Alex Malagelada GSAPP Portfolio
-
Upload
alexandre-malagelada -
Category
Documents
-
view
217 -
download
2
description
Transcript of Alex Malagelada GSAPP Portfolio
2013Alexander Malagelada Prats
Graduate Work at GSAPP, Columbia University, NYC
[email protected] 917-651-1962
MSA
AD
3
Index i
Resumé 05
Negociating Boundaries 07
with Sam Chermayeff and Johanna Meyer-Grohbrügge
with David Benjamin
with Toru Hasegawa and Mark Collins
House of the Present Future 35
Columbia Building Intelligence 17
5
Resumé rColumbia University, GSAPP, New York. Graduated with a Master of Science degree in Advanced Architectural Design the 22nd of May.
Catalonia Polytechnic University, UPC, Barcelona. Graduated in the Architecture School the 7th of February.
Enrique Bardaji y Asociados Studio, Madrid. Collaborations with the Studio.-Architectural Competition “31 apartments in Malaga”, Spain.-Urban Planning Competition for “LOS CARRILES”, Alcobendas, Madrid.-Collaboration in a Architectural and Urban Planning viability research involving five real state assets: 8 plots in Grinon, 1 plot in Majadahonda, 2 plots in Estepona, 6 blocks in Olias del Rey, 2 blocks in Argés.
3rd Prize in the Architectural Competition “House for retirement in Avila”, Spain. In association with Teresa Santas Ciavatta. Enrique Bardaji y Asociados Studio, Madrid. From December 2010 to February 2011. -Design development of the Extension of Ponferrada’s Court of Justice, Leon, Spain.-1st Prize in the Architectural Competition for the execution of 144 apartments in “La UVA de Hortaleza” (MADRID).-Design development of office/apartment building with 80 premises and 3 commercial premises in Montevideo, Uruguay.-Construction documents of a 75 apartment building. Mostoles, Madrid.
Mercè Garcia i Ferrer Architecture Studio, Barcelona. From September 2007 to September 2008.-Construction documents and site management of the MB Medical Center.-Construction documents and site management of “Guru 4” home for people with psychosis and autism in Valldoreix, Barcelona.
Parsons New School University, New York, USA. Interior Design Summer Course. Grade A.
ABACUS, Bath & London, United Kingdom. High Tech Architecture Summer Course.
Carban Computer Academy, Barcelona. Autocad+3DStudio Course.
Phillips Exeter Academy, Exeter, NH, USA. Summer Course. Advanced Problem solving, Architecture and Ceramics.
2012-13
2011
2010-11
2007-08
2005
2003
2001
1999
Personal DataCitizenship > Spain&USA917-651-1962 [email protected]
7
01
Sam Chermayeff, Johanna Meyer-Grohbrügge
Negociating Boundaries, Layering
Can a wall be sliced? Can it be sudivided? Can we have a gradual progression of pri-vacy?
With 1 layer you can see colors and shapes, hearing is limited and can smell some things. With 2 layers you can see shadows, hear but not identify the source and can only smell strong aromas. With 3 layers you cannot see, can hear only loud noises and cannot smell. With 4 layers all senses are obdstructed.
Why not more than five subdivisions?
Over five layers might be tedious and could disorient and confuse you...
Brooklyn, NY, USA
Bushwick
8
Negociating Boundaries, LayeringThe aim of this studio was to develop a new housing concept based on sharing. As a final case study, the studio implemented the idea in 1355 Myrtle Avenue, Bushwick, NY. The concept I developed was based on subdividing a house only with layers. Privacy, empathy and sharing are in the heart of the idea. The flexibility of the layers allow the users to have a personalized and continuously adapted configuration of their space.
1
3
2
4 5+ 5+
1
3
2
4 5+ 5+
1
3
2
4 5+ 5+
9
Sam Chermayeff, Johanna Meyer-Grohbrügge
Bedrooms and Workspace
Bedrooms and restroom
This process is done to find out the ideal amount of layers between activities.
One general rule can be extracted. In order to not go over 4 subdivisions each activity can have at most one overall layer and one sublevel.
