Animatronics SeminarReport

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    ACKNOWLEDGEMENT

    I would like to express my sincere thanks to all those who have provided me their

    valuable guidance towards the completion of this seminar report as part of the syllabus

    of the bachelors course. I express my sincere gratitude towards our cooperative

    department who has provided me with valuable assistance and requirements for the

    development of this seminar report and seminar.

    I hereby take this opportunity to record my sincere thanks and heartily gratitude

    to Mr. S. T. Jadhavfor her useful guidance, making available to me her intimate

    knowledge and experience in guiding through this seminar. I am also thankful to

    HO of our department Prof. A. W. Rohankarfor his constant enlightenment and

    motivation which has been highly instrumental in making this seminar. !he

    acknowledge will incomplete if I do not record my sense of gratitude to our principal,

    Prof. Dr. A. S. Padalkar who has given me the necessary guidance, encouragement

    by providing me with all the facilities available to work on this seminar.

    "neha

    #.eshmukh

    !$%&$'

    !( I!

    ")O(, *+(

    ABSTRACT

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    !he first use of udio3nimatronics was for 1alt isney8s (nchanted !iki

    une, -@'$. !he !iki birds were operated using

    digital controlsA that is, something that is either on or off. !ones were recorded onto tape,

    which on playback would cause a metal reed to vibrate. !he vibrating reed would close a

    circuit and thus operate a relay. !he relay sent a pulse of energy 4electricity5 to the

    figure8s mechanism which would cause a pneumatic valve to operate, which resulted in

    the action, like the opening of a bird8s beak. (ach action 4e.g., opening of the mouth5 had

    a neutral position, otherwise known as the 2natural resting position2 4e.g., in the case of

    the !iki bird it would be for the mouth to be closed5. 1hen there was no pulse of energy

    forthcoming, the action would be in, or return to, the natural resting position.

    !his digital;tone3reed system used pneumatic valves exclusively33that is,

    everything was operated by air pressure. udio3nimatronics8 movements that were

    operated with this system had two limitations. :irst, the movement had to be simple33on

    or off. 4e.g., !he open and shut beak of a !iki bird or the blink of an eye, as compared to

    the many different positions of raising and lowering an arm.5 "econd, the movements

    couldn8t require much force or power. 4e.g., !he energy needed to open a !iki /ird8s beak

    could easily be obtained by using air pressure, but in the case of lifting an arm, the

    pneumatic system didn8t provide enough power to accomplish the lift.5

    In addition to the digital programming of the !iki show, the :air shows

    required analog programming. !his new 2analog system2 involved the use of voltage

    regulation. !he tone would be on constantly throughout the show, and the voltage would

    be varied to create the movement of the figure. !his 2varied voltage2 signal was sent to

    what was referred to as the 2black box.2 !he black boxes had the electronic equipment

    that would receive the signal and then activate the pneumatic and hydraulic valves that

    moved the performing figures. !he use of hydraulics allowed for a substantial increase in

    power, which was needed for the more unwieldy and demanding movements. 4Hydraulics

    were used exclusively with the analog system, and pneumatics were used only with the

    tone3reed;digital system.5

    Wha! ") an"a!ron"$)*

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    nimatronics is the technology employing electronics to animate motori0edpuppets4!he merican Heritage ictionary5. n animatronic figure is often used in

    movies to create grand special effects. (xamples of these figures include the giant

    dinosaurs of >urassic *ark, the title character from (!, and the personable robots from

    "tar 1ars. !he advantage animatronics has over digital effects in some movies is more

    realistic close3up shots. nother use of animatronics in the entertainment industry is in

    theme parks.

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    s the definition implies, animatronics is the combination of the ancient art of

    puppetry with modern electronic technology. (xamples of elementary puppets have been

    found in early =reek, Hindu, and (gyptian cultures. !he first puppets were marionettes.

    6ater, the rod puppet was developed in /engal. Hand puppets have been popular in

    (urope since the middle ages to depict folklore.

    uring the

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    fter the pivotal creation of isneys early animatronics, animatronics began

    being used more frequently in movies as well as in theme parks. uring the creation of

    "tar 1ars, Doda was one of the first animatronics figures made with technology that

    closely imitated skeletons.

