Coverdale Alley Screen

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ALLEY SCREEN ALLEY SCREEN Rules – Techniques – Coaching Points - Rules – Techniques – Coaching Points - Drills Drills Q Q MAX MAX Andrew Coverdale – Head Coach – Castle High School [email protected]

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Transcript of Coverdale Alley Screen

Page 1: Coverdale Alley Screen

ALLEY SCREENALLEY SCREENRules – Techniques – Coaching Points - DrillsRules – Techniques – Coaching Points - Drills

QQMAXMAX

Andrew Coverdale – Head Coach – Castle High [email protected]

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IMPLEMENTING THE ALLEY SCREENAndrew Coverdale – Head Football Coach – Castle High School,

Newburgh, INI. Background – ToledoII. Off-season thought process

A. 4 major questions:Does it fit our philosophy? Does it fit our kids?Can we coach it and fix the problems? Does it help us beat the key teams on our schedule?

B. Making it fit1. Situation sheet 2. Needs chart 3. Breakdown grid4. Pre-season rep allotment 5. Installation calendar 6. Skills sheet

III. Pre-season: Teaching & Installing A. CD Playbook

Philosophy – Instructional – You Draw it - VideoB. Installation day

Walk through – Practice schedule – Installation drill (phases)

IV. In-season: Putting it to work game week *The big question: What JOBS do we hav to get done this week, and how are our Quick Screens going to help us get them done?WEEKLY IMPROVEMENT – PERSONNEL – SITUATIONS – FORMATIONS

A. Scouting report: Bring focus to the work to be done in practice, present a plan to win!B .Scout tape: Time efficiency – Coach from ‘remote’ – Reinforce points f/Scout reptC. Practice rep allotment: Make every rep count, organize thought processD. Screen weekly practice progression: M time-up / W TTO/Screen period / Th Review / Importance of W-T!E. Formation considerations/goals

1. Know who your best screener is! 2. Create lateral movement and/or a false eye fix by the G’s man!

3. Create a bubble between C’s man and G’s man! 4. Get a hat assigned for rolled down safety support5. Force their stiffest/slowest guys into space 6. Hold pursuit with run actions off

formations they’ve seen (self-scout) F. Situations *We have used: Base / 2 XL / 3 M *Should also use: 3 L Heat / Red Zone / GL (Call sheet)G. Other preparation devices: Openers reminder sheet / Friday walk-through / QB walk

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Alley Screen DirectoryAlley Screen Directory

OVERVIEW / PHILOSOPHY

INSTRUCTIONAL

VIDEO

YOU DRAW IT

Two Two ReceiverReceiver

“FAKE”

INSTRUCTIONAL

VIDEO

YOU DRAW IT

Three Three ReceiverReceiver

ILLUSTRATIONS ILLUSTRATIONS

SCREEN SUMMARY TABLE

INSTALLATION DRILL

PRESENTATION OUTLINEPRESENTATION OUTLINE

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ALLEYALLEYScreen ConceptScreen Concept

•Alley Screens are the ATTITUDE plays of our screen game! We will execute the details and MAKE them work no matter what opponents try to do to us defensively!•The idea behind all quick screens is to divide the defense with our blockers, create an ‘Alley’ to run in & attack it with fast guys running into that space, forcing slower defenders to chase it from inside out!

•Both screens have simple and almost identical rules that allow us to go execute against anything we see, while at the same time giving us the ability to get any of 5 eligible receivers the ball in space!

•Alley Screens of all type are excellent ball-control plays against zones, are one of our best tools to attack blitzes, and are always 1-2 missed tackles away from going the distance!

•We will make these plays a viable threat on any down and distance, on any part of the field, especially base downs, 2nd and long, and 3rd downs where we expect blitz. Doing so makes our whole passing game better by discouraging pass rush!KEYS to a successful play:KEYS to a successful play:•QB gets on his toes, helps screener by throwing him a chin-high ball INTO the funnel!•Screener and inside blockers align with correct SPACING!•Inside blocker charts his course with pre-read and eyes, times his block with the catch, and makes his man run UNDER by attacking the high shoulder!•Screener uses correct L.O.S. footwork, catches the ball at the ‘junction point’ at 85% speed, gets into the funnel and finds his cut read off C’s block!•FST uses a convincing pass set to create a ‘window.’•C & FSG set correctly to an edge, and run full speed courses that are led with their EYES!•BSG cleans up spying DL with effective AMBUSHES!