10
DENWALL SOFT DIVISIONSSITY
CAN SEE COLORS AND SHAPES
HEARING IS LIMITED
CAN SMELL SOME THINGS
BEDROOMS AND RESTROOM
OPTIMIZED
OPTIMIZED OPTIMIZEDBEDROOM, KITCHEN AND DINING ROOM BEDROOM, KITCHEN, DINING ROOM AND LIVING ROOM
BEDROOMS AND WORKSPACE
SYSTEM OVERLOAD
SYSTEM OVERLOAD
CAN SEE SHADOWS
CAN HEAR BUT NOT IDENTIFY THE SOURCE
CAN ONLY SMELL INTENSE AROMAS
CANNOT SEE
CAN HEAR ONLY LOUD NOISES
CANNOT SMELL
ALL SENSES OBSTRUCTED
The Process
2 1
34
DENWALL SOFT DIVISIONSSITY
CAN SEE COLORS AND SHAPES
HEARING IS LIMITED
CAN SMELL SOME THINGS
BEDROOMS AND RESTROOM
OPTIMIZED
OPTIMIZED OPTIMIZEDBEDROOM, KITCHEN AND DINING ROOM BEDROOM, KITCHEN, DINING ROOM AND LIVING ROOM
BEDROOMS AND WORKSPACE
SYSTEM OVERLOAD
SYSTEM OVERLOAD
CAN SEE SHADOWS
CAN HEAR BUT NOT IDENTIFY THE SOURCE
CAN ONLY SMELL INTENSE AROMAS
CANNOT SEE
CAN HEAR ONLY LOUD NOISES
CANNOT SMELL
ALL SENSES OBSTRUCTED
The Process
2 1
34
DENWALL SOFT DIVISIONSSITY
CAN SEE COLORS AND SHAPES
HEARING IS LIMITED
CAN SMELL SOME THINGS
BEDROOMS AND RESTROOM
OPTIMIZED
OPTIMIZED OPTIMIZEDBEDROOM, KITCHEN AND DINING ROOM BEDROOM, KITCHEN, DINING ROOM AND LIVING ROOM
BEDROOMS AND WORKSPACE
SYSTEM OVERLOAD
SYSTEM OVERLOAD
CAN SEE SHADOWS
CAN HEAR BUT NOT IDENTIFY THE SOURCE
CAN ONLY SMELL INTENSE AROMAS
CANNOT SEE
CAN HEAR ONLY LOUD NOISES
CANNOT SMELL
ALL SENSES OBSTRUCTED
The Process
2 1
34
DENWALL SOFT DIVISIONSSITY
CAN SEE COLORS AND SHAPES
HEARING IS LIMITED
CAN SMELL SOME THINGS
BEDROOMS AND RESTROOM
OPTIMIZED
OPTIMIZED OPTIMIZEDBEDROOM, KITCHEN AND DINING ROOM BEDROOM, KITCHEN, DINING ROOM AND LIVING ROOM
BEDROOMS AND WORKSPACE
SYSTEM OVERLOAD
SYSTEM OVERLOAD
CAN SEE SHADOWS
CAN HEAR BUT NOT IDENTIFY THE SOURCE
CAN ONLY SMELL INTENSE AROMAS
CANNOT SEE
CAN HEAR ONLY LOUD NOISES
CANNOT SMELL
ALL SENSES OBSTRUCTED
The Process
2 1
34
DENWALL SOFT DIVISIONSSITY
CAN SEE COLORS AND SHAPES
HEARING IS LIMITED
CAN SMELL SOME THINGS
BEDROOMS AND RESTROOM
OPTIMIZED
OPTIMIZED OPTIMIZEDBEDROOM, KITCHEN AND DINING ROOM BEDROOM, KITCHEN, DINING ROOM AND LIVING ROOM
BEDROOMS AND WORKSPACE
SYSTEM OVERLOAD
SYSTEM OVERLOAD
CAN SEE SHADOWS
CAN HEAR BUT NOT IDENTIFY THE SOURCE
CAN ONLY SMELL INTENSE AROMAS
CANNOT SEE
CAN HEAR ONLY LOUD NOISES
CANNOT SMELL
ALL SENSES OBSTRUCTED
The Process
2 1
34
DENWALL SOFT DIVISIONSSITY
