C6#BioFarm:#A#Sustainability#Game# for#Learning#the#Role#...
Transcript of C6#BioFarm:#A#Sustainability#Game# for#Learning#the#Role#...
C6 BioFarm: A Sustainability Game for Learning the Role of a Bio-‐based
Economy CenUSA Grant K-‐12 Extension Outreach
Jay Staker April 9, 2015
The C6 Team
• Sponsored by: – CenUSA Bioenergy Grant supported by Agriculture and Food Research IniMaMve CompeMMve Grant No. 011-‐68005-‐30411 from the USDA NaMonal InsMtute of Food and Agriculture, Iowa
– NSF EPCoR (NaMonal Science FoundaMon grant) – Iowa State University Extension and Outreach
• Ag and Natural Resources • 4-‐H
Background • Start Point: learning about biochar and the
implicaMons of large volume biochar producMon from switchgrass. (Purdue-‐developed curriculum delay led to C6 as interim)
• EducaMonal objecMves broadened to the carbon economy, transiMon from petroleum-‐C economy to bio-‐C economy. Old to new C
• STEM learning goals and links to learn about the importance of the iniMaMve – sustainability from economical, environmental, and social
standpoint – need to build resiliency into agricultural systems based on
natural variaMons (weather, markets, poliMcal, etc.) • Created C6 BioFarm to implement into classrooms
Goal of C6 BioFarm
• Educate youth about the role of carbon in the bioeconomy through an interacMve game on biomass producMon using agricultural pracMces, consequences, and technology that: • requires real life farming decisions (crop insurance,
cropping decisions, ferMlizer & pesMcides); • ranks players on economic, social, and environmental
impacts of their decisions that focus on long term viability and efficiency aber 3 years of play;
• is supported by an iBook and Science, Technology, Engineering, and MathemaMcs (STEM) lessons that provides content on biomass producMon, processing, products, and STEM careers;
• has career videos that feature youth, interns, and professionals linked to the bioeconomy.
Objec3ves:
Teach 5,000 students about ag producMon, bioenergy, and show them possible careers in these fields. • 4-‐H, FFA, and K-‐12 science students will gain
knowledge of biomass producMon, biofuels producMon, and carbon and nutrient cycling by parMcipaMng in youth acMviMes (measured by pre/post surveys and open-‐ended quesMonnaires)
• Youth will gain knowledge about STEM careers by parMcipaMng in 4-‐H, FFA, and K-‐12 as classroom experiences (indicators measured by pre/post surveys and open-‐ended quesMonnaires).
Programs:
C6 BioFarm Game Development at the core: • Web app and more informaMon found at: C6BioFarm.Weebly.com
• iBook on the Apple iTunes store. • Tell us what you learned on our website. • CollaboraMon: – Master Gardeners – Purdue University – University of Nebraska
Mapping the learning
Process Builds on C6 simple App and EducaMonal materials hgp://iowaepscor.org/educaMon/c6 Gather informaMon to develop gaming algorithms and supporMng iBook content.
• Meet with experts in ag producMon, economics, environment, insurance, biomass processing, and educaMon.
• Test algorithms and iBook content with youth in camp and workshop sehngs
• Revise and supplement algorithms and content based on feedback collected via surveys and focus groups
• IdenMfy gaming engine and distribuMon process: iPad • Program game and edit videos • Revise iBook based on input from youth and experts
Superhero C6 EvoluMon
• 2013 – Posters – Html-‐based game for classrooms – Basic presentaMons for classrooms
• 2014-‐15 – iPad game development began – Teaching curriculum – Career videos – iBook
C6 BioFarm Poriolio • Learning for middle school and high school students about: – Bioenergy – Agricultural ProducMon – Carbon – The Environment – Agricultural and Bioenergy Careers
• Download the iBook: Apple iTunes store • Web app at: C6Biofarm.Weebly.com • YouTube Channel: CenUSA C6 Game
Early Childhood
!
!
!!!!Hi,!I’m!C6.!I’m!carbon.!!I!am!a!very!important!part!of!your!life!!Did!you!know!that?!!I!make!up!18%!of!the!human!body!!I!also!am!a!part!of!almost!everything!you!use!every!day!!!Take!a!
look!around!and!see!what!else!is!made!of!carbon!!
!
