Cocreating Creative City Vancouver
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Transcript of Cocreating Creative City Vancouver
Co-creating the Creative CityCommunities Entering Policy and Planning Practice
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Copyright Remarkk! Consulting, 2007. Distributed under a Creative Commons license:http://creativecommons.org/licenses/by-nc-sa/2.5/ca/
A Work in Progress...
Municipal Cultural Planning
The Creative Convergence Project
Open Creative Communities
Tools, methods and practices of self-organization and emergence
Creating new spaces for co-creation to happen
Can policy and planning perceive the creative community?
Can the creative community perceive itself?
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Municipal Cultural PlanningIntegrating culture into municipal planning - more than a Culture Plan!
A “whole systems” approach to cultural, social and economic development
Four pillars of sustainability: Economic, Cultural, Social and Environmental
Bottom-up resource-based approach: Cultural Mapping
Tangible assets: museums, galleries, theatres, heritage, artists, cultural and creative industries
Intangible assets: stories, meaning, identity, character, sense of place
Municipal Cultural Planning: the strategic and integrated planning and use of cultural resources in urban and community development
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Creative Convergence ProjectArtscape, MaRS Discovery District, Evergreen Foundation, Toronto International Film Festival Group, Canadian Film Centre, Ontario College of Art & Design
The Cultural Ecology meets the Creative Economy through acts of creative collaboration
Towards “Collaborative Competitive Advantage”
Place-based approach to creative sector development:
Hubs, Districts and City are platforms for sustainability, collaboration, interaction and intersection
Research:
Mapping the creative sector: core arts, cultural industries and creative services
Surveying creative people about the relationship between place and practice
World Cafes: open conversations with creative neighbours
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Critique of the Creative ClassThe “cultural value” of products and services in the global economy IS increasing
Place quality IS important to economic development
Gentrification effects need to be mitigated for long-term sustainability of the cultural milieu
Something appears to be emerging, but is it a “Class”?
Artists and Marketing Professionals?
Poets and Hollywood Film Producers?
Dancers and Software Developers?
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What Connects The Creative City?
PLACE?
PRACTICE?
VALUES?
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New Lenses:Communities
Communities of Practice
Communities of Proximity
Communities of Interest
Communities of Values
Virtual communitymeets physical place.
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Toronto TransitCamp
“Not a complaints department, a solutions playground”
Passion and fun meet practice
Diverse communities
Design Slam
Institutional change
Instantiating community
Modelling for replication
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Results for TTC
Noticeable shift in relationship: from combative to collaborative
A new model for community engagement and communication
New open-source projects: openttc.ca, opentransit.info
TTC received expertise unavailable in-house
New strategies for a web site RFP:
embraces community and peer-production concept
maximizes brand and service impact with limited resources
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Modelling TransitCampDiscovery and play
passion
fun
practice
Intersections of communities
professional and amateur
interest groups and creators
Community leadership
shared values
alignment of self-interest
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From Burning Man...
...to transit geeks??http://flickr.com/photos/thomashawk/150268856/
Open Creative Communities
Open: No artificial barriers to entry; membership comes from creative citizenship, both professional and amateur
Creative: Production of ideas and inventions that are personal, original and meaningful
Community: any group of individuals who interact and share some common characteristics; those characteristics may include practices, interests, values and proximity
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“What is an Open Creative Community?”: http://remarkk.com/2007/02/25/essay-what-is-an-open-creative-community/
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How do we create space
for play?
Text
City Repair Project, Portland
What is Open Space?A meeting/conference method
“The invitation to take responsibility for discussing your passion”
“Unconference” - the participants create the content
http://en.wikipedia.org/wiki/Unconference
Principles of self-organization
Law of Two Feet
Supplements formal, explicit learning with tacit knowledge and network building
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What is compelling to me?
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Design for Energy
Communities are naturally occurring social systems
Social systems demonstrate emergent biological properties
Starts with passion and human desires
Intentional communities require design of a loose framework of rules/norms
Play is what happens in the space between the rules
Tapping emergence means activating passion and the play instinct
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Collaboration
Web 2.0 is Us
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Collaboration inside the organization
Collaboration among stakeholder organizations
Collaboration with diverse communities
Mass Collaboration
What do we want to do together?Awareness
Meet
Learn
Enable
Practice
Share
Succeed
Tell
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Co-Creation RulesYes, and...
Make an offer to do something
What you want me to do, and why?
Give me a platform
Create opportunity
Play
Understand the environment
Work at it
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Adapted from J. Moore & J. Cherkoff, http://www.changethis.com/29.03.CoCreationRules,
Love the 1%ers
Get vernacular
Make mistakes
Lower barriers
Let the mess show
Share your secrets
Be changed
Show the humanity
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Mark Kuznickihttp://[email protected]