Augmented Reality Language Learning – Virtual Worlds meet m-Learning
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Transcript of Augmented Reality Language Learning – Virtual Worlds meet m-Learning
Virtual Worlds meet m-Learning
Augmented Reality Language Learning
Some Initial Thoughts
Teaching Methods for ARLL (Augmented Reality Language Learning)
• Dogme
• Task-Based Learning
Google Android Phone as Example for ARLL
Focus on 2 Tools • Wikitude
– Geo-tagged Wikipedia
• Google Lattitude / BrightKite– Location-based social networking and
microblogging
What is Augmented Reality?
AR = real-world + computer-generated data
Result is that computer generated objects
are blended into real time projection of real
life activities.
Wikitude – An Immersive Wikipedia
• Wikitude is a program • It provides information from Wikipedia on
a smartphone • Information displayed as markers on the
camera screen
* Smartphone = cell phone with camera, internet, GPS etc
Wikitude – An Immersive Wikipedia
Wikitude – An Immersive Wikipedia
• If you move the phone, the markers stay with the building or physical place
• Click on the markers or summaries to go to the Wikipedia page
* Google Android phone has 3G internet access
Latitude – Location-Based Social Networks
• Friends see each other’s location • Locations shown on map (on phone)• Profile / photos included for each friend
* depends on each user’s privacy settings
BrightKite – Geo-tagged Twitter
• BrightKite is like twitter but with geo-tagging
• Users microblog from mobile device (eg phones)
• User’s location also given with microblog post (tweet)
• Users can find each other via ‘twittering’• Microblogging becomes location-specific
* depends on each user’s privacy settings
Augmented Reality in Mobile Assisted Language Learning
• ARLL focuses on contextual (immersive) learning
• Learners can move beyond physical classroom into street / field
• Contexts have opportunity to be relevant and to engage learners
Language Learning with Augmented Reality / Virtual Worlds
• Is learning languages with virtual worlds and with augmented reality the same?
• Consider 4 experiences that are possible with virtual worlds…
1. Immersive
2. Social
3. Creative
4. Gaming
Immersive Experiences in AR
• Very immersive (it’s real life!)• Limited flexibility – difficult to travel to
distant places• Limited opportunity to change
surroundings (compared to a virtual world)
• Rich in information (with Wikitude)
Social Experiences in AR
• Extremely real – lots of real people in real life!
• How easy is it to talk with other people (compared to a virtual world)?
• Is microblogging (eg Twitter) with BrightKite more social?
• New ways of communication = new activities for language lessons
Creative Experiences in AR
• AR does not yet create opportunities to build in the location
• But can share experiences via internet (3G) internet
– Microblogging– Blogging– Instant messaging– Photo-sharing– Podcasting/vodcasting– Wiki participation
Gaming Experiences in AR
• Gaming is possible with AR– Lingualgamers.com– Local Games Lab– Holden and Sykes
Methods for Augmented Reality Language Learning
Can we use same methods as with virtual worlds?
• Task-based Learning– Activities using 24/7 access to location-specific
information– Activities using social networking
• Collaborative tasks• Information gap activities
• Dogme– Microblogging as conversation
Activities for Augmented Reality Language Learning
• Role plays as tour guides (learners access Wikitude for information)
• Quests on location (students search for ‘treasure’)• AR Geocaching (hidden containers are virtual
/augmented reality). • Projects and fieldtrips (students explore and
collect data (text/videos/audios/images))• Blogging, Microblogging and Wikis (share ideas
and content online)• Noticing and mobile diaries (students reflect on
experiences)
Future of Augmented Reality Language Learning
• ARLL is mainly geo-tagging now – will it be different in future?
• AR will involve objects (not just information) in future
• Future may offer more creative learning opportunities
Augmented Reality in Real Life
• How will AR be used in real life?
• Technologies often change communication patterns
– Will AR also change how we communicate?
• AR may offer new opportunities for language education
Learn more…
Further information on our blog…
www.avatarlanguages.com/blog/arll
Online Language School
• One-to-one language classes – Spanish– English– Other languages
www.avatarlanguages.com