CAN SEE COLORS AND SHAPES
HEARING IS LIMITED
CAN SMELL SOME THINGS
BEDROOMS AND RESTROOM
OPTIMIZED
OPTIMIZED OPTIMIZEDBEDROOM, KITCHEN AND DINING ROOM BEDROOM, KITCHEN, DINING ROOM AND LIVING ROOM
BEDROOMS AND WORKSPACE
SYSTEM OVERLOAD
SYSTEM OVERLOAD
CAN SEE SHADOWS
CAN HEAR BUT NOT IDENTIFY THE SOURCE
CAN ONLY SMELL INTENSE AROMAS
CANNOT SEE
CAN HEAR ONLY LOUD NOISES
CANNOT SMELL
ALL SENSES OBSTRUCTED
The Process
2 1
34
DENWALL SOFT DIVISIONSSITY
CAN SEE COLORS AND SHAPES
HEARING IS LIMITED
CAN SMELL SOME THINGS
BEDROOMS AND RESTROOM
OPTIMIZED
OPTIMIZED OPTIMIZEDBEDROOM, KITCHEN AND DINING ROOM BEDROOM, KITCHEN, DINING ROOM AND LIVING ROOM
BEDROOMS AND WORKSPACE
SYSTEM OVERLOAD
SYSTEM OVERLOAD
CAN SEE SHADOWS
CAN HEAR BUT NOT IDENTIFY THE SOURCE
CAN ONLY SMELL INTENSE AROMAS
CANNOT SEE
CAN HEAR ONLY LOUD NOISES
CANNOT SMELL
ALL SENSES OBSTRUCTED
The Process
2 1
34
DENWALL SOFT DIVISIONSSITY
CAN SEE COLORS AND SHAPES
HEARING IS LIMITED
CAN SMELL SOME THINGS
BEDROOMS AND RESTROOM
OPTIMIZED
OPTIMIZED OPTIMIZEDBEDROOM, KITCHEN AND DINING ROOM BEDROOM, KITCHEN, DINING ROOM AND LIVING ROOM
BEDROOMS AND WORKSPACE
SYSTEM OVERLOAD
SYSTEM OVERLOAD
CAN SEE SHADOWS
CAN HEAR BUT NOT IDENTIFY THE SOURCE
CAN ONLY SMELL INTENSE AROMAS
CANNOT SEE
CAN HEAR ONLY LOUD NOISES
CANNOT SMELL
ALL SENSES OBSTRUCTED
The Process
2 1
34
DENWALL SOFT DIVISIONSSITY
CAN SEE COLORS AND SHAPES
HEARING IS LIMITED
CAN SMELL SOME THINGS
BEDROOMS AND RESTROOM
OPTIMIZED
OPTIMIZED OPTIMIZEDBEDROOM, KITCHEN AND DINING ROOM BEDROOM, KITCHEN, DINING ROOM AND LIVING ROOM
BEDROOMS AND WORKSPACE
SYSTEM OVERLOAD
SYSTEM OVERLOAD
CAN SEE SHADOWS
CAN HEAR BUT NOT IDENTIFY THE SOURCE
CAN ONLY SMELL INTENSE AROMAS
CANNOT SEE
CAN HEAR ONLY LOUD NOISES
CANNOT SMELL
ALL SENSES OBSTRUCTED
The Process
2 1
34
HOUSING UNIT CONNECTION HOUSING UNIT
4 Families Diagram Single Rooms Diagram
4 Families Sharing Diagram 4 Families Sharing Diagram - Subdivision Prediction 4 Families Sharing Diagram - All Open ?
SYSTEM OVERLOAD OPTI-
3 3
4 ALL
ALL
+ 2 1
+ 2 1 + 2 1
3
4
4
ALL
Housing Unit
Bedroom, kitchen and dining Bedroom, kitchen, dining and living
This means there is two degrees of privacy, one general and one more intimate. The next two degrees of privacy are only possible through the layers of the other activities.