    "% +.' Wal! D")n#&/) ENC0ANTED TIKKI ROOM

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    "% +.+ Parro! 1)#d "n T0E TIKKI ROOM

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    2. ORMATION O ANIMATRONICS

    S!#3 '4 D#)"%n"n% or 31!!"n% "! on 3a3#r 5

    uring the design process, the client and the company developing the

    animatronics decide what the character will be, its appearance total number of moves,

    quality of moves, and what each specific move will be. /udgets, time lines and check

    points are established. #any years have been spent to ensure that this critical step is as

    simple as possible. Once this critically important stage is solidified and a time line is

    agreed upon, the proEect moves to the sculpting department.

    !he first thing that happens with any animatronics figure is that an artist createspreliminary sketches of the creature. !he creature sketches were developed by working

    closely with expert paleontologist >ack Horner and the crew working on 2>urassic *ark

    III.2 !he sketches are analy0ed and changes are suggested. (ventually, the artist creates a

    detailed illustration of the creature. In the case of "pinosaurus, "1" went from

    preliminary sketch to final design in about three weeks.

    "% 2.' P1! I! On Pa3#r

    n artist sketches the "pinosauru. !he paper sketches are vital. (verything else relies on

    the accuracy of these designs.

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    S!#3 +4 B1"ld"n% a "n"a!1r# od#l 6

    :rom the final paper design, a miniature scale model called a maquette is created.

    :ashioned out of clay, the first maquette "1" made of "pinosaurus was one3sixteenthscale. !his initial maquette is used to verify that the paper design is accurate. If there are

    any problems, they are corrected and a new paper design is made.

    "% 2.+ B1"ld

    >urassic *ark III irector >oe >ohnston and the one3fifth3scale maquette of the

    "pinosaurus.

    ext, a one3fifth3scale maquette is made. !his sounds small, until you reali0e the

    sheer si0e of the "pinosaurus. !he one3fifth3scale model was about F feet 4?.B m5 longG

    !he larger maquette allows the designers to add more surface detail. !his maquette is

    then used to produce the full3 si0e sculpture.

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    S!#3 24 S$1l3!1r# a) 7"% a) l"f# 5

    !he sculpting department is responsible for converting two3dimensional ideas into

    three3 dimensional forms. !his team can work from photos, artwork, videos, models,

    statuettes and similar likenesses. Once the sketches and models are done, the full3si0e

    building begins. /uild a :ull3si0e "culpture. :or the animatronics dinosaurs in the

    original 2>urassic *ark,2 "1" had to build the full3si0e sculpture by hand. It is a time3

    consuming and laborious process. dvances in computer3aided. manufacturing 4)#5

    allow them to automate a significant part of this step.

    !he maquette is taken to)yber :;, where it is scanned by a $3 digiti0er. !his is

    nothing like a normal computers scanner .!here are a variety of methods used in $3

    digiti0ers, but the one that was used for creatures is called laser scanning.

    6aser scanning takes precise measurements of the maquette by bouncing beams oflaser

    lightoff its surface. s the laser scanner moves around the maquette, it sends over -C,&&&

    beams per second. !he reflected light from the beams is picked up by high3resolution

    cameraspositioned on either side of the laser. !hese cameras create an image of the slice

    4cross section5 of the obEect that the laser is scanning. custom computer system collects

    the cross sections and combines them to create a perfect, seamlesscomputer modelof the

    maquette.

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    etails are carved into the full3si0e sculpture.

    !ypically, the client is asked to approve the sculpting before it goes to the

    molding department.

    S!#3 84 Mold"n% and fa7r"$a!"on 5

    !he molding department takes the form created by the sculptor and creates the

    molds that will ultimately produce the character skins. #olds can be soft or hard, single

    or multiple pieces, and reusable or non3reusable. !o get the sculptors exact

    interpretation, mold making is both an art form and an elaborate technical process. !he

    process can be very time3consuming and complicated. It can be so unnerving that some

    animation mold makers even refer to it as black magic.J

    set of molds are made of the full3si0ed sculpture. !he molds are made from an

    epoxy that is very durable and has strong bonding characteristics.

    "% 2.8 Cr#a!"n% !h# old

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    fter the mold is finished and cured, it is ready for skin making. :iberglass shells

    are simultaneously being laid up to form the body and limb shapes. "ome of these shapes

    are reusable stock pieces, but the maEority of shells are custom made for each character.

    #eanwhile, various body armatures are being created and are assembled in the

    welding metal3 fabricating areas. (ach of the robots movements axis points must have an

    industrial3rated bearing to provide action and long life. (ach individual part requires a

    custom design and fabrication. !hese artisans are combining both art and technology to

    achieve realistic, lifelike moves. s the armature takes shape, the actuators, valves, flow

    controls and hoses are installed by the animation department. !he technicians select those

    components carefully in order to ensure the durability and long life. s its assembled,

    each robotic move is individually tested and adEusted to get that perfect movement.

    Once the components of the animatronics device are ready, much of the framework is test fitted inside the molds before the foam rubber skin is cast. In conEunction

    with this step is the fabrication of the foam3running core, which is created by lining the

    inside of the mold with precise layers of clay to represent the skin thickness. 1hen the

    clay lay3up is completed, the surface of the clay is fiber glassed to create the foam3

    running core. fter the clay is cleaned out, the foam3running core is bolted into the mold

    and creates a negative space between the foam3 running core and detailed surface of the

    mold. 1hen filled with foam rubber, this negative space becomes the skin.

    !he purpose of this process is twofoldK

    L It makes the skin movement seem more natural

    L It controls the skin8s thickness and weight

    6et8s move on to the building of the animatronics components.

    S!#3 94Cr#a!1r# Cr#a!"on5

    /uilding the various components used in the animatronics device usually takes

    the longest time. #ost of the creatures that are developed at "tan 1inston "tudio require

    parts that you8re not going to find at your local hardware store. 1hen is the last time you

    saw a left forearm for a "pinosaurus sitting on the shelf at Home epotM !his means that

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    "1" has to build almost everything themselves. !hey do take advantage of any existing

    products when possible, usually by repurposing parts of a common device to fill some of

    their uncommon needs. !his creative use of generally available items is probably the best

    way to learn how to do animatronics yourself, as demonstrated onthis page.

    "% 2.9 Work"n% on !h# h#ad of T&ranno)a1r1)

    /asically, there are four main categories that the work splits into, with development

    happening simultaneously across the categories.

    M#$han"$al 5"1" engineers design and build the mechanical systems, which

    include everything from basic gears to sophisticated hydraulics. n interesting

    fact about the animatronics "pinosaurus is that nearly all of the mechanicalsystems used in it are hydraulic.

    El#$!ron"$ 5nother group develops the electronic control systems needed to

    operate the animatronics device. !ypically starting from scratch and creating their

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    own custom circuit boards, these engineers are essentiallybuilding giantremote3controlled toys.lmost all of the movement of the creatures will be manipulated

    by speciali0ed remote3control systems known as telemetry devices. 1e discuss

    the specific telemetry devices used in the next section.

    "% 2.: All h&dra1l"$ )&)!#) ar# "n)!all#d and $h#$k#d.

    S!r1$!1ral5ll of the electronic and mechanical components need something to

    attach to and control, and the skin must have a frame to maintain its shape. !his is

    done by building a plastic and steel frame. !o increase the realism, and because it

    is the natural way to design it, the frame of the "pinosaurus, as well as most other

    creatures made by "1", resembles the actual skeleton of the beast. !his skeletal

    frame is largely comprised of graphite, a synthetic material known for its strength

    and lightness.

    S1rfa$#5!he 2skin2 of the creature is made from foam rubber, which is a very

    light, spongy rubber that is made by mixing air with liquid latex rubber and then

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    curing 4hardening5 it. 1hile there are other compounds, such as silicone and

    urethane, that are stronger and last longer, foam rubber is used because it is much

    easier to work with the solution is poured into each mold and allowed to cure. s

    mentioned earlier, parts of the frame are embedded with the foam rubber at

    certain points. !o further strengthen the skin, a piece of fabric is cut to si0e and

    embedded in the foam rubber after it is poured into the mold. Once cured, each

    piece of skin is pulled from its mold.

