David W. Deeds: Virtual Education Roundtable: Avatars Don't Steal Souls

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Avatars Don’t Steal Souls David W. Deeds Virtual Worlds Education Roundtable June 20, 2013

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David W. Deeds' presentation for the June 20th Virtual Worlds Education Roundtable.

Transcript of David W. Deeds: Virtual Education Roundtable: Avatars Don't Steal Souls

Page 1: David W. Deeds: Virtual Education Roundtable: Avatars Don't Steal Souls

Avatars Don’t Steal Souls

David W. DeedsVirtual Worlds Education RoundtableJune 20, 2013

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Avatars Don’t Steal Souls

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Avatars Don’t Steal Souls

Goals: Provide overview of what I’ve

been doing with Second Life (and other “serious games”) for the past 7 years (3 higher ed, 4 K-12), also plans for the future

No DBP (Death By PowerPoint), so please interrupt me with questions and/or comments!

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Avatars Don’t Steal Souls

Opened first Second Life cybercampus for South Korean university back in 2006

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Avatars Don’t Steal Souls

Was professor for new International Business Department, Chinese and other students couldn’t speak English

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Avatars Don’t Steal Souls

Big success with everyone but teachers and administrators, decided to switch to international schools in 2009

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Students too young for SL, so switched to OpenSimulator via ReactionGrid

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IT Manager/Teacher for Changchun American International School in China:Focused on OpenSimulator, but

as of 2010 used SL for IB DP ITGS course

Introduced Quest Atlantis, MinecraftEdu, Alice/Scratch; flirted with Unity/Jibe

Presented at 7 international edtech conferences during 2011, 6 in 2012

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Now Technology Integration Specialist for Colegios Peterson (Peterson Schools):Use SL for IB DP ITGS courseOpenSimulator for Computer

Workshop, later all kids 3-15Tried Alice and Quest Atlantis,

results have been mixed, different reasons

Big success with Scratch 2D and 3D

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Avatars Don’t Steal Souls

Peterson Schools SL Cybercampus:http://slurl.com/secondlife/Teaching%206/237/211/25/

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Avatars Don’t Steal Souls

Genome Island Tour

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Avatars Don’t Steal Souls

Example Project: NAIS Challenge 20/20Partner school in Athens, GA, USAUsed SL cybercampus as

headquartersStudents studied global warming,

started virtual education centerCross-curricular lesson plansWill continue next year, expand on

programming

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Avatars Don’t Steal SoulsThings happening next school year:Presentation to Tri-Association on

creating “3D Global Village” via OpenSimulator (SL for students/teachers)

Plan to introduce World of Warcraft (maybe Guild Wars too)

3D printing, tying together SL and other creations

Maybe Unity/Jibe with computer course

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Avatars Don’t Steal SoulsThings happening next school year:

Emphasis on “everything online,” 2D/3D

Sudden fascination with Games-Based Learning, MinecraftEdu big eye-opener

Expansion to younger kids using the cool stuff too

Switch to iPads, mobiles versus laptops

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Avatars Don’t Steal Souls

Fits in with “21st century teaching/learning”:

Students being in charge of their own learning process/experience

Collaboration/cooperation (project management)

Ultimate problem-solving (task-oriented) environments

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Quest Atlantis

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Avatars Don’t Steal Souls

MinecraftEdu

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Avatars Don’t Steal Souls

Alice/Scratch (2D and 3D)!

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Avatars Don’t Steal Souls

World of Warcraft

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Avatars Don’t Steal Souls

Guild Wars

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Avatars Don’t Steal Souls

Cultural comparisons/contrasts:

Biggest factor is private versus public

Next is International Baccalaureate versus other systems

Asian kids terrified at first, then get used to it; Others love it at first, then realize it’s a lot more work!

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Cultural comparisons/contrasts:

Students get it, teachers don’t…yetStruggling with government

regulations here, not a factor in China

Some fears related to online in general

Biggest fear is loss of control

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Avatars Don’t Steal Souls

Follow my Scoop.it page: http://www.scoop.it/t/3d-virtual-worlds-educational-technology

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Thank you! Questions/Comments?

Contact me:[email protected]@yahoo.com