Emotional design

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EMOTIONAL PRODUCT DESIGN

description

 

Transcript of Emotional design

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EMOTIONAL

PRODUCT

DESIGN

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Why the difference in liking ???

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It is no longer sufficient for a product to function properly, to

be usable and efficient or to have an aesthetic appeal

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A product

called

Telephone

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Initially….

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Just a means to communicate through

long distance

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A few years later…

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Then came the need for mobile

communication

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Today!!!

A phone means…

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Why do we

LOVE or HATE

things???

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EMOTIONS

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• In customer behaviour there is a degree of emotional response to objects

• Markets become flooded with products, consumers are overwhelmed with choice

• In an effort to maximise their market potential company’s have to satisfy the user’s inner emotions to provide an increased likelihood of product purchase

• Whiteley - “This is to decrease the wasteful nature of today’s ‘throw away’ society”

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Influence of emotions in product design

• Purchase

• Why people desire a certain product

• Use

• Why attractive things work better

• Attachment

• How personalization affects the product

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The X-factor : “I want it and I don’t know why”

• Desire of consequence : appraisal of motive compliance

• Desire of presence : appraisal of appealingness

• Desire of identity : appraisal of legitimacy

All these three desires exert the “buy now” or “X-factor” influence

Desmet – “The product resonates with what we want to be or become, want to experience or own, and want to achieve or obtain”

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Why attractive things work better???

As Norman states –

“When we are happy your thought process expand, becoming more creative, more imaginative. i.e. attractive thing make you feel good”

“Negative emotions kick in when there is a lack of understanding, when people feel frustrated and out of control – first uneasiness, then irritation, and, if the lack of control and understanding persists, even anger.”

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Personalization

As Desment states –

“Emotional attachment to products can encourage people not to discard a product”

Example – Apple offering free engravings on i-pods an i-phones

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People can respond in a variety of ways to the same design

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Design

for

EMOTION

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How do you establish and measure emotions ???

THEORIES

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Norman’s three levels of design

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Visceral design

Behavioral design

Reflective design

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Visceral design

• Visceral layer : pre-wired layer

• Concerns itself with appearance

• Customer says “I want it” before asking “how much it costs?” or “what does it do?”

• Visceral level is incapable of reasoning

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Behavioral design

• Behavioral layer : layer that controls everyday behavior

• Concerns with pleasure and effectiveness of use (functionality) of the product

• Deals with experience ( function, performance, usability ) with the product

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Reflective design

• Reflective layer : contemplative layer

• Concerns with the rationalization and intellectualization of the product , i.e. the self image and personal satisfaction the product provides

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The three levels of design are interwoven

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Visceral design Reflective design

Behavioral design

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Visceral design Reflective design

Behavioral design

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Visceral design Reflective design

Behavioral design

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Visceral design Reflective design

Behavioral design

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A product

called

Telephone

( http://www.youtube.com/watch?v=jhoII3VzHZ0 )

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Many other theories :

• Desmet’s model of product emotions

• Jordan’s pleasure model

• Forlizzi’s model

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• Desmet created a tool : PrEmo ( Product Emotional Measurement Instrument ) , specifically for measuring the emotions elicited for a product appearance

• Tool will be able to• Work in different cultures

• Not require extensive equipment or technical expertise

• Measure product appearance emotions

• Measure mixed emotions

Measuring emotions ( PrEmo )

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PrEmo comprises of 14 emotions : • 7 pleasant

• 7 unpleasant

Participants rate emotions felt in 3 point scale :

• I do not feel the emotion expressed (lower part of the scale)

• I somehow feel the emotion expressed (middle part of the scale)

• I do feel the emotion expressed (upper part of the scale)

Facial expressions, movements and sounds produced help focus and objectify emotions

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• To understand the concerns and focus of the user, designers must increase their user understanding; this methodology is known as user-centered design

• Steve Jobs – “It’s really hard to design products by focus groups. A lot of times, people don’t know what they want until you show it to them”

• User-centered methodology and a product emotion toolset helps designer’s move towards an aspiration to add emotional value to a product

How can designers apply this knowledge?

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References

• The structure, influence and application of emotion in product design – Luke Woolfson

• The field of design and emotion: Concepts, arguments, tools, and Current issues - ErdemDemir

• Special Issue Editorial: Design & Emotion - Pieter M. A. Desmet and Paul Hekkert

• Emotional design : why we love or hate things? –Donald A. Norman

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Thank you !!!

P. VAZAHAT FATIMAM.Des (Electronic Systems)

IIITD&M, Kancheepuram, TN, INDIA