I’m!new!carbon!!I!come!from!
biomass,!or!plants!!Did!you!know!I!
make!up!40%!of!all!plants?!
!
I’m!old!carbon!!I’ve!been!inside!the!
Earth!for!millions!of!years!!I!am!found!in!coal,!oil!and!gas.!
Curriculum
• Lessons that support C6 BioFarm game • Linked to standards: Science, Ag, Tech • AcMve learning format – Purdue – University of Nebraska
• iBook – Series of chapters that uMlize the interacMve nature of iBook plaiorm
– Chapters that examine the content for STEM relaMng to C6 BioFarm
Curriculum: STEM and Ag Classes Sample
EssenMal QuesMons: – Why is Carbon so special and so important to everything around us? – What makes Carbon so valuable for our fuel and chemical needs? – Energy is so important to all of us. What are some examples of Fossil Fuels and Renewable Energy Sources and what are the important differences between fossil and renewable energy? – What is Bio Energy? Key Terms: – Carbon – Carbon Cycle – Old Carbon – New Carbon – Fossil Fuel – Biomass – Biofuel – Renewable Energy
Career Videos
• Technical • Insurance • Financial • Ag ProducMon • STEM Educator • Bio-‐based DuPont plant engineers
Conceptual Frame
• Carbon’s role in the economy • Carbon source opMons • Source opMon ramificaMons • Pyrolysis and the science and engineering processing – bio-‐products – Biochar
• Carbon economy • ProducMon to products • Sustainability: social, environmental, economic • Associated careers
iOS
C6 BioFarm • An ag-‐based game linked to
curriculum and iBook. • Suite of learning materials that:
• focuses on STEM content and ag pracMces
• allows player to make choices and understand the realiMes of replacing petroleum Carbon with bio-‐based carbon.
iOS
iOS
Android • 8 Fields, $1,000,000 • PlanMng OpMons • Corn • Soybeans • Switchgrass • Corn with crop insurance • Soybeans with crop
insurance
Game Flow
Game Play!• Year 1!
1 Select the crop you will plant in each field. 2 Calculate cost for each field using the planMng costs table on Page 1. 3 Select yes or no for Insurance (Factor this decision into your planMng
costs). 4 At the end of the cycle fill in the yield, using a random number
generator to idenMfy the yield modifier factor number (for all fields). 5 Determine final yield = (yield/acre)* yield modifier factor
Crop insurance factor modifier = .75 Use number generated from random number generator and apply
to table on the bogom. 6 Fill in price/unit for each crop in each field that is supplied by game
leader. 7 Profit = final yield*price/unit-‐planGng costs+field profits total
Add or subtract from account balance
Random acts of fate
iBook
Purdue Curriculum:
Future Plans • Other feedstocks – Corn stover sold to DuPont-‐Pioneer
• Biochar applicaMon • Environmental effects score • FerMlizer applicaMons • Real-‐Mme update for prices • Government subsidies • RIN data • Taxes • Weather impacts • Farm economics
2015 Rollout
• Team of undergraduate programmers have created a basic game for classrooms – Android – Apple
• PresenMng the programming in summer camps, teacher training, and other educaMonal sehngs
• Professional programming team will put the finishing touches on the app
C6 BioFarm Reach
C6 BioFarm
Pre-‐College
Agricultural ProducMon
Chemistry
Economics
Industrial Science
Environmental Science
Undergraduate Agronomy
Graduate Agronomy
Producers Extension
C6 Target Audiences and Content Foci
Students: 2014-‐15
• CenUSA Interns – Aaron Jacobson, CoD – Caitlyn Carlson, CoE – Breanna Branderhorst, CALS
• College of Design – Stefanie Dao, graphic arMst
• Vice President of Extension and Outreach – Nicole Barbee, Col. Of Eng. Intern
Students 2015
• CenUSA Interns – Juan Venegas: programmer – Mouhamad Diallo: Outreach
• College of Engineering Programmers – Camden “Jackson” Voigt – Alex Berns
• Graduate Student – Abby Peterson
Acknowledgements • CenUSA • Iowa Epscor • Iowa State University Extension and Outreach 4-‐H • College of Agriculture and Life Sciences • College of Engineering • College of Design • Jill Euken • Sorrel Brown • Purdue University • University of Nebraska