CALLS/CALLS/VARIATIONSVARIATIONS

•R “Lead”R “Lead”•““Cuatro”Cuatro”

•Run actionRun action•““Mirror”Mirror”

- t o I n s t r u c t I o n a l s : Doubles- t o I n s t r u c t I o n a l s : Doubles Trips Trips

Alley Screen Philosophy

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TERM SW

C

C

T E

FS Outside:FS Outside: SCREEN MANSCREEN MAN. Must split 14 yds from OT no . Must split 14 yds from OT no matter where you are in formation. Initial step v. off CB is matter where you are in formation. Initial step v. off CB is 11 giant step with pads forward; v. press CB, use 3 quick steps & giant step with pads forward; v. press CB, use 3 quick steps & widen a bit. The widen a bit. The tightertighter the C the the C the widerwider your upfield angle. your upfield angle. After initial step(s), come inside behind L.O.S. at 85% speed. After initial step(s), come inside behind L.O.S. at 85% speed. Catch ball and get into the ‘funnel’ created by G’s kickout. Ball Catch ball and get into the ‘funnel’ created by G’s kickout. Ball should be caught 5-6 yds outside OT. Pick up blocks on LBs in should be caught 5-6 yds outside OT. Pick up blocks on LBs in your vision…trust the funnel! If C seals, get back to sideline your vision…trust the funnel! If C seals, get back to sideline after 1st level…if he benches, slide inside his block!after 1st level…if he benches, slide inside his block!

All other FS receivers/FS TE/Offset H-B:All other FS receivers/FS TE/Offset H-B: Split 5 yds inside Split 5 yds inside next man out, Inside-out block the first short defender next man out, Inside-out block the first short defender outside you. Goal is to time the block so it happens as outside you. Goal is to time the block so it happens as screener catches the ball. Push up as much as your screener catches the ball. Push up as much as your defender’s depth allows, timing the block and softening the defender’s depth allows, timing the block and softening the man over you. Make your defender run man over you. Make your defender run underunder your block! your block! Lead and adjust with your EYES!Lead and adjust with your EYES!

BS G:BS G: ONE COUNT AMBUSHONE COUNT AMBUSH. Inside set as on 90 . Inside set as on 90 protection for 1 count, then turn and ‘ambush’ anyone that protection for 1 count, then turn and ‘ambush’ anyone that shows in the throwing/screen lane behind the line of shows in the throwing/screen lane behind the line of scrimmage. scrimmage. By game plan, we can have you 1 count seal BSLB.By game plan, we can have you 1 count seal BSLB.‘Mirror’ call tells you to execute same assignment as FSG!‘Mirror’ call tells you to execute same assignment as FSG!

BS Rec:BS Rec: Inside stalk man on. Be alert for ‘Mirror’ call.Inside stalk man on. Be alert for ‘Mirror’ call.

QB:QB: Straight drop with small steps if no action called, flash Straight drop with small steps if no action called, flash fake of play indicated if an action is called. Look backside on fake of play indicated if an action is called. Look backside on initial footwork, then get up on your toes for the throw to the initial footwork, then get up on your toes for the throw to the Screen man, hitting him on the upfield shoulder with a touch Screen man, hitting him on the upfield shoulder with a touch throw, throwing him into ‘the funnel.’ On ‘Mirror,’ can pick a throw, throwing him into ‘the funnel.’ On ‘Mirror,’ can pick a side based on #s and/or go BS if FS gets spied.side based on #s and/or go BS if FS gets spied.

R:R: If the play indicated by the 1st digit involves you carrying If the play indicated by the 1st digit involves you carrying the ball, carry out that fake Otherwise, block the 1st short the ball, carry out that fake Otherwise, block the 1st short defender outside you.defender outside you.

FST:FST: WINDOWWINDOW. Vertical set with 2 kick steps & inside arm . Vertical set with 2 kick steps & inside arm up to bring outside rusher upfield and ‘open a window’ for up to bring outside rusher upfield and ‘open a window’ for QB to throw through. If DE crosses your face, redirect off QB to throw through. If DE crosses your face, redirect off outside foot, crush him into pile.outside foot, crush him into pile. **2-man rule: If you have a 2-man call, set vertically & block **2-man rule: If you have a 2-man call, set vertically & block the man that shows in B gap, letting the widest gothe man that shows in B gap, letting the widest go

FSG:FSG: BLOCK #2 FROM SIDELINEBLOCK #2 FROM SIDELINE. Must NOT let a DL play . Must NOT let a DL play down the middle of you on the line. Find #2 pre-snap! Power down the middle of you on the line. Find #2 pre-snap! Power step set on the line to your man’s easiest edge, punch the step set on the line to your man’s easiest edge, punch the seam of his shoulder for 1 count (set opposite most seam of his shoulder for 1 count (set opposite most dangerous technique w/ one arm extended if uncovered). dangerous technique w/ one arm extended if uncovered). Pull Pull FLATFLAT lead & adjust with your eyes, trap the man inside lead & adjust with your eyes, trap the man inside out, make him try to run out, make him try to run underunder you. you.