11DENWALL SOFT DIVISIONSSITY
CAN SEE COLORS AND SHAPES
HEARING IS LIMITED
CAN SMELL SOME THINGS
BEDROOMS AND RESTROOM
OPTIMIZED
OPTIMIZED OPTIMIZEDBEDROOM, KITCHEN AND DINING ROOM BEDROOM, KITCHEN, DINING ROOM AND LIVING ROOM
BEDROOMS AND WORKSPACE
SYSTEM OVERLOAD
SYSTEM OVERLOAD
CAN SEE SHADOWS
CAN HEAR BUT NOT IDENTIFY THE SOURCE
CAN ONLY SMELL INTENSE AROMAS
CANNOT SEE
CAN HEAR ONLY LOUD NOISES
CANNOT SMELL
ALL SENSES OBSTRUCTED
The Process
2 1
34
DENWALL SOFT DIVISIONSSITY
CAN SEE COLORS AND SHAPES
HEARING IS LIMITED
CAN SMELL SOME THINGS
BEDROOMS AND RESTROOM
OPTIMIZED
OPTIMIZED OPTIMIZEDBEDROOM, KITCHEN AND DINING ROOM BEDROOM, KITCHEN, DINING ROOM AND LIVING ROOM
BEDROOMS AND WORKSPACE
SYSTEM OVERLOAD
SYSTEM OVERLOAD
CAN SEE SHADOWS
CAN HEAR BUT NOT IDENTIFY THE SOURCE
CAN ONLY SMELL INTENSE AROMAS
CANNOT SEE
CAN HEAR ONLY LOUD NOISES
CANNOT SMELL
ALL SENSES OBSTRUCTED
The Process
2 1
34
DENWALL SOFT DIVISIONSSITY
CAN SEE COLORS AND SHAPES
HEARING IS LIMITED
CAN SMELL SOME THINGS
BEDROOMS AND RESTROOM
OPTIMIZED
OPTIMIZED OPTIMIZEDBEDROOM, KITCHEN AND DINING ROOM BEDROOM, KITCHEN, DINING ROOM AND LIVING ROOM
BEDROOMS AND WORKSPACE
SYSTEM OVERLOAD
SYSTEM OVERLOAD
CAN SEE SHADOWS
CAN HEAR BUT NOT IDENTIFY THE SOURCE
CAN ONLY SMELL INTENSE AROMAS
CANNOT SEE
CAN HEAR ONLY LOUD NOISES
CANNOT SMELL
ALL SENSES OBSTRUCTED
The Process
2 1
34
DENWALL SOFT DIVISIONSSITY
CAN SEE COLORS AND SHAPES
HEARING IS LIMITED
CAN SMELL SOME THINGS
BEDROOMS AND RESTROOM
OPTIMIZED
OPTIMIZED OPTIMIZEDBEDROOM, KITCHEN AND DINING ROOM BEDROOM, KITCHEN, DINING ROOM AND LIVING ROOM
BEDROOMS AND WORKSPACE
SYSTEM OVERLOAD
SYSTEM OVERLOAD
CAN SEE SHADOWS
CAN HEAR BUT NOT IDENTIFY THE SOURCE
CAN ONLY SMELL INTENSE AROMAS
CANNOT SEE
CAN HEAR ONLY LOUD NOISES
CANNOT SMELL
ALL SENSES OBSTRUCTED
The Process
2 1
34
DENWALL SOFT DIVISIONSSITY
CAN SEE COLORS AND SHAPES
HEARING IS LIMITED
CAN SMELL SOME THINGS
BEDROOMS AND RESTROOM
OPTIMIZED
OPTIMIZED OPTIMIZEDBEDROOM, KITCHEN AND DINING ROOM BEDROOM, KITCHEN, DINING ROOM AND LIVING ROOM
BEDROOMS AND WORKSPACE
SYSTEM OVERLOAD
SYSTEM OVERLOAD
CAN SEE SHADOWS
CAN HEAR BUT NOT IDENTIFY THE SOURCE
CAN ONLY SMELL INTENSE AROMAS
CANNOT SEE
CAN HEAR ONLY LOUD NOISES
CANNOT SMELL
ALL SENSES OBSTRUCTED
The Process
2 1
34
DENWALL SOFT DIVISIONSSITY
CAN SEE COLORS AND SHAPES
HEARING IS LIMITED
CAN SMELL SOME THINGS
BEDROOMS AND RESTROOM
OPTIMIZED
OPTIMIZED OPTIMIZEDBEDROOM, KITCHEN AND DINING ROOM BEDROOM, KITCHEN, DINING ROOM AND LIVING ROOM
BEDROOMS AND WORKSPACE
SYSTEM OVERLOAD
SYSTEM OVERLOAD
CAN SEE SHADOWS
CAN HEAR BUT NOT IDENTIFY THE SOURCE
CAN ONLY SMELL INTENSE AROMAS
CANNOT SEE
CAN HEAR ONLY LOUD NOISES
CANNOT SMELL
ALL SENSES OBSTRUCTED
The Process
2 1
34
DENWALL SOFT DIVISIONSSITY
CAN SEE COLORS AND SHAPES
HEARING IS LIMITED
CAN SMELL SOME THINGS
BEDROOMS AND RESTROOM
OPTIMIZED
OPTIMIZED OPTIMIZEDBEDROOM, KITCHEN AND DINING ROOM BEDROOM, KITCHEN, DINING ROOM AND LIVING ROOM
BEDROOMS AND WORKSPACE
SYSTEM OVERLOAD
SYSTEM OVERLOAD
CAN SEE SHADOWS
CAN HEAR BUT NOT IDENTIFY THE SOURCE
CAN ONLY SMELL INTENSE AROMAS
CANNOT SEE
CAN HEAR ONLY LOUD NOISES
CANNOT SMELL
ALL SENSES OBSTRUCTED
The Process
2 1
34
DENWALL SOFT DIVISIONSSITY
CAN SEE COLORS AND SHAPES
HEARING IS LIMITED
CAN SMELL SOME THINGS
BEDROOMS AND RESTROOM
OPTIMIZED
OPTIMIZED OPTIMIZEDBEDROOM, KITCHEN AND DINING ROOM BEDROOM, KITCHEN, DINING ROOM AND LIVING ROOM
BEDROOMS AND WORKSPACE
SYSTEM OVERLOAD
SYSTEM OVERLOAD
CAN SEE SHADOWS
CAN HEAR BUT NOT IDENTIFY THE SOURCE
CAN ONLY SMELL INTENSE AROMAS
CANNOT SEE
CAN HEAR ONLY LOUD NOISES
CANNOT SMELL
ALL SENSES OBSTRUCTED
The Process
2 1
34
HOUSING UNIT CONNECTION HOUSING UNIT
4 Families Diagram Single Rooms Diagram
4 Families Sharing Diagram 4 Families Sharing Diagram - Subdivision Prediction 4 Families Sharing Diagram - All Open ?
SYSTEM OVERLOAD OPTI-
3 3
4 ALL
ALL
+ 2 1
+ 2 1 + 2 1
3
4
4
ALL
HOUSING UNIT CONNECTION HOUSING UNIT
4 Families Diagram Single Rooms Diagram
4 Families Sharing Diagram 4 Families Sharing Diagram - Subdivision Prediction 4 Families Sharing Diagram - All Open ?
SYSTEM OVERLOAD OPTI-
3 3
4 ALL
ALL
+ 2 1
+ 2 1 + 2 1
3
4
4
ALL
Three degrees of privacy: general, intimate and open.
Everyone has their own privacy but none of them is alone.
People come over, open spaces, add spaces.
Everyone has privacy but none is alone.
12
Bufferspace connection exploration
13
Floorplan type
14
Section
15
17
02Columbia Building Intelligence
David Benjamin
Middle East, Iraq
Basrah
Alex MalageladaDamon Lau
Karl BengzonFereshteh Tabe
Dan Taeyoung Lee
Range of Options
- Design team
- Software
- Contextual research
- Initial research
(HUGE) DESIGN SPACE
REDUCED DESIGN SPACE
- CBIP Studios Experience and Database
- BIM and Parametric Software
- Multioptimization Testing
Conventional Design
Project Team
CBIP Design Experience
18
Basrah Sports City TowerThe Columbia Building Intelligence Studio, directed by Scott Marble, is part of an on going 3 year research and construction database development. The Studio’s aim this semester, taught by David Benjamin, was to exploit the power of computation and evolutionary design algorithms to arrive at a digital workflow for designing a mixed use tower in Iraq. The intention was to bring traditional islamic spatial practice into the skyscraper, to create a dynamic and suitable environment given the weather conditions.
Shamal (dry)Sharqi (dust)
S
NNW
SE
Wind phenomena in the region
Basrah Sports City
Render of the site by 360 Architecture
19
David Benjamin
Area Site = 14.802,15
The workflow design was as important as the one of the building. The idea was to start with a manual design and put it in a loop of tests. After several iterations and satisfied with the result we would extract it to pro-ceed with a more detailed design.
20
1253
481
504
548
The fist exploration tested an envolope de-signed by the team. Computational Fluid Dy-namics and program distribution tests were part of the design process.
436
21
Objective 01. The developer prefers to have more area at the top of the building because he can sell each square foot at a higher price. The design team prefers more area in between buildings because they want to create a central plaza.
Architect ContentmentDeveloper Contentment
Objective 02. Each tower is projected to the opposite one and the overlap area is mini-mized to ensure better views and more light.
A three tower massing with parameters that control several geometric operations such as moving, twisting and scaling is tested. The goal is to obtain a range of high perform-ing results according to our scoring system.
Macro Scale Test
22
GROUP 01CBIP-2 STUDIO, DAVID BENJAMINFALL 2012
Massing TestStability and Contentment
Developer Contentment User Contentment01 02
PROGRAM. SCORING
Two scores are proposed in relation to the areas of the project:
a) Developer contentment. The higher levels are given a higher value than the lower levels.b) User contentment. The lower in between spaces are given a higher value thatn the higher ones.
The values are assigned in packs of 100m2.
GROUP 01CBIP-2 STUDIO, DAVID BENJAMINFALL 2012
Massing TestStability and Contentment
Developer Contentment User Contentment01 02
PROGRAM. SCORING
Two scores are proposed in relation to the areas of the project:
a) Developer contentment. The higher levels are given a higher value than the lower levels.b) User contentment. The lower in between spaces are given a higher value thatn the higher ones.
The values are assigned in packs of 100m2.
Objective 03. A simple stability test ensures that the results are feasible. The center of the upper floor has to be in the inner third of the floorplate.
Objective 04. Computational Fluid Dynamics
23
2561
22411186
2881 2611
2431
From the highest performing set of results, the team chose iteration 2431. This massing option embodied most of our aspirations as well as our personal preferences in design.
24
View of the towers prior to testing
25
The idea for the test is to turn the Islamic town upon its side and extend the traditional spatial practices into the skyscraper.
Micro Scale Test
18 intersections
17 intersections
The corridors position were the inputs. The objectives were to maximize the
number of intersections happening in the floorplates while maximizing the distance between them. The best results were very similar and demonstrated that the test and the scoring criteria had to improve.
26
27
28
Balanced Social Space Allocation (Min)
Dispersion (Max)
Variation (Max)
Avg. distance to cylindermax distance away from cylinder
Avg. distance to center of gravity max distance away CG
N° intersectionsN° total possible intersections
Structural nodal failure and bending stresses (Min)
Micro Scale Test
The test was upgraded by combining new criteria to measure intersection’s location and facade structural analysis.
29
30
HotelVisting People
Religious \ Institutional \ EducationalMosque, Muezzin + Religious School
Residential Vertical Neighborhood Clusters
Open SpacesSquares + Parks + Streets
CommercialOffices
Retail Suq + Shop
The design combines open and closed spac-es, educational and commercial programs, leisure and work areas. The intention was to create a tower in which people would want to stay and develope a social life within it.
