ARCH 481 3d Modeling and Rendering lecture four: texture maps.
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ARCH 481 3d Modeling and Rendering lecture four: texture maps
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Transcript of ARCH 481 3d Modeling and Rendering lecture four: texture maps.
![Page 1: ARCH 481 3d Modeling and Rendering lecture four: texture maps.](https://reader030.fdocuments.us/reader030/viewer/2022032704/56649d405503460f94a1a52b/html5/thumbnails/1.jpg)
ARCH 4813d Modeling and Rendering
lecture four:
texture maps
![Page 2: ARCH 481 3d Modeling and Rendering lecture four: texture maps.](https://reader030.fdocuments.us/reader030/viewer/2022032704/56649d405503460f94a1a52b/html5/thumbnails/2.jpg)
Texture Maps
• Surface Style
• Controlling Surface Style
• Defining Surface Style
![Page 3: ARCH 481 3d Modeling and Rendering lecture four: texture maps.](https://reader030.fdocuments.us/reader030/viewer/2022032704/56649d405503460f94a1a52b/html5/thumbnails/3.jpg)
Shaders
• Color Shaders
• Reflection Shaders
• Transparency Shaders
• Bump Shaders
![Page 4: ARCH 481 3d Modeling and Rendering lecture four: texture maps.](https://reader030.fdocuments.us/reader030/viewer/2022032704/56649d405503460f94a1a52b/html5/thumbnails/4.jpg)
Controlling Surface Style
• Applying Surface Style
• Texture Map Control tool
![Page 5: ARCH 481 3d Modeling and Rendering lecture four: texture maps.](https://reader030.fdocuments.us/reader030/viewer/2022032704/56649d405503460f94a1a52b/html5/thumbnails/5.jpg)
Applying Surface Style
• Assign Surface Style
• Common problem
![Page 6: ARCH 481 3d Modeling and Rendering lecture four: texture maps.](https://reader030.fdocuments.us/reader030/viewer/2022032704/56649d405503460f94a1a52b/html5/thumbnails/6.jpg)
Texture Map Control tool• Texture Map Control tool
• Texture Map Mapping Method
![Page 7: ARCH 481 3d Modeling and Rendering lecture four: texture maps.](https://reader030.fdocuments.us/reader030/viewer/2022032704/56649d405503460f94a1a52b/html5/thumbnails/7.jpg)
Texture Map Mapping Method
• Flat • Cubic• Cylindrical• Spherical• Parametric• UV Coordinates
![Page 8: ARCH 481 3d Modeling and Rendering lecture four: texture maps.](https://reader030.fdocuments.us/reader030/viewer/2022032704/56649d405503460f94a1a52b/html5/thumbnails/8.jpg)
Flat
![Page 9: ARCH 481 3d Modeling and Rendering lecture four: texture maps.](https://reader030.fdocuments.us/reader030/viewer/2022032704/56649d405503460f94a1a52b/html5/thumbnails/9.jpg)
Cubic
![Page 10: ARCH 481 3d Modeling and Rendering lecture four: texture maps.](https://reader030.fdocuments.us/reader030/viewer/2022032704/56649d405503460f94a1a52b/html5/thumbnails/10.jpg)
Cylindrical
![Page 11: ARCH 481 3d Modeling and Rendering lecture four: texture maps.](https://reader030.fdocuments.us/reader030/viewer/2022032704/56649d405503460f94a1a52b/html5/thumbnails/11.jpg)
Spherical
![Page 12: ARCH 481 3d Modeling and Rendering lecture four: texture maps.](https://reader030.fdocuments.us/reader030/viewer/2022032704/56649d405503460f94a1a52b/html5/thumbnails/12.jpg)
Texture Groups
![Page 13: ARCH 481 3d Modeling and Rendering lecture four: texture maps.](https://reader030.fdocuments.us/reader030/viewer/2022032704/56649d405503460f94a1a52b/html5/thumbnails/13.jpg)
Defining surface style