FIRESTORM—BAGRATION © Battlefront Miniatures Ltd. · PDF filePostavy Molodechno...
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Transcript of FIRESTORM—BAGRATION © Battlefront Miniatures Ltd. · PDF filePostavy Molodechno...
FIRESTORM—BAGRATION © Battlefront Miniatures Ltd. 2008. Permission granted to copy for personal use.
Firestorm—Bagration
Campaign Turn Operations:
Attacking Defending Attacking Attacking Victory Points Commander Commander From Area To Area (Circle Winner’s Name)
Campaign Turn: 1 2 3 4 5 6 Date:
Notes:
22 June 1944 Campaign
Post
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Prim
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Obj
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Seco
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Tert
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Spec
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Bat
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Da
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Supp
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Bou
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Ba
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FIR
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BAG
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© B
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s Ltd
. 200
8. P
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FIRESTORM—BAGRATION © Battlefront Miniatures Ltd. 2008. Permission granted to copy for personal use.
Commander’s Checklist
Order One – manoeuvre step
1. Select an opponent (page 18)• FindanopposingCommanderandchallengethemtoagameofFlames Of War.
2. Roll for Initiative (page 18)• BothCommandersrolladie.Theplayerwiththehighestrollwinstheinitiative.Sovietswinties.
3. Place a Battle Arrow (page 18)• PlayerwithInitiativeplacesaBattleArrowpointingintotheareatheyareattacking.
4. Choose Firestorm Troops (page 19)• EachplayermayadduptotwoFirestormTroopsfromtheareasbeingfoughtovertotheirFlames of War force.
5. Check for Supply (page 19)• AnyareathatisconnectedtoafriendlySupplyDepotbyacontinuousraillinethroughfriendly-controlledareas
is in supply.
• AnEngineerFirestormTroopisinsupplyifitisinanareaadjacenttoanareathatisinsupply.AnyFirestormTroopsinanareaadjacenttoanEngineerFirestormTroopthatisinsupplyarealsoinsupply.
• Iftheirareaisoutofsupply,theCommanderrollsontheOutofSupplyTabletodeterminetheeffectontheirforce.
DieRoll Effect
1or2 Morale reduced.For thedurationof thebattle allFearlessplatoonsare treatedasConfident,ConfidentplatoonsaretreatedasReluctant,andReluctantplatoonsonlypassaMotivationTestonarollof6.
3or4 StrengthReduced.BeforeaddingFirestormTroopstoyourforce,youmustreducethesizeofyourforceby20%,e.g.ifyouwouldhavefieldeda1500-pointforce,younowonlyhave1200pointsforthebattle.FirestormTroopsarenotaffected.
5 NoEffect.
6 FighttotheDeath.ForthedurationofthebattleallReluctantplatoonsaretreatedasConfident,ConfidentplatoonsaretreatedasFearless,andFearlessplatoonspassallMotivationTestsonarollof2+.
Out of Supply Table
FIRESTORM—BAGRATION © Battlefront Miniatures Ltd. 2008. Permission granted to copy for personal use.
Order Two – Combat Step
1. Identify their Mission (page 21)• ChoosethemissionwithyouropponentorusetheTerrainMissionsTable.
2. Play Flames of War Battle (page 22)• Play themission youhave selected as aFlames Of War battle.Don’t forget yourFirestormTroops and any
fortificationstheGermansgetfordefendingacityorfortifiedboundary.
