Cets 2016 daul got game getting your organization started using games

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Got Game Stephanie Daul [email protected] 847-204-0652

Transcript of Cets 2016 daul got game getting your organization started using games

Got Game

Stephanie [email protected]

847-204-0652

Games

Serious Games

Gamification

Simulations

“Games are systems in which players engage in various

ways toward a common goal or win state. Games often

include a storyline, rules, interactivity, and feedback that

result in a quantifiable outcome. Some characteristics of

games might include scoring or competition. Games used

within learning are often implemented to allow students

to have experiences, reinforce skills, or increase their

contact with content.”

(“Playing to Win: Gamification and Serious Games in Organizational Learning Whitepaper.” - ATD 2014)

“Gamification is the integration of game characteristics

and mechanics into a real-world training program or task

to promote change in behavior. Gamification is most often

used to motivate and engage people. Gamification elements

may include achievements, badges, levels, rewards, points,

and leaderboards.”

(“Playing to Win: Gamification and Serious Games in Organizational Learning Whitepaper.” - ATD 2014)

General

Declarative

Procedural

Confidence

Positive Attitude

Meta-Analysis

Games We Play

ReadySet

Let’s Game

BEATS

BEATS

BEATS

Game Elements

Win State

Games and Grub

Eat Lunch and Play Games

Games and GrubGame Debrief

What was the goal?What were the rules?Were the rules clearly written?Can you game the game?What skills did I need?

Games and GrubGame Application

What did we play?

As a result…

Play Test!

Pla

y Te

st!

Play Test!

Play Test!

Did I Say Play Test?

Here is What Happens

How to Start

PLAY GAMES

EVERYDAY

Resources