assertYourself - Breaking the Theories and Assumptions of Unit Testing in Flex
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Transcript of assertYourself - Breaking the Theories and Assumptions of Unit Testing in Flex
assertYourself()Breaking All of the Theories and Assumptions of
Unit Testing in Flex
Michael LabriolaJeff TapperDigital Primates
Who are you?Michael LabriolaSenior Consultant at Digital Primates
Jeff TapperSenior Consultant at Digital Primates
Flex Geeks - Team MentorsFans of Working Code
What is this session about?
Automated Testing.
However, because we expect a mix of people at different levels of commitment to the idea of testing we need to cover a few major areas
Topics IWhy Test Code – If you don’t know why this
matters, you aren’t really going to care about the rest
Writing Testable Code – 99% of writing good tests is good architecture.
Topics IIWriting Unit Tests – How do you go about
writing and executing unit tests
Introducing Theories and DataPoints – verifying functionality over a larger set of values
Writing Integration Tests – Integrate your units and let the real fun begin
The sad factsSoftware Errors cost a lot of money and time• A 2002 NIST study found that software errors cost the
US economy .6% of the US GDP yearly[1] • That sets the net loss today at about 79.8 billion
dollars a year
Who pays that?• Half of that is absorbed by people who buy software• The other half is absorbed by people who create
software
More sad factsSoftware errors are also the majority of development
cost• The same study found that, on average, 80% of
development costs are spent on identifying and correcting defects
• So, the majority of the development time is spent creating software that still causes almost 80 billion in issues
The important partThe cost of fixing these errors is correlated to when
they are found[2]
• A requirements error found after release can cost 10 – 100 times as much to fix as during the requirements gathering phase
• An architecture error found after release can cost 25-100 times as much to fix this late in the process
• The point.. Finding issues early == good. Finding issues late == bad.
Why Test Automatically?
It allows us to test much more often than we could do so manually
• There are only so many hours in the day.• Code that hasn’t been exercised in a while is
always suspect• When you’re tired, do you test as effectively?
Computers tend not to get tired.
Why Test Automatically?
It is cheaper than hiring teams of QA folks (or spending your time) to execute manual tests continually
• Automated tests cost money to write and money to maintain, however, once a test is written, you can run it forever for a near zero cost.
• Manual testing which costs little in the beginning, but re-occurs every time you wish to test
Why Test Automatically?
It reduces the time to find and quash bugs
• Automated tests can run continuously– When you create a new bug, it is likely to be caught in a
very short period of time. – When you have context, you fix issues more quickly– The longer you wait to resolve a bug, the more likely it is
that more code will need to be touched
Why Test Automatically?
It allows you to change and rewrite code without fear of breaking something else
• How do you know that a seemingly innocuous change in a piece of code today doesn’t have repercussions in some rarely run portion of the project?
• With sufficient tests you can change code and sleep better
Why Test Automatically?
It increases the quality of the software you write
• If you write tests for your code, you tend to ensure the architecture can support testing… generally that also means you architected it at least mostly okay
• Code with a lot of automated tests will have been tested thousands of times in the course of development
• Bugs will still exist, but they are less likely to be fundamental and immediately noticeable
Last but not..
We appear to be more effective developers
When you deliver solid code that works the first time you are perceived as effective
Types of TestingUnit• Taking the smallest piece of code, isolated from
any other factors and determining if it behaves as you expect.
Integration• Assembling already tested units and ensuring the
behavior and interaction between those units are correct.
More TestingFunctional• Translating functional requirements of an
application into test cases, which can be run to ensure requirements have been met.
A million or so more varieties• Performance, acceptance, etc., etc.
Coding for Testing
This is most of the battle. If you write code that follows these general architectural principals, testing it is viable and less stressful.
If you don’t, well, good luck
Coding for Testing
Separate construction and application logic
protected function doSomeStuffWithSomeClass():void {//does stuffvar x:SomeClass = new SomeClass();//does more stuff
}
protected function doSomeStuffWithSomeClass( someClass:SomeClass ):void {//does stuff//does more stuff
}
Coding for TestingUse interfaces!
protected function positionThing( component:UIComponent ):void {
}
protected function positionThing( component:IUIComponent ):void {
}
Coding for TestingDon’t reach through another object for its
properties
protected function doThing():void {someObject.someProperty.someObj.method();
}
Coding for TestingAvoid global state in things you wish to test
protected function doThing():void {addValue( mySingleton.getInstance().firstVal );
}
Coding for TestingNew objects made through composition are
easier than those created through inheritance
Composed objects can be substituted with different composition at runtime. You can’t change your parents.
Coding for TestingSeparate concerns
Classes which need the word *and* to explain them are hard to test
public function createObjectsAndPositionThem():void;
Writing Unit TestsWhat methods/classes should you write unit
tests for?• Anything that could possibly break• Any method that can’t be verified by simple
inspection
When writing tests you are either checking a return value or looking for a side-effects created by a method. – If a method doesn’t do either, what in the world does it
do?
Fakes, Stubs and Mocks
A unit test needs to test an isolated unit. Fakes, stubs and mocks are techniques for isolating the unit under test.
For our purposes Fake object, stub and mock objects are objects that are instantiated instead of real implementations when an object under test expects to interact with other objects.
Fakes, Stubs and Mocks
Fakes and stubs are generally dumb objects which may respond or fulfill the requirement but do little else.
Mock objects allow you to set expectations of how they will be ‘touched’ during the test and then make assertions based on those expectations
Theories and DataPoints
What happens when we might need to write a test over a potentially infinite dataset of possibilities?
What if you need to test objects in multiple states with different data points?
Integration Tests
You have diligently tested all of the units you could; now how do you test them together?
Integration tests are less likely to use mocks, and more likely to test all real units involved
Integration Tests
In the simplest case, things look just like unit tests, call some methods, do assertions.
In more complicated situations, you may need to deal with asynchronous aspects
In even more complicated situations, you may need to do a fair amount of setup to get to the point needing a test
Q & A
Seriously? You must have some questions by now?
Play and Vote
Take a look at the latest beta bits:
http://opensource.adobe.com/wiki/display/flexunit/FlexUnit
If you think the new features are important to your workflow, let Adobe know:
https://bugs.adobe.com/jira/browse/FB-18873
ResourcesFlex Unit 4!http://opensource.adobe.com/wiki/display/flexunit/FlexUnit
Labriola’s Bloghttp://blogs.digitalprimates.net/codeSlinger/
Tapper’s Bloghttp://blogs.digitalprimates.net/jefftapper/
Follow us on twittermlabriola and jefftapper