CENTER:CENTER: SEAL #3 FROM SIDELINESEAL #3 FROM SIDELINE. Same on the line . Same on the line emphasis/technique as the G, pre-snap locate #3, lead & emphasis/technique as the G, pre-snap locate #3, lead & adjust with your eyes on the block. If your man widens past adjust with your eyes on the block. If your man widens past you, engage and ride him by the screen man.you, engage and ride him by the screen man.

2 receiver Instructional

BS T:BS T: WINDOWWINDOW. Same assignment, rules, and technique as . Same assignment, rules, and technique as FST, but with no ambush duty.FST, but with no ambush duty.

Club... Drive/Cut man if he crosses/sitsDrive/Cut man if he crosses/sits

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22 33EYES!EYES! EYES!EYES!EYES!EYES!

Two ReceiverTwo Receiver “ALLEY SCREEN”“ALLEY SCREEN”

TRUSTTRUSTTEMPOTEMPODISCIPLINEDISCIPLINEPREPARATIONPREPARATIONSHARED SHARED RESPONSIBILITYRESPONSIBILITY

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T TE ER S WM

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RW S

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T TE EWM S

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To HB mot awy f/Twins v. Cov 1v. Cov 1Motion Out w/Gun run fk v. Cov 0v. Cov 0

Offset back as #2 v. Cov 3v. Cov 3Off Jet Fake v. Cov 2v. Cov 2

2 receiver Y.D.I.

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2 receiver Illustrations

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To HB mot awy f/Twins v. Cov 1v. Cov 1Motion Out w/Gun run fk v. Cov 0v. Cov 0

Offset back as #2 v. Cov 3v. Cov 3Off Jet Fake v. Cov 2v. Cov 2

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TE

R M SW

C

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T E

FS Outs or called:FS Outs or called: SCREEN MANSCREEN MAN. Must split 14 yds from OT . Must split 14 yds from OT no matter where you are in formation. Initial step v. off CB is no matter where you are in formation. Initial step v. off CB is 11 giant step with pads forward; v. press CB, use 3 quick steps & giant step with pads forward; v. press CB, use 3 quick steps & widen a bit. The widen a bit. The tightertighter the C the the C the widerwider your upfield angle. your upfield angle. After initial step(s), come inside behind L.O.S. at 85% speed. After initial step(s), come inside behind L.O.S. at 85% speed. Catch ball and get into the ‘funnel’ created by G’s kickout. Ball Catch ball and get into the ‘funnel’ created by G’s kickout. Ball should be caught 5-6 yds outside OT. Pick up blocks on LBs in should be caught 5-6 yds outside OT. Pick up blocks on LBs in your vision…trust the funnel! If C seals, get back to sideline your vision…trust the funnel! If C seals, get back to sideline after 1st level…if he benches, slide inside his block!after 1st level…if he benches, slide inside his block!

All other FS receivers/FS TE/Offset H-B:All other FS receivers/FS TE/Offset H-B: Split 5 yds inside Split 5 yds inside next man out, Inside-out block the first short defender next man out, Inside-out block the first short defender outside you. Goal is to time the block so it happens as outside you. Goal is to time the block so it happens as screener catches the ball. Push up as much as your screener catches the ball. Push up as much as your defender’s depth allows, timing the block and softening the defender’s depth allows, timing the block and softening the man over you. Make your defender run man over you. Make your defender run underunder your block! your block! Lead and adjust with your EYES!Lead and adjust with your EYES!

BS G:BS G: ONE COUNT AMBUSHONE COUNT AMBUSH. Inside set as on 90 . Inside set as on 90 protection for 1 count, then turn and ‘ambush’ anyone that protection for 1 count, then turn and ‘ambush’ anyone that shows in the throwing/screen lane behind the line of shows in the throwing/screen lane behind the line of scrimmage. scrimmage. By game plan, we can have you 1 count seal BSLB.By game plan, we can have you 1 count seal BSLB.‘Mirror’ call tells you to execute same assignment as FSG!‘Mirror’ call tells you to execute same assignment as FSG!

FS Outs:FS Outs: If not called as the Screen man, INSIDE STALK man on.If not called as the Screen man, INSIDE STALK man on.

QB:QB: Straight drop with small steps if no action called, flash Straight drop with small steps if no action called, flash fake of play indicated if an action is called. Look backside on fake of play indicated if an action is called. Look backside on initial footwork, then get up on your toes for the throw to the initial footwork, then get up on your toes for the throw to the Screen man, hitting him on the upfield shoulder with a touch Screen man, hitting him on the upfield shoulder with a touch throw, throwing him into ‘the funnel.’ On ‘Mirror,’ can pick a throw, throwing him into ‘the funnel.’ On ‘Mirror,’ can pick a side based on #s and/or go BS if FS gets spied. side based on #s and/or go BS if FS gets spied.

R:R: If the play indicated by the second digit involves you If the play indicated by the second digit involves you carrying the ball, carry out that fake (e.g., fake “Toss” in “89-carrying the ball, carry out that fake (e.g., fake “Toss” in “89-48.” Otherwise, block the first short defender outside you.48.” Otherwise, block the first short defender outside you.

FST:FST: WINDOWWINDOW. Vertical set with 2 kick steps & inside arm . Vertical set with 2 kick steps & inside arm up to bring outside rusher upfield and ‘open a window’ for up to bring outside rusher upfield and ‘open a window’ for QB to throw through. If DE crosses your face, redirect off QB to throw through. If DE crosses your face, redirect off outside foot, crush him into pile. outside foot, crush him into pile. **2-man rule: If you have a 2-man call, set vertically & block **2-man rule: If you have a 2-man call, set vertically & block the man that shows in B gap, letting the widest gothe man that shows in B gap, letting the widest go

FSG:FSG: BLOCK #3 FROM SIDELINEBLOCK #3 FROM SIDELINE. Must NOT let a DL play . Must NOT let a DL play down the middle of you on the line. Find #2 pre-snap! Power down the middle of you on the line. Find #2 pre-snap! Power step set on the line to your man’s easiest edge, punch the step set on the line to your man’s easiest edge, punch the seam of his shoulder for 1 count (set opposite most seam of his shoulder for 1 count (set opposite most dangerous technique w/ one arm extended if uncovered). dangerous technique w/ one arm extended if uncovered). Pull Pull FLATFLAT lead & adjust with your eyes, trap the man inside lead & adjust with your eyes, trap the man inside out, make him try to run out, make him try to run underunder you. you. CENTER:CENTER: SEAL #4 FROM SIDELINESEAL #4 FROM SIDELINE. Same on the line . Same on the line emphasis/technique as the G, pre-snap locate #3, lead & emphasis/technique as the G, pre-snap locate #3, lead & adjust with your eyes on the block. If your man widens past adjust with your eyes on the block. If your man widens past you, engage and ride him by the screen man.you, engage and ride him by the screen man.

3 receiverInstructional

BS T:BS T: WINDOWWINDOW. Same assignment, rules, and technique as . Same assignment, rules, and technique as FST, but with no ambush duty.FST, but with no ambush duty.

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33 44EYES!EYES! EYES!EYES!EYES!EYES!22

IDENTICAL TO TWO RECEIVER CALL EXCEPT:IDENTICAL TO TWO RECEIVER CALL EXCEPT:•Any receiver outside the Screener FS must inside stalk!Any receiver outside the Screener FS must inside stalk!•FSG & C change numbering system--FSG kicks #3, C FSG & C change numbering system--FSG kicks #3, C seals #4. Technique is no different!seals #4. Technique is no different!

Oxford-Oakland Instructional

Three ReceiverThree Receiver “ALLEY SCREEN”“ALLEY SCREEN”

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Oxford-Oakland Instructional

TRUSTTRUSTTEMPOTEMPODISCIPLINEDISCIPLINEPREPARATIONPREPARATIONSHARED SHARED RESPONSIBILITYRESPONSIBILITY

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T TE ER W SM

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3 receiver You Draw It

Offset I - Fake Toss v. Cov 1v. Cov 1TE Empty v. Cov 0v. Cov 0

To RB in motion v. Cov 3v. Cov 3Slot Scrn w/ “R Lead” v. Cov 2v. Cov 2

E END

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3 receiver Illustrations

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Offset I - Fake Toss v. Cov 1v. Cov 1TE Empty v. Cov 0v. Cov 0

To RB in motion v. Cov 3v. Cov 3Slot Scrn w/ “R Lead” v. Cov 2v. Cov 2

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ALLEY SCREEN INSTALLATION PHASE I : Air (Two receiver)

6 ydIns rec

Ins rec

9 yd

Ins rec

Outs

rec

14 yd

OLOLCoachCoach

QBQBCoachCoach

OCOC WRWRCoachCoach

Ins recOuts

rec

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ALLEY SCREEN INSTALLATION PHASE II : Bags (Two receiver)

6 ydIns rec

Ins rec

9 yd

Ins rec

Outs

rec

14 yd

OLOLCoachCoach

QBQBCoachCoach

OCOC WRWRCoachCoach

Ins recOuts

rec

BBAAGG

BBAAGG

BBAAGG

BBAAGG

BBAAGG

BBAAGG

Direct bags

•Work from hashmarksWork from hashmarks•Add DL to ‘Ambush’Add DL to ‘Ambush’•Change CB depth/techChange CB depth/tech•Roll safeties down as Roll safeties down as #2/3/4#2/3/4•Add run actionsAdd run actions

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