Email Game
Transcript of Email Game
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E-MAIL GAME
Thiagi Game Letter, October 1999, Volume 2 (7), page 5.
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Purpose
Generate and share ideas via e-mail about how to handle any challenge.
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Length of Game
Four days– Ideal
Four weeks– Maximum
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Participants
Ideal– Ten to thirty participants
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Materials
E-mail access Know how to use e-mail
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Overview
Three rounds and a debriefing– All conducted via e-mail
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Preparation
Identify players Write a thought-provoking “how to”
question that summarizes the challenge Prepare a schedule Templates from the reference source
available at:– http://www.thiagi.com/email-101tips.html
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Round 1
Facilitator sends an e-mail with overview of the challenge and game– Announces deadline for action
Each players sends the facilitator an e-mail with 3 ideas for handling the challenge– Facilitator records all ideas
Generates list of top 10 to 15 ideas
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Round 2
Facilitator post the lists of ideas via e-mail
Players vote on the 3 most appealing ideas in rank order
Facilitator tabulates the votes and ranks the ideas by popularity– 3 points for top idea, 2 points for second
and 1 point for the third idea Tabulate the ideas by popularity and rank order
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Round 3
Players asked to predict which 3 ideas received the highest votes– Include a copy of the list of ideas
Facilitator scores each prediction on the basis of actual number of votes the 3 ideas received
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Scoring
Scoring the person’s choices:– For the person’s 1st choice, multiple the
number of votes that the idea received by 3 and give that number of points to the person.
2nd choice multiple by 2 3nd choice multiple by 1
– Add the 3 numbers together for each person’s score
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Announcing the Winner
Send an e-mail announcing the results and include:– List showing order of popularity (Round 2)
– List showing predicted results (Round 3) with actual results (Round 2)
Player with the highest total score wins the game
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Debriefing
Facilitator reflects on the merit and implementation of the top ideas– List of open-ended questions– Encourage reasons behind selections