    S!#3 :4 P1!!"n% "! To%#!h#r5

    1hen all the components are done, it8s time to build the creatures. !he frame is

    put together and then the mechanical systems are put in place. s each component is

    added, it is checked to ensure that it moves properly and doesn8t interfere with other

    components. #ost of the electronic components are then connected to the mechanical

    systems they will control. !he controls have been tested with the mechanical systems

    prior to final assembly, but the systems are checked again.

    "% 2.; Th#

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    *arts of the skin that have embedded pieces of the frame in them are put in place when

    the frame is assembled. !he other skin pieces are fastened in place on the frame once the

    mechanical and electronic components are installed.ssembling the skin is a verylaborious process. s each piece is added, the team has to check to make sure there are

    no problems, such asK

    L +nwanted folds

    L /uckling

    L "tretching

    L !oo tight

    1henever one of these problems occurs, the skin must be adapted or attached differently.

    lso, there are places where you do want the skin to fold or hang loose or travel in a

    certain way, and it must be adEusted to achieve that effect. One of the tricks that "1"

    uses to make the "pinosaurus and other dinosaurs seem more realistic is to attach bungee

    cords between areas of skin and the frame. uring movement, these bungee cords

    simulate tendons under the skin, bunching and stretching.

    S!#3 ;4 Pa"n!"n% and Co)!1"n% 6

    !he skin is mostly 2painted2 before it is attached to the frame. "tan 1inston

    "tudio does not use actual paint, though. Instead, a specially formulated mixture that is

    akin to rubber cement is used. !ints are added to the mixture to get the correct color.

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    !he puppeteers are determining what movements make the animatronics figure

    look angry, surprised, hungry or any other emotions or moods that are called for in the

    script.

    "% 2.= Th# !#l##!r& d#v"$# for $on!roll"n% !h# ar)

    :or example, the puppeteer who controls the arms has a device that he straps onto his

    own arms. He then acts out the movement he wants the creature to make, and the

    telemetry device translates his motion into a control signal that is sent to the circuit

    board controlling the mechanical components that comprise the arm system of the

    creature.

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    9. APPLICATIONS O ANIMATRONICS

    nimatronics is the use of electronics and robotics in mechani0ed puppets to

    simulate life.

    nimatronics are mainly used in movie making, but also in theme parks and other

    forms of entertainment. Its main advantages to )=I and stop motion are that it is not a

    simulation of reality, but rather physical obEects moving in real time in front of the

    camera. !he technology behind animatronics has become more advanced and

    sophisticated over the years, making the puppets even more realistic and lifelike.

    nimatronics for film and television productions are used to perform action on

    camera in situations where the action involves creatures that do not exist, the action is too

    risky or costly to use real actors or animals, or the action could never be obtained with a

    living person or animal. !he application of animatronics today includes computer

    controlled as well as radio and manually controlled devices. !he actuation of specific

    movements can be obtained with electric motors, pneumatic cylinders, hydraulic

    cylinders and cable driven mechanisms. !he type of mechanism employed is dictated by

    the character parameters, specific movement requirements and the proEect constraints.

    nimatronics are mainly used in entertainment field.

    nimatronics are used to give special effects in movies.

    nimatronics creatures are used in disneyland to entertain visitors.

    SCOE, Infora!"on T#$hnolo%&

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    :. PROS AND CONS

    Pro)4 dvantage of animatronics over digital effects is more realistic close3up shots.

    In combination with other special effects, animatronics can lend a level of reality

    and texture to a film that computer animation does not provide.

    )an be used for entertainment in theme parks.

    Con)4

    If animatronic figure is controlled by radio3frequency 4

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    ;. CONCL(SION

    )reating a good animatronics figure that is able to perform constantly

    without fail requires many special skills and lots of technical know how. /efore

    assuming the task of creating an animatronics figure, you should have a strong

    hold on how these things are constructed and be willing to spend a pretty penny

    on equipment and materials. nimatronics has now developed as a career which

    may require combined talent in #echanical (ngineering, "culpting ; )asting ,

    )ontrol !echnologies , (lectrical ; (lectronic , irbrushing ,

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    REERENCES

    -. How nimatronics 1orks.J How"tuff1orks.com

    ?. www.google.com

    $. udio3animatronicsJ 1ikipedia.1ikipedimedia.

    B. nimatronicsJ (ncyclopedia.

    http://www.google.com/http://www.google.com/