Order Three – After Action Step
1. Roll to Destroy (page 23)• ForeachFirestormTroopusedinthebattleconsulttheRollToDestroyTabletoseeifitisdestroyed.
Die roll Area 1or2 3 4 5 6
Plains Free-for-All Encounter NoRetreat Breakthrough FightingWithdrawal
Hills Free-for-All Encounter Encounter FightingWithdrawal Breakthrough
Marshes Free-for-All Encounter NoRetreat Breakthrough FightingWithdrawal
Forests Free-for-All Encounter NoRetreat Breakthrough Cauldron
Cities Free-for-All Encounter NoRetreat Cauldron NotOneStepBack
FortifiedLine Free-for-All Encounter Breakthrough TrenchFight BigPushorNoRetreat
Terrain missions table
Your Victory Points Score needed to Destroy Enemy Firestorm Troop
6+ 4+
5 5+
3or4 6
2 or less No roll
2. Retreat Defeated troops (page 23)• ThedefeatedCommandermustretreatallremainingFirestormTroopsfromthearea.
3. Advance Victorious Troops (page 23)• ThevictoriousCommandermaymoveuptofourFirestormTroopsintotheareastartingwiththeFirestorm
Troopsusedinthebattle.
Roll to Destroy Table
FIRESTORM—BAGRATION © Battlefront Miniatures Ltd. 2008. Permission granted to copy for personal use.
General’s Checklist
Order One – Planning Phase
1. Plan Your Strategy (page 26)• PlanyourBattleStrategyforeachCampaignTurn.
2. Write Your Battle Plan (page 27)• DrawtheBattlePlanidentifyingyourobjectives.
3. Brief Your Commanders (page 28)• MakesureyourCommandersunderstandwhatyourplanentails.
Order Two – Battle Phase (See Commander’s Checklist)
Order Three – Strategic Phase
1. Conduct Partisan & Polizei Activities (page 29)• SovietGeneralplacesPartisanFirestormTroopsonraillines.
• GermanGeneralplacesPolizeiFirestormTroopsonthemap.
2. Make Exploitation Moves (page 30) • SovietGeneralmakesuptotwoexploitationmoves.
• GermanGeneralmakesuptotwoexploitationmoves.
Supply(Engineer)Truck,FieldArtillery,Aircraft,ArmouredTrain,PolizeiandPartisanFirestormtroopsmaynotmakeExploitationMoves.
3. Bring in Reinforcements (page 30)• SovietGeneralplacesallFirestormTroopsfromtheirReinforcementPoolonSovietSupplyDepots.
• GermanGeneralplacesallFirestormTroopsfromtheirReinforcementPoolonGermanSupplyDepots.
4. Make Strategic Moves (page 30)• SovietGeneralmakesalloftheirRailorMarchMovements.
• GermanGeneralmakesalloftheirRailorMarchMovements.
5. Total Your Victory Points (page 32)• BothGeneralstotaltheircurrentCampaignVictoryPointsandadjusttheVictoryPointIndicatorasneeded.
FIRESTORM—BAGRATION © Battlefront Miniatures Ltd. 2008. Permission granted to copy for personal use.
Organiser’s Checklist1. Choose the Campaign Scenario (page 49)• Chooseeitherthe26June1944Campaignorthe22June1944ExtendedCampaign.
2. Organise the Venue (page 49)• Arrangethecampaign’stablesandtimeswiththestoreorclub.
3. Arrange Game Days (page 50)• Selectthetime,locationandlengthofyourCampaignTurnsandarrangespecificgamingdays.
4. Promote the Campaign (page 51)• Setupsign-upsheets,handouts,advertisements,andevents.
5. Prepare the Map and Terrain (page 52)• SetuptheCampaignMapandbuildanyextraterrainyouwillneed.
6. Set up the Campaign (page 52)• PlaceFirestormTroopsontheCampaignMapandhaveplayerschoosetheirteams.
7. Run the Campaign (page 53)• OverseethecompletionofeachCampaignTurn.
• PromotethenextCampaignTurn.
8. Celebrate the End of the Campaign (page 53)• Setupandrunfinaleventsandawards.
FIRESTORM—BAGRATION © Battlefront Miniatures Ltd. 2008. Permission granted to copy for personal use.
Firestorm—Bagration Sign-Up Sheet
Name Telephone E-mail Army
Campaign: 26June1944Campaign 22June1944ExtendedCampaign Page:
Organiser: Contact:
Venue: GameNights&Times:
StartDate: FinishDate: