Alex Malagelada GSAPP Portfolio

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2013 Alexander Malagelada Prats Graduate Work at GSAPP, Columbia University, NYC [email protected] 917-651-1962 MSAAD

description

Portfolio of my work developed in the Master of Science in Advanced Architectural Design in Columbia University.

Transcript of Alex Malagelada GSAPP Portfolio

Page 1: Alex Malagelada GSAPP Portfolio

2013Alexander Malagelada Prats

Graduate Work at GSAPP, Columbia University, NYC

[email protected] 917-651-1962

MSA

AD

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Index i

Resumé 05

Negociating Boundaries 07

with Sam Chermayeff and Johanna Meyer-Grohbrügge

with David Benjamin

with Toru Hasegawa and Mark Collins

House of the Present Future 35

Columbia Building Intelligence 17

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Resumé rColumbia University, GSAPP, New York. Graduated with a Master of Science degree in Advanced Architectural Design the 22nd of May.

Catalonia Polytechnic University, UPC, Barcelona. Graduated in the Architecture School the 7th of February.

Enrique Bardaji y Asociados Studio, Madrid. Collaborations with the Studio.-Architectural Competition “31 apartments in Malaga”, Spain.-Urban Planning Competition for “LOS CARRILES”, Alcobendas, Madrid.-Collaboration in a Architectural and Urban Planning viability research involving five real state assets: 8 plots in Grinon, 1 plot in Majadahonda, 2 plots in Estepona, 6 blocks in Olias del Rey, 2 blocks in Argés.

3rd Prize in the Architectural Competition “House for retirement in Avila”, Spain. In association with Teresa Santas Ciavatta. Enrique Bardaji y Asociados Studio, Madrid. From December 2010 to February 2011. -Design development of the Extension of Ponferrada’s Court of Justice, Leon, Spain.-1st Prize in the Architectural Competition for the execution of 144 apartments in “La UVA de Hortaleza” (MADRID).-Design development of office/apartment building with 80 premises and 3 commercial premises in Montevideo, Uruguay.-Construction documents of a 75 apartment building. Mostoles, Madrid.

Mercè Garcia i Ferrer Architecture Studio, Barcelona. From September 2007 to September 2008.-Construction documents and site management of the MB Medical Center.-Construction documents and site management of “Guru 4” home for people with psychosis and autism in Valldoreix, Barcelona.

Parsons New School University, New York, USA. Interior Design Summer Course. Grade A.

ABACUS, Bath & London, United Kingdom. High Tech Architecture Summer Course.

Carban Computer Academy, Barcelona. Autocad+3DStudio Course.

Phillips Exeter Academy, Exeter, NH, USA. Summer Course. Advanced Problem solving, Architecture and Ceramics.

2012-13

2011

2010-11

2007-08

2005

2003

2001

1999

Personal DataCitizenship > Spain&USA917-651-1962 [email protected]

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01

Sam Chermayeff, Johanna Meyer-Grohbrügge

Negociating Boundaries, Layering

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Can a wall be sliced? Can it be sudivided? Can we have a gradual progression of pri-vacy?

With 1 layer you can see colors and shapes, hearing is limited and can smell some things. With 2 layers you can see shadows, hear but not identify the source and can only smell strong aromas. With 3 layers you cannot see, can hear only loud noises and cannot smell. With 4 layers all senses are obdstructed.

Why not more than five subdivisions?

Over five layers might be tedious and could disorient and confuse you...

Brooklyn, NY, USA

Bushwick

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Negociating Boundaries, LayeringThe aim of this studio was to develop a new housing concept based on sharing. As a final case study, the studio implemented the idea in 1355 Myrtle Avenue, Bushwick, NY. The concept I developed was based on subdividing a house only with layers. Privacy, empathy and sharing are in the heart of the idea. The flexibility of the layers allow the users to have a personalized and continuously adapted configuration of their space.

1

3

2

4 5+ 5+

1

3

2

4 5+ 5+

1

3

2

4 5+ 5+

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Sam Chermayeff, Johanna Meyer-Grohbrügge

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Bedrooms and Workspace

Bedrooms and restroom

This process is done to find out the ideal amount of layers between activities.