31
The connecting structures between towers would not only perform an important struc-tural role but would be the main channels of communication in the tower.
32
33
35
03House of the Present Future
Toru Hasegawa and Mark Collins
Nara Prefacture, Japan
Keihanna
36
Lifetime Process of Recursion
The challenge set by this studio was to use innovative computing technologies, such as brain computer interface and computer vision, to face a growing problem of deep significance in Japan. Changing demographics have led to an imbalance between a disproportionately aging population and too few young workers to support needed social structures such as the healthcare system. The aim of the studio was to design a new typology combining the home, the health clinic and the research lab that took advantage of these new technologies.
Information
Memory Process
Declarative
Procedural
Mild cognitive Impairment (MCI) main symp-toms include:
• To forget the temporal order in which you learned information.
• To not recall the context in which you learned information
• To not remember to perform an act at a future time.
People with MCI are at a high risk of de-veloping AD. Some patients with MCI never progress to AD.
Encoding
Storage
Retrieval
Types of memory
37
Toru Hasegawa and Mark Collins
1 231 23
1 231 23
HISTORY
HISTORY
01 0 010 0 0 0 1 1 0 0 1 0 1 0 1 1 0 1 1 0 0 0 1 1 0 1 1 0 0 0110111100
The Tea Ceremony is the ritualized prepara-tion and serving of green tea. In the cere-mony the process, the actions and the space are specifically designed to suit its purpose. In the room, all actions have a specific area and have to be done in a certain way.
38
SENSOR HOUSE
Process linked to space
People linked to process
Actions linked to people
Space linked to actions
Process linked to space
People linked to process
Space linked to actions
The idea is to reinforce procedural memory by transforming daily activities in to se-quences. Chunking information helps to memorize larger amounts of data.
Nowadays houses are made out of clear spaces. These lack the information encoded in details, textures and colors that had the ones in the past. The project must create an association between action and space simi-lar to english old style houses.
Memory Palace System
39
HOST GUEST
Soft area for when you are barefoot. Hard area for shoes
Path indicating entrance
Cosy area
M e d i c a l -check.Intimate and comfortable
S p e c i a l g u e s t area
Owners spot, intensely recursed
Recursed storage
Guest entrance
C u t t i n g surface
Hard and warm
Researchers entrance
S h o w e r entrance
Toilet bowl area
The project was developed by creating sev-eral Processing sketches. An experiment tested on several studio mates served as prove of concept. The idea of the project was embodied by this conceptual floorplan.
Processing sketch used for the experiment.
40
Brain Waves Agreement Satisfaction Enjoyment
Contradiction Failure Aversion
AHAAAA!
No, No, No...
Gestural
Physical
Kinect: Motion Capture Facial Recognition Voice RecognitionOther Sensors: Temperature Humidity Light
Brain Computer interface
The biggest challenge in the studio was to introduce in the project some of the most breathtaking technologies developed to-day. During the trip to Japan organized by the Studio we visited some of the most ad-vanced research centers in the world.
Computer Vision
41
The idea is that through time actions and habits are registered in the house. After a fiew days from the arrival to the center only a few things are registered, but after many years the user has to make no effort to re-call what he does in each environment. The house is a living memory and memorizing system of the user.
42
The details, texture and shape registered on the elements in the house help the user to position himself at any time in this en-vironment. The whole house is adapted to improve the users comfortability. The house becomes a living memory and memorizing system of the user.
43
Bedroom Tea room Kitchen + bathroom StorageLiving
44
Kuka Robotic Arm - KR 100 R3500
CNC Milling
1 to 2 mm per day maximum
3D Printing
45
46
The type of recursion and the rates at which these have to happen to be registered vary according to location.
OUT INBETWEEN INSIDE
In the project there is two types of recur-sion, individual and group. Actions, habits and processes are registered differently ac-cording to privacy. Similar to the creation of paths in forests, usage is a determining fac-tor in group recursion.
47
Roof
Space frame
Robot rails and hanged ceiling
Facade
Furniture and floor
Due to use of computer vision technology the robotic arms would be able to opertate only when there is no human presence in the house.
48
49