AR/VR and designing for human interaction

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  • date post

    22-Jan-2018
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Transcript of AR/VR and designing for human interaction

  1. 1. IN VIRTUAL AUGMENTED Designing for the Human Interaction REA LITY
  2. 2. WHAT IS REALITY ? perception reconstruction interaction WTF?!
  3. 3. CAN WE DELIVER REALITY? TASTE is very limited in humans. No viable delivery systems SMELL is persistent and emotionally connected. It's complicated / not palette based. VESTIBULAR system is a very sensitive and complicated accelerometer and gyroscope HEARING can have huge impact. Simulation by synthesis, propagation and spatialisation. But it's expensive. VISION is binocular,