAME:IT Junior Learning Game Maker: The Score Tab.](https://reader036.fdocuments.us/reader036/viewer/2022082416/5515a0ce550346486b8b5e15/html5/thumbnails/15.jpg)
Score Caption:
This action allows you to manipulate what scores you want displayed. You can indicate to show or not show score, lives, and/or health.