Building Dashboards, Building Interfaces
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Transcript of Building Dashboards, Building Interfaces
building dashboardsbuilding interfaces
ARCH 482 | WINTER 2011 | SUSAN OLDHAM
BUILD ING INTERFACES | ARCH 482
Goals
Overall goal• A person will have a seamless experience
interacting with the building’s actual real-time data in a way that it is informative yet enjoyable.
Personal project goal• To help with interface/design• To create an occupant kiosk [OK] or mobile
device app [OM] to interact with energy data and provide feedback
BUILD ING INTERFACES | ARCH 482
What makes up a building?
• Space• Size, scale, volume of air in an atrium room
• Texture, Color, Feeling• Floors, walls, ceilings, artwork, furniture,
• Intention & People• Is the building for living, for education, for business?
• Data• Information is everywhere
...a living space...
BUILD ING INTERFACES | ARCH 482
How does one interact with a building?
• The Senses• Seeing the building• Smelling the building
• The people, the plants, the food, the surfaces• Hearing the building
• The people, the escalator/elevator, a door close• Feeling the building
• Walking through, pushing a elevator button, airflow• The Results
• Information gathering• Emotional response
BUILD ING INTERFACES | ARCH 482
Why consider emotion in a building?
• Every building engages us somehow, bad or good • Suzzalo Library vs Odegaard Library• Paul Allen Atrium [CSE] vs Electrical Engineering Building [EE]• Experience Music Project vs Columbia Tower
“Architecture is a art when one consciously or unconsciously creates aesthetic emotion in the atmosphere and when this environment produces well being.”
—Luis Barragan
BUILD ING INTERFACES | ARCH 482
What kind of data is in a building?
• Environmental Status• Heating & cooling—outside and inside temperature• Lighting—artificial and natural lighting conditions• Status of lights, doors, windows, elevators, etc
• People• Quantity, who, what, where, why• As soon as we walk into a building we can generate statistics
• Computers & Internet• We have access to data all over the world
BUILD ING INTERFACES | ARCH 482
How can we interact with real-time or collected data? • Indirectly
• The temperature rises slightly as each person enters• The lighting shifts differently depending on number of
people• Directly
• Through devices or sensors building knows where people are in the building
BUILD ING INTERFACES | ARCH 482
Why interact with collected data?
• Think about something• Interactive art; cultural & political statements
• Learn about something• Interpretive displays; interactive games; urgent messages
• Affect what’s happening in the building• Smart buildings
• Learn about what’s happening in the building—actions• Wayfinding & environmental concerns
• Connect with others in the building• Social media
BUILD ING INTERFACES | ARCH 482
Bank of America Market Mirrors
Second Story http://www.vimeo.com/9717462
BUILD ING INTERFACES | ARCH 482
What are the pitfalls?
• Dependency on data• Mistakes and misconceptions have more impact in one’s
environment than on a screen• Incomplete data could lock in or out people erroneously
• Resources• Problems due to power outages; lack of financial resources
• Privacy issues• Big Brother—having data collected without consent by
unknown entity• Criminals could tap into systems and use data improperly and
cause financial loss, identity theft, stalking, etc
BUILD ING INTERFACES | ARCH 482
User eXperience [UX] methods
• Evaluation of current needs—interview users, client, experts• Content inventory—what info needs to be displayed, used?
• User profiles and personas—who will use the product and why?
• Design requirements—what elements do you need in product?
• Storytelling and scenarios—what do you expect to happen?
• User flows—how does the user move through each action?
• Wireframes and prototypes—block out the elements and build
• Design patterns—create consistency through your product
• Design heuristics, user surveys—evaluate your results
BUILD ING INTERFACES | ARCH 482
UX user experience resources—books and websites• boxesandarrows.com• smashingmagazine.com• uxmag.com• nngroup.com• The Elements of User Experience by Jesse James Garrett• Sketching User Experiences by Bill Buxton• Designing for Interaction by Dan Saffer
BUILD ING INTERFACES | ARCH 482
Energy Education and CreationAffect your carbon footprint scenario
• A large screen with real‐time statistics about electricity usage, indoor and outdoor temperature, heating and cooling, elevator status provides instant feedback on the building activity.
• Each time the nearby elevator dings you can see how that elevator’s last trip’s impact looks like in numbers—it shows how many plants need to exist to to offset the CO2 released into the atmosphere by the elevator usage.
• Generate enough electricity to offset your carbon footprint that day by walking on a treadmill or a stationary bicycle in the lobby that is physically integrated into the electrical grid.
BUILD ING INTERFACES | ARCH 482
Energy Education and CreationAffect your carbon footprint scenario
• A large screen with real‐time statistics about electricity usage, indoor and outdoor temperature, heating and cooling, elevator status provides instant feedback on the building activity.
• Each time the nearby elevator dings you can see how that elevator’s last trip’s impact looks like in numbers—it shows how many plants need to exist to to offset the CO2 released into the atmosphere by the elevator usage.
• Generate enough electricity to offset your carbon footprint that day by walking on a treadmill or a stationary bicycle in the lobby that is physically integrated into the electrical grid.
Q + Athanks!
ARCH 482 | WINTER 2011 | SUSAN OLDHAM