Chapter 4 Enhanced Version Exhibit / Tables Customer Interface Chapter October 23, 2000.
Chapter 1 Enhanced Version Overview of E-Commerce Framework Exhibits/Tables October 21, 2000.
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Transcript of Chapter 1 Enhanced Version Overview of E-Commerce Framework Exhibits/Tables October 21, 2000.
Chapter 1 Enhanced Version
Overview of E-Commerce Framework
Exhibits/Tables
October 21, 2000
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Table 1-1: Four Categories of e-Commerce
B2B
B2C
C2B
C2CConsumers
Business
And selling to...
Business originating from...
Business Consumers
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Supporting Slide 1-A:
Point Counterpoint: Valuations - Do they or don’t they make sense?
Point — CounterpointPoint — Counterpoint
Valuations Make SenseValuations Make Sense Valuations Do Not Make SenseValuations Do Not Make Sense
After the April 2000 NASDAQ slump, there has been an increased focus on path to profitability and revenue
– Lines are beginning to get drawn between winners and losers
Techniques such as real options valuation yield observed valuations
Investors are placing hundreds of billions of their money based on valuations
Network economics and information economics will combine to create highly profitable companies that dominate their industries
There is a high level of uncertainty leading to wide fluctuations
– NASDAQ fell by 30% in April 2000 Many companies do not demonstrate
profits for a long period of time, making it hard to value them
There is an inconsistency between assumptions made in the valuation of on-line and off-line companies
– On-line companies tend to assume high market share growth and not as severe impact of competition
There is often a “bending” of the accounting rules by on-line companies
Valuations are based on the number of customers and make the assumption that the economics of “monetizing” them will remain favorable
Many stocks tend to be moved by momentum
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Exhibit 1-1: Growth in Number of Internet Users
U.S. Online Population Forecasts by Researcher
Population (Millions)
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Supporting Slide 1-B
Growth in Number of Internet Users
U.S. Online Population Forecasts by Researcher
Population (Millions)
1999 2000 2001 2002 2003
CommerceNet /Nielsen
83.0 102.4 N/A N/A N/A
Cyber Dialogue 77.9 90.2 103.0 115.9 130.2
Cyber Dialogue(Aggressive)
74.5 83.0 90.5 99.1 109.4
Cyber Dialogue(Conservative)
74.5 83.0 90.5 99.1 109.4
InternationalData Corp.
82.0 109.0 131.0 154.0 179.0
Jupiter / NFO 100.1 115.6 129.8 144.2 156.7
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0
200
400
600
800
1000
1200
1999 2003
$Bill
ion
s
US World
Exhibit 1-2Business-to-Business e-Commerce Projections
Source: International Data Corporation.
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IDC
U.S. 1999: $50 billion
U.S. 2003: $634 billion
World 1999: $80 billion
World 2003: $1.1 trillion
B-to-B figures are generated bycombining small, medium and
large business as well asgovernment and education.
Includes products and servicespurchased for business end-
use. Counts EDI if the front-enduses a Web gateway (5 percent
to 10 percent of EDI)
Data gathered from the onlinebuyers’ perspective with local
analysts forecasting in 30countries
Supporting Slide 1-C
Business-to-Business E-Commerce Projections, In Millions (1996-2000)
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66,470
134,000
153,000
140,000
600
125
210
500
1 10 100 1,000 10,000 100,000 1,000,000
Forrester
Yankee Group
IDC
eStats
1996
2000
Supporting Slide 1-DBusiness-To-Business E-commerce Projections, In Millions (1996-2000)
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-20
0
20
40
60
80
100
12019
22
1926
1930
1934
1938
1942
1946
1950
1954
1958
1962
1966
1970
1974
1978
1982
1986
1990
1994
1998
E
Internet as Mass Medium — North American Adoption Curves
North American Users /
Households (MM)
* Launch of HBO in 1976 used to estimate the beginning of cable as an entertainment / advertising medium
Radio
TV
Cable CommercialInternet
50 Million Users / Households
Years to Reach50 MM Users
Radio: 38 yearsTV: 13 years Cable*: 10 years
Commercial Internet: 5 years
Exhibit 1-3: Internet Adoption Rates Versus Other Mediums
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Exhibit 1-4: Estimated Savings from e-Commerce
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Exhibit 1-5: Where to Play On-Line and Off-Line
Fulfillment Systems
CustomerInterface
On-line Off-line
Yahoo!
Amazon.com
BN.com
McD
on
ald
s
Eg
gh
e ad
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Exhibit 1-6: Media Convergence to a Digital Platform
Telephone/DSL
Cable
Broadcast Radio & TV
Satellite
Wireless
Print (Newspapers and Magazines)
Television
Radio
Music
Motion Pictures
DigitalConvergence
DigitalConvergence
NetworkInfrastructure
NetworkInfrastructure
MediaInfrastructure
MediaInfrastructure
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Exhibit 1-7: A Framework for Electronic Commerce
Framing the Market
Opportunity
BusinessModel
Implementation
Evaluation:Metrics
and Valuation
Media Infrastructure
Network Infrastructure
e-CommerceStrategy
Market Infrastructure
CustomerInterface
Publics and Politics
Market Communications
and Branding
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Supporting Slide 1-E:
Point Counterpoint: Who will win? Online vs Offline
Point — CounterpointPoint — Counterpoint
On-line Will WinOn-line Will Win Off-line Will WinOff-line Will Win
Off-line companies can’t easily cannibalize their own businesses
Off-line companies stock does not allow them to adequately incentivise key new economy talent
Off-line companies move too slowly Key elements of business (e.g. business
design, strategy, value proposition) are different in the New Economy
“innovator’s Dilemma”: Focusing on current customer needs causes companies to divert focus from new technologies
Market will not tolerate blue chip companies running loss-making businesses
Off-line companies may face a channel conflict
Schwab has become a leading player in the on-line brokerage industry
Companies with established market leadership have key assets such as relationships with customers, suppliers, deep industry knowledge and experienced management
Established companies have deep pockets
Off-line companies have established and trusted brands
Off-line companies can create spin-out businesses with new culture, processes, funding, etc. There have been other technology revolutions
– From 1894 to 1903, there were 20,000 telephone companies that started in the U.S.