One general rule can be extracted. In order to not go over 4 subdivisions each activity can have at most one overall layer and one sublevel.

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DENWALL SOFT DIVISIONSSITY

CAN SEE COLORS AND SHAPES

HEARING IS LIMITED

CAN SMELL SOME THINGS

BEDROOMS AND RESTROOM

OPTIMIZED

OPTIMIZED OPTIMIZEDBEDROOM, KITCHEN AND DINING ROOM BEDROOM, KITCHEN, DINING ROOM AND LIVING ROOM

BEDROOMS AND WORKSPACE

SYSTEM OVERLOAD

SYSTEM OVERLOAD

CAN SEE SHADOWS

CAN HEAR BUT NOT IDENTIFY THE SOURCE

CAN ONLY SMELL INTENSE AROMAS

CANNOT SEE

CAN HEAR ONLY LOUD NOISES

CANNOT SMELL

ALL SENSES OBSTRUCTED

The Process

2 1

34

DENWALL SOFT DIVISIONSSITY

CAN SEE COLORS AND SHAPES

HEARING IS LIMITED

CAN SMELL SOME THINGS

BEDROOMS AND RESTROOM

OPTIMIZED

OPTIMIZED OPTIMIZEDBEDROOM, KITCHEN AND DINING ROOM BEDROOM, KITCHEN, DINING ROOM AND LIVING ROOM

BEDROOMS AND WORKSPACE

SYSTEM OVERLOAD

SYSTEM OVERLOAD

CAN SEE SHADOWS

CAN HEAR BUT NOT IDENTIFY THE SOURCE

CAN ONLY SMELL INTENSE AROMAS

CANNOT SEE

CAN HEAR ONLY LOUD NOISES

CANNOT SMELL

ALL SENSES OBSTRUCTED

The Process

2 1

34

DENWALL SOFT DIVISIONSSITY

CAN SEE COLORS AND SHAPES

HEARING IS LIMITED

CAN SMELL SOME THINGS

BEDROOMS AND RESTROOM

OPTIMIZED

OPTIMIZED OPTIMIZEDBEDROOM, KITCHEN AND DINING ROOM BEDROOM, KITCHEN, DINING ROOM AND LIVING ROOM

BEDROOMS AND WORKSPACE

SYSTEM OVERLOAD

SYSTEM OVERLOAD

CAN SEE SHADOWS

CAN HEAR BUT NOT IDENTIFY THE SOURCE

CAN ONLY SMELL INTENSE AROMAS

CANNOT SEE

CAN HEAR ONLY LOUD NOISES

CANNOT SMELL

ALL SENSES OBSTRUCTED

The Process

2 1

34

DENWALL SOFT DIVISIONSSITY

CAN SEE COLORS AND SHAPES

HEARING IS LIMITED

CAN SMELL SOME THINGS

BEDROOMS AND RESTROOM

OPTIMIZED

OPTIMIZED OPTIMIZEDBEDROOM, KITCHEN AND DINING ROOM BEDROOM, KITCHEN, DINING ROOM AND LIVING ROOM

BEDROOMS AND WORKSPACE

SYSTEM OVERLOAD

SYSTEM OVERLOAD

CAN SEE SHADOWS

CAN HEAR BUT NOT IDENTIFY THE SOURCE

CAN ONLY SMELL INTENSE AROMAS

CANNOT SEE

CAN HEAR ONLY LOUD NOISES

CANNOT SMELL

ALL SENSES OBSTRUCTED

The Process

2 1

34

DENWALL SOFT DIVISIONSSITY

CAN SEE COLORS AND SHAPES

HEARING IS LIMITED

CAN SMELL SOME THINGS

BEDROOMS AND RESTROOM

OPTIMIZED

OPTIMIZED OPTIMIZEDBEDROOM, KITCHEN AND DINING ROOM BEDROOM, KITCHEN, DINING ROOM AND LIVING ROOM

BEDROOMS AND WORKSPACE

SYSTEM OVERLOAD

SYSTEM OVERLOAD

CAN SEE SHADOWS

CAN HEAR BUT NOT IDENTIFY THE SOURCE

CAN ONLY SMELL INTENSE AROMAS

CANNOT SEE

CAN HEAR ONLY LOUD NOISES

CANNOT SMELL

ALL SENSES OBSTRUCTED

The Process

2 1

34

DENWALL SOFT DIVISIONSSITY

CAN SEE COLORS AND SHAPES

HEARING IS LIMITED

CAN SMELL SOME THINGS

BEDROOMS AND RESTROOM

OPTIMIZED

OPTIMIZED OPTIMIZEDBEDROOM, KITCHEN AND DINING ROOM BEDROOM, KITCHEN, DINING ROOM AND LIVING ROOM

BEDROOMS AND WORKSPACE

SYSTEM OVERLOAD

SYSTEM OVERLOAD

CAN SEE SHADOWS

CAN HEAR BUT NOT IDENTIFY THE SOURCE

CAN ONLY SMELL INTENSE AROMAS

CANNOT SEE

CAN HEAR ONLY LOUD NOISES

CANNOT SMELL

ALL SENSES OBSTRUCTED

The Process

2 1

34

DENWALL SOFT DIVISIONSSITY

CAN SEE COLORS AND SHAPES

HEARING IS LIMITED

CAN SMELL SOME THINGS

BEDROOMS AND RESTROOM

OPTIMIZED

OPTIMIZED OPTIMIZEDBEDROOM, KITCHEN AND DINING ROOM BEDROOM, KITCHEN, DINING ROOM AND LIVING ROOM

BEDROOMS AND WORKSPACE

SYSTEM OVERLOAD

SYSTEM OVERLOAD

CAN SEE SHADOWS

CAN HEAR BUT NOT IDENTIFY THE SOURCE

CAN ONLY SMELL INTENSE AROMAS

CANNOT SEE

CAN HEAR ONLY LOUD NOISES

CANNOT SMELL

ALL SENSES OBSTRUCTED

The Process

2 1

34

DENWALL SOFT DIVISIONSSITY

CAN SEE COLORS AND SHAPES

HEARING IS LIMITED

CAN SMELL SOME THINGS

BEDROOMS AND RESTROOM

OPTIMIZED

OPTIMIZED OPTIMIZEDBEDROOM, KITCHEN AND DINING ROOM BEDROOM, KITCHEN, DINING ROOM AND LIVING ROOM

BEDROOMS AND WORKSPACE

SYSTEM OVERLOAD

SYSTEM OVERLOAD

CAN SEE SHADOWS

CAN HEAR BUT NOT IDENTIFY THE SOURCE

CAN ONLY SMELL INTENSE AROMAS

CANNOT SEE

CAN HEAR ONLY LOUD NOISES

CANNOT SMELL

ALL SENSES OBSTRUCTED

The Process

2 1

34

DENWALL SOFT DIVISIONSSITY

CAN SEE COLORS AND SHAPES

HEARING IS LIMITED

CAN SMELL SOME THINGS

BEDROOMS AND RESTROOM

OPTIMIZED

OPTIMIZED OPTIMIZEDBEDROOM, KITCHEN AND DINING ROOM BEDROOM, KITCHEN, DINING ROOM AND LIVING ROOM

BEDROOMS AND WORKSPACE

SYSTEM OVERLOAD

SYSTEM OVERLOAD

CAN SEE SHADOWS

CAN HEAR BUT NOT IDENTIFY THE SOURCE

CAN ONLY SMELL INTENSE AROMAS

CANNOT SEE

CAN HEAR ONLY LOUD NOISES

CANNOT SMELL

ALL SENSES OBSTRUCTED

The Process

2 1

34

HOUSING UNIT CONNECTION HOUSING UNIT

4 Families Diagram Single Rooms Diagram

4 Families Sharing Diagram 4 Families Sharing Diagram - Subdivision Prediction 4 Families Sharing Diagram - All Open ?

SYSTEM OVERLOAD OPTI-

3 3

4 ALL

ALL

+ 2 1

+ 2 1 + 2 1

3

4

4

ALL

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Housing Unit

Bedroom, kitchen and dining Bedroom, kitchen, dining and living

This means there is two degrees of privacy, one general and one more intimate. The next two degrees of privacy are only possible through the layers of the other activities.

11DENWALL SOFT DIVISIONSSITY

CAN SEE COLORS AND SHAPES

HEARING IS LIMITED

CAN SMELL SOME THINGS

BEDROOMS AND RESTROOM

OPTIMIZED

OPTIMIZED OPTIMIZEDBEDROOM, KITCHEN AND DINING ROOM BEDROOM, KITCHEN, DINING ROOM AND LIVING ROOM

BEDROOMS AND WORKSPACE

SYSTEM OVERLOAD

SYSTEM OVERLOAD

CAN SEE SHADOWS

CAN HEAR BUT NOT IDENTIFY THE SOURCE

CAN ONLY SMELL INTENSE AROMAS

CANNOT SEE

CAN HEAR ONLY LOUD NOISES

CANNOT SMELL

ALL SENSES OBSTRUCTED

The Process

2 1

34

DENWALL SOFT DIVISIONSSITY

CAN SEE COLORS AND SHAPES

HEARING IS LIMITED

CAN SMELL SOME THINGS

BEDROOMS AND RESTROOM

OPTIMIZED

OPTIMIZED OPTIMIZEDBEDROOM, KITCHEN AND DINING ROOM BEDROOM, KITCHEN, DINING ROOM AND LIVING ROOM

BEDROOMS AND WORKSPACE

SYSTEM OVERLOAD

SYSTEM OVERLOAD

CAN SEE SHADOWS

CAN HEAR BUT NOT IDENTIFY THE SOURCE

CAN ONLY SMELL INTENSE AROMAS

CANNOT SEE

CAN HEAR ONLY LOUD NOISES

CANNOT SMELL

ALL SENSES OBSTRUCTED

The Process

2 1

34

DENWALL SOFT DIVISIONSSITY

CAN SEE COLORS AND SHAPES

HEARING IS LIMITED

CAN SMELL SOME THINGS

BEDROOMS AND RESTROOM

OPTIMIZED

OPTIMIZED OPTIMIZEDBEDROOM, KITCHEN AND DINING ROOM BEDROOM, KITCHEN, DINING ROOM AND LIVING ROOM

BEDROOMS AND WORKSPACE

SYSTEM OVERLOAD

SYSTEM OVERLOAD

CAN SEE SHADOWS

CAN HEAR BUT NOT IDENTIFY THE SOURCE

CAN ONLY SMELL INTENSE AROMAS

CANNOT SEE

CAN HEAR ONLY LOUD NOISES

CANNOT SMELL

ALL SENSES OBSTRUCTED

The Process

2 1

34

DENWALL SOFT DIVISIONSSITY

CAN SEE COLORS AND SHAPES

HEARING IS LIMITED

CAN SMELL SOME THINGS

BEDROOMS AND RESTROOM

OPTIMIZED

OPTIMIZED OPTIMIZEDBEDROOM, KITCHEN AND DINING ROOM BEDROOM, KITCHEN, DINING ROOM AND LIVING ROOM

BEDROOMS AND WORKSPACE

SYSTEM OVERLOAD

SYSTEM OVERLOAD

CAN SEE SHADOWS

CAN HEAR BUT NOT IDENTIFY THE SOURCE

CAN ONLY SMELL INTENSE AROMAS

CANNOT SEE

CAN HEAR ONLY LOUD NOISES

CANNOT SMELL

ALL SENSES OBSTRUCTED

The Process

2 1

34

DENWALL SOFT DIVISIONSSITY

CAN SEE COLORS AND SHAPES

HEARING IS LIMITED

CAN SMELL SOME THINGS

BEDROOMS AND RESTROOM

OPTIMIZED

OPTIMIZED OPTIMIZEDBEDROOM, KITCHEN AND DINING ROOM BEDROOM, KITCHEN, DINING ROOM AND LIVING ROOM

BEDROOMS AND WORKSPACE

SYSTEM OVERLOAD

SYSTEM OVERLOAD

CAN SEE SHADOWS

CAN HEAR BUT NOT IDENTIFY THE SOURCE

CAN ONLY SMELL INTENSE AROMAS

CANNOT SEE

CAN HEAR ONLY LOUD NOISES

CANNOT SMELL

ALL SENSES OBSTRUCTED

The Process

2 1

34

DENWALL SOFT DIVISIONSSITY

CAN SEE COLORS AND SHAPES

HEARING IS LIMITED

CAN SMELL SOME THINGS

BEDROOMS AND RESTROOM

OPTIMIZED

OPTIMIZED OPTIMIZEDBEDROOM, KITCHEN AND DINING ROOM BEDROOM, KITCHEN, DINING ROOM AND LIVING ROOM

BEDROOMS AND WORKSPACE

SYSTEM OVERLOAD

SYSTEM OVERLOAD

CAN SEE SHADOWS

CAN HEAR BUT NOT IDENTIFY THE SOURCE

CAN ONLY SMELL INTENSE AROMAS

CANNOT SEE

CAN HEAR ONLY LOUD NOISES

CANNOT SMELL

ALL SENSES OBSTRUCTED

The Process

2 1

34

DENWALL SOFT DIVISIONSSITY

CAN SEE COLORS AND SHAPES

HEARING IS LIMITED

CAN SMELL SOME THINGS

BEDROOMS AND RESTROOM

OPTIMIZED

OPTIMIZED OPTIMIZEDBEDROOM, KITCHEN AND DINING ROOM BEDROOM, KITCHEN, DINING ROOM AND LIVING ROOM

BEDROOMS AND WORKSPACE

SYSTEM OVERLOAD

SYSTEM OVERLOAD

CAN SEE SHADOWS

CAN HEAR BUT NOT IDENTIFY THE SOURCE

CAN ONLY SMELL INTENSE AROMAS

CANNOT SEE

CAN HEAR ONLY LOUD NOISES

CANNOT SMELL

ALL SENSES OBSTRUCTED

The Process

2 1

34

DENWALL SOFT DIVISIONSSITY

CAN SEE COLORS AND SHAPES

HEARING IS LIMITED

CAN SMELL SOME THINGS

BEDROOMS AND RESTROOM

OPTIMIZED

OPTIMIZED OPTIMIZEDBEDROOM, KITCHEN AND DINING ROOM BEDROOM, KITCHEN, DINING ROOM AND LIVING ROOM

BEDROOMS AND WORKSPACE

SYSTEM OVERLOAD

SYSTEM OVERLOAD

CAN SEE SHADOWS

CAN HEAR BUT NOT IDENTIFY THE SOURCE

CAN ONLY SMELL INTENSE AROMAS

CANNOT SEE

CAN HEAR ONLY LOUD NOISES

CANNOT SMELL

ALL SENSES OBSTRUCTED

The Process

2 1

34

HOUSING UNIT CONNECTION HOUSING UNIT

4 Families Diagram Single Rooms Diagram

4 Families Sharing Diagram 4 Families Sharing Diagram - Subdivision Prediction 4 Families Sharing Diagram - All Open ?

SYSTEM OVERLOAD OPTI-

3 3

4 ALL

ALL

+ 2 1

+ 2 1 + 2 1

3

4

4

ALL

HOUSING UNIT CONNECTION HOUSING UNIT

4 Families Diagram Single Rooms Diagram

4 Families Sharing Diagram 4 Families Sharing Diagram - Subdivision Prediction 4 Families Sharing Diagram - All Open ?

SYSTEM OVERLOAD OPTI-

3 3

4 ALL

ALL

+ 2 1

+ 2 1 + 2 1

3

4

4

ALL

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Three degrees of privacy: general, intimate and open.

Everyone has their own privacy but none of them is alone.

People come over, open spaces, add spaces.

Everyone has privacy but none is alone.

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Bufferspace connection exploration

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Floorplan type

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Section

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02Columbia Building Intelligence

David Benjamin

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Middle East, Iraq

Basrah

Alex MalageladaDamon Lau

Karl BengzonFereshteh Tabe

Dan Taeyoung Lee

Range of Options

- Design team

- Software

- Contextual research

- Initial research

(HUGE) DESIGN SPACE

REDUCED DESIGN SPACE

- CBIP Studios Experience and Database

- BIM and Parametric Software

- Multioptimization Testing

Conventional Design

Project Team

CBIP Design Experience

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Basrah Sports City TowerThe Columbia Building Intelligence Studio, directed by Scott Marble, is part of an on going 3 year research and construction database development. The Studio’s aim this semester, taught by David Benjamin, was to exploit the power of computation and evolutionary design algorithms to arrive at a digital workflow for designing a mixed use tower in Iraq. The intention was to bring traditional islamic spatial practice into the skyscraper, to create a dynamic and suitable environment given the weather conditions.

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Shamal (dry)Sharqi (dust)

S

NNW

SE

Wind phenomena in the region

Basrah Sports City

Render of the site by 360 Architecture

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David Benjamin

Area Site = 14.802,15

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The workflow design was as important as the one of the building. The idea was to start with a manual design and put it in a loop of tests. After several iterations and satisfied with the result we would extract it to pro-ceed with a more detailed design.

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1253

481

504

548

The fist exploration tested an envolope de-signed by the team. Computational Fluid Dy-namics and program distribution tests were part of the design process.

436

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Objective 01. The developer prefers to have more area at the top of the building because he can sell each square foot at a higher price. The design team prefers more area in between buildings because they want to create a central plaza.

Architect ContentmentDeveloper Contentment

Objective 02. Each tower is projected to the opposite one and the overlap area is mini-mized to ensure better views and more light.

A three tower massing with parameters that control several geometric operations such as moving, twisting and scaling is tested. The goal is to obtain a range of high perform-ing results according to our scoring system.

Macro Scale Test

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GROUP 01CBIP-2 STUDIO, DAVID BENJAMINFALL 2012

Massing TestStability and Contentment

Developer Contentment User Contentment01 02

PROGRAM. SCORING

Two scores are proposed in relation to the areas of the project:

a) Developer contentment. The higher levels are given a higher value than the lower levels.b) User contentment. The lower in between spaces are given a higher value thatn the higher ones.

The values are assigned in packs of 100m2.

GROUP 01CBIP-2 STUDIO, DAVID BENJAMINFALL 2012

Massing TestStability and Contentment

Developer Contentment User Contentment01 02

PROGRAM. SCORING

Two scores are proposed in relation to the areas of the project:

a) Developer contentment. The higher levels are given a higher value than the lower levels.b) User contentment. The lower in between spaces are given a higher value thatn the higher ones.

The values are assigned in packs of 100m2.

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Objective 03. A simple stability test ensures that the results are feasible. The center of the upper floor has to be in the inner third of the floorplate.

Objective 04. Computational Fluid Dynamics

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2561

22411186

2881 2611

2431

From the highest performing set of results, the team chose iteration 2431. This massing option embodied most of our aspirations as well as our personal preferences in design.

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View of the towers prior to testing

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The idea for the test is to turn the Islamic town upon its side and extend the traditional spatial practices into the skyscraper.

Micro Scale Test

18 intersections

17 intersections

The corridors position were the inputs. The objectives were to maximize the

number of intersections happening in the floorplates while maximizing the distance between them. The best results were very similar and demonstrated that the test and the scoring criteria had to improve.

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Balanced Social Space Allocation (Min)

Dispersion (Max)

Variation (Max)

Avg. distance to cylindermax distance away from cylinder

Avg. distance to center of gravity max distance away CG

N° intersectionsN° total possible intersections

Structural nodal failure and bending stresses (Min)

Micro Scale Test

The test was upgraded by combining new criteria to measure intersection’s location and facade structural analysis.

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HotelVisting People

Religious \ Institutional \ EducationalMosque, Muezzin + Religious School

Residential Vertical Neighborhood Clusters

Open SpacesSquares + Parks + Streets

CommercialOffices

Retail Suq + Shop

The design combines open and closed spac-es, educational and commercial programs, leisure and work areas. The intention was to create a tower in which people would want to stay and develope a social life within it.

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The connecting structures between towers would not only perform an important struc-tural role but would be the main channels of communication in the tower.

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03House of the Present Future

Toru Hasegawa and Mark Collins

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Nara Prefacture, Japan

Keihanna

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Lifetime Process of Recursion

The challenge set by this studio was to use innovative computing technologies, such as brain computer interface and computer vision, to face a growing problem of deep significance in Japan. Changing demographics have led to an imbalance between a disproportionately aging population and too few young workers to support needed social structures such as the healthcare system. The aim of the studio was to design a new typology combining the home, the health clinic and the research lab that took advantage of these new technologies.

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Information

Memory Process

Declarative

Procedural

Mild cognitive Impairment (MCI) main symp-toms include:

• To forget the temporal order in which you learned information.

• To not recall the context in which you learned information

• To not remember to perform an act at a future time.

People with MCI are at a high risk of de-veloping AD. Some patients with MCI never progress to AD.

Encoding

Storage

Retrieval

Types of memory

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Toru Hasegawa and Mark Collins

1 231 23

1 231 23

HISTORY

HISTORY

01 0 010 0 0 0 1 1 0 0 1 0 1 0 1 1 0 1 1 0 0 0 1 1 0 1 1 0 0 0110111100

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The Tea Ceremony is the ritualized prepara-tion and serving of green tea. In the cere-mony the process, the actions and the space are specifically designed to suit its purpose. In the room, all actions have a specific area and have to be done in a certain way.

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SENSOR HOUSE

Process linked to space

People linked to process

Actions linked to people

Space linked to actions

Process linked to space

People linked to process

Space linked to actions

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The idea is to reinforce procedural memory by transforming daily activities in to se-quences. Chunking information helps to memorize larger amounts of data.

Nowadays houses are made out of clear spaces. These lack the information encoded in details, textures and colors that had the ones in the past. The project must create an association between action and space simi-lar to english old style houses.

Memory Palace System

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HOST GUEST

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Soft area for when you are barefoot. Hard area for shoes

Path indicating entrance

Cosy area

M e d i c a l -check.Intimate and comfortable

S p e c i a l g u e s t area

Owners spot, intensely recursed

Recursed storage

Guest entrance

C u t t i n g surface

Hard and warm

Researchers entrance

S h o w e r entrance

Toilet bowl area

The project was developed by creating sev-eral Processing sketches. An experiment tested on several studio mates served as prove of concept. The idea of the project was embodied by this conceptual floorplan.

Processing sketch used for the experiment.

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Brain Waves Agreement Satisfaction Enjoyment

Contradiction Failure Aversion

AHAAAA!

No, No, No...

Gestural

Physical

Kinect: Motion Capture Facial Recognition Voice RecognitionOther Sensors: Temperature Humidity Light

Brain Computer interface

The biggest challenge in the studio was to introduce in the project some of the most breathtaking technologies developed to-day. During the trip to Japan organized by the Studio we visited some of the most ad-vanced research centers in the world.

Computer Vision

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The idea is that through time actions and habits are registered in the house. After a fiew days from the arrival to the center only a few things are registered, but after many years the user has to make no effort to re-call what he does in each environment. The house is a living memory and memorizing system of the user.

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The details, texture and shape registered on the elements in the house help the user to position himself at any time in this en-vironment. The whole house is adapted to improve the users comfortability. The house becomes a living memory and memorizing system of the user.

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Bedroom Tea room Kitchen + bathroom StorageLiving

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Kuka Robotic Arm - KR 100 R3500

CNC Milling

1 to 2 mm per day maximum

3D Printing

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The type of recursion and the rates at which these have to happen to be registered vary according to location.

OUT INBETWEEN INSIDE

In the project there is two types of recur-sion, individual and group. Actions, habits and processes are registered differently ac-cording to privacy. Similar to the creation of paths in forests, usage is a determining fac-tor in group recursion.

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Roof

Space frame

Robot rails and hanged ceiling

Facade

Furniture and floor

Due to use of computer vision technology the robotic arms would be able to opertate only when there is no human presence in the house.

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