ASTD NY - Tailoring e-learning using Neuroscience and Work Styles
-
Upload
markemiller -
Category
Education
-
view
515 -
download
1
description
Transcript of ASTD NY - Tailoring e-learning using Neuroscience and Work Styles
The Brain and The New Learning
Environment
Mark MillerVP of Marketing
What % of companies are using virtual teams?25%, 38%, 46%, 60%
1.4%
67400MILLION
7% Millenials Others
75%
Neuroplasticity
How Do We Lead
1. Relevancy2. Efficiency and Speed3. Application4. Connection
• Individual learners more clearly and distinctively
• Multiple learning styles built in and reinforced deliberately
User-Generated Content
“Your learners want to explore new concepts
and experience the value for themselves.”
The Brain and Adult Learning
• Rich Experiences• Flexibility• Community• Instant Results• Interactive
Why am I learning this?
Learning by Doing
Community
Rich Experiences
Instantaneousness/Immediacy
Flexibility
Interactivity
PROBLEM SOLVING
RESULTS
ANALYTICALData Driven
Logical Problem solver
Rational
CONCEPTUALImaginativeVisionaryIntuitive about Ideas
STRUCTURALPractical ThinkerLikes Guidelines
Predictable
The outward display of emotions toward others and the world at large
Willingness to accommodate the thoughts and actions of others
The degree of energy invested in advancing thoughts, feelings and beliefs
SOCIALIntuitive about PeopleSocially AwareRelational
EXPRESSIVENESS
ASSERTIVENESS
FLEXIBILITY
Defining Thinking and Behavior
PROBLEM SOLVING
RESULTS
RESULTS Provides focus on a single problem. Provides a long-term solution. Enables imagination / desire for change. Enables thoughtful interaction with other
team members.
Provides focus on the people aspect of the problem.
Collaboratively involves others. Enables thoughtful consideration of the
problem and the solution. Ensures individual and team success.
Opportunities to review past solutions. Opportunities to create
practical solutions. Clear deadlines or timeline for solution. Opportunities for convergent thinking.
Opportunities for thoughtful analysis. Uses specific information and details to
define the problem. Identifies clear measures of success.
Opportunities for divergent thinking.
Quiet/Internal Processor Gregarious/External Processor
Definition Adaptability/Change
Amiable Driving
EXPRESSIVENESS
ASSERTIVENESS
FLEXIBILITY
Defining Thinking and Behavior
Putting It TogetherYour User
Rich Experiences
Relevancy
Flexibility
Community
Impact
Putting It TogetherYour Platform
Online Guided
Online Self
Mobile
Gamification
Video Learning Communities
User Generate
d
• What is the best vehicle to deliver content and meet outcomes?
• How will it be rolled out?• Success Metrics• Sustainability and Learner Follow-up• Learning Styles – How does train link?• Focus – What will generate more
clarity?• User Input – Is it Active?
ANALYTICALData Driven
Logical Problem solver
Rational
CONCEPTUALImaginativeVisionaryIntuitive about Ideas
STRUCTURALPractical ThinkerLikes Guidelines
Predictable
The outward display of emotions toward others and the world at large
Willingness to accommodate the thoughts and actions of others
The degree of energy invested in advancing thoughts, feelings and beliefs
SOCIALIntuitive about PeopleSocially AwareRelational
EXPRESSIVENESS
ASSERTIVENESS
FLEXIBILITY
Thinking and Behavior
E-Learning Platforms