Activ-IoTy, an IoT Platform for Sports Tourism...global travel industry. Analysts forecast this...
Transcript of Activ-IoTy, an IoT Platform for Sports Tourism...global travel industry. Analysts forecast this...
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Activ-IoTy, an IoT Platform for Sports Tourism Internet of Things to Promote Sports Tourism
Martin Alvarez-Espinar of CTIC Technology Centre
[email protected] Calle Ada Byron, 39 33203, Gijón, Spain
NEW TECHNOLOGICAL SOLUTIONS TO MEASURE THE OBJECTIVES OF SUSTAINABLE TOURISM
Abstract: The combination of technology and sports brings
innovation to cities that may use Internet-enabled platforms to offer better services, monitor the impact of real sports activities and attracting active visitors that will become multipliers of the promotion of tourism. Activ-IoTy is an open sports timekeeping system that offers unlimited possibilities to engage citizens and visitors in the practice of sports through gamification, and helping the local government to define policies and actuations for the city, based on facts. Activ-IoTy is based on open standards and low-cost easy-to-deploy IoT (Internet of Things) technologies.
Keywords: iot; sports; timekeeping; gamification; tourism
I. INTRODUCTION
Sports tourism is a fast-growing area of the
global travel industry. Analysts forecast this specific
tourism market to grow at an annual grown rate of
41.45% during the period 2017-2021 (Technavio,
2017). Sports tourism refers to a traveler's
involvement with a country or region's sporting
events. Active Sports Tourism is a subtype that
refers to travelers who take part in sports events in
the destination (Gibson, Heather J. 1998).
Athletics is perhaps the most popular sport in the
world. It’s the most followed discipline during the
Summer Olympic Games. Just as an example, in
London 2012, the 100-meter dash event brought in
20 million viewers in the UK, 10.5 million in the US
and 6.2 million in Canada (Cohen, D., 2016)
(O'Connell, M., 2012) (Vlessing E., 2012). Also,
Jogging is extended in all countries as a base sport
for kids or adult people.
Fun and amateur races are also becoming
popular, even among those who do not practice
sports regularly. This trend is directly aligned with
public policies of governments in smart and
sustainable cities and regions, affecting positively to
health and wellness of citizens.
It is estimated that more than 30 thousand
running events take place in the U.S. every year, and
there are over 47 million of runners in that country
(Statista, 2017).
In EU28, figures are even more impressive.
Jogging is part of the way of life for many
Europeans. For instance, the 31% of the Danish
population are runners, 25% in Germany (Scheerder,
J., Breedveld, K., & Borgers, J., 2015). Most of
these runners take part in competitions.
Gamification —adding game playing elements—
into sports makes more attractive the practice,
engaging more people, and using players as
promotion multipliers. In order to implement
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gamification in running/jogging two important
aspects must be considered: accurate/official
timekeeping, and publication of comparable results
for statistics and competition. This can be achieved
through complex and reliable competition
management systems, but it implies high costs.
This paper presents Activ-IoTy, an innovative
low-cost platform to promote healthy and
competitive sports, in concrete Athletics and
Cycling, and how this may affect the evolution of
tourism strategies. This platform is based on the IoT
(Internet of Things) paradigm, where distributed
electronic devices (i.e., computers, sensors,
actuators, etc.) are connected to the Internet and
interoperate with them. It provides a complete
timekeeping and data management system for
athletes and cyclists at public sports facilities such
as jogging and cycling trail paths.
II. OBJECTIVES
The Activ-IoTy platform aims at enabling a
complete system to control and measure the activity
level of citizens and visitors in a city or region,
offering challenging personal incentives to increase
the number of runners, and increasing their
participation in sports. Once this platform is
deployed and running, potential tourist will be
attracted by the different activities and challenges.
So, the main objectives of this platform and its
deployment in a public space are:
• Motivate citizens and visitors to practice sports
through continuous running/cycling public and
private competitive challenges open to anyone.
• Promote local sports activities through innovative
channels such as sports mobile applications and
specific sports social networks such as Strava1.
• Engage citizens and visitors in healthy activities
such as cycling and running/jogging through
competitive events.
• Analyze the evolution of sports habits of visitors
and population.
• Increase number of visitors attracted by the local
sports activities.
• Scale and increase the interest in the initiative
through the network effect of those who already
took part in the initiative.
• Spread the initiative giving users official
certificates after the completion of challenges.
• Increase security when practicing sports.
III. METHODOLOGY
Activ-IoTy was developed in early 2018 and
presented to the Open IoT Challenge, a contest
organized by the Eclipse Foundation, with the
objective to create innovative IoT-based projects.
Indeed, this platform was awarded the first price,
competing with other 77 projects (Eclipse
Foundation, 2018).
1 https://www.strava.com
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This system was initially designed following the
concept of rapid prototyping, creating a modular
low-cost solution to guarantee simplification and
reliability in timekeeping and competition
management. It is based on cutting-edge standard
technologies such as MQTT (MQTT.org, 2017),
JSON-LD (JSON for Linking Data, 2017) and
OpenTrack Vocabulary (Alvarez-Espinar, M.,
2017), supporting plug-and-play devices, with full
interoperability with external servers through an
open data module that enables the publication of
data.
Diagram in Fig. 1 shows the full stack of
technologies used by Activ-IoTy.
Fig. 1. Stack of technologies used in Activ-IoTy
As shown in Fig. 2 the design of the platform is
based on the pub-sub (publication-subscription)
paradigm. This means that some components
(publishers or senders) send messages to a central
point, called broker, that delivers the messages to
other components (subscribers or receivers)
interested in receiving the information sent by the
publishers. In concrete, those publishers are the
Checkpoints placed along a jogging/cycling course
that registers the exact time of users at that place. A
subscriber acts as Controller and collect all the
information sent by Checkpoints and process the
information.
Fig. 2. Pub-sub components of Activ-IoTy
The system allows that third-party subscribers
(e.g., external companies, developers, statistics
departments, etc.) may perform other activities, such
as visualizations and integration with other services.
The platform is installed in existing popular
running and cycling courses. The investment is
adjusted to the number of required checkpoints
along the route.
Users must wear a low-cost wristband or piece of
clothes that includes an RFID (Radio-frequency
identification) tag that identifies univocally every
user. This RFID identifier is the information the
system register at checkpoints. The registration
process and the distribution of RFID identifiers are
performed by the local tourist office.
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IV. RESULTS AND CONCLUSIONS
The platform is fully functional, and it was tested
in real environments with runners. There are infinite
applications to be built on top of the data generated
and collected by Activ-IoTy: analysis of citizen and
visitors’ behavior for policy-making based on facts;
promotion of healthy habits; and fostering active
tourism. Activ-IoTy is a standards-based platform
that collects and processes data that can be re-used
by public bodies (e.g., urban planners and tourism
departments), private companies (e.g., lodging
businesses, active tourism businesses, etc.) and
academia (e.g., socio-economic researchers).
As seen in Fig. 3 the data collected by platform
can be processed and represented on a map.
Additional features of the platform enable a
subsequent publication of information as open data.
Fig. 3. Checkpoints collecting data and visualizing it on a map
So, Activ-IoTy is a low-cost tool that enables
tourism stakeholders to exploit the momentum of
running in cities and rural areas, maximizing the
opportunities in other sectors.
REFERENCES
Alvarez-Espinar, M., (2017), OpenTrack Data Model. [Online] Available: https://w3c.github.io/opentrack-cg/spec/model/ (April 26, 2018) Cohen, D., (2016). [Online] Available: http://www.bbc.co.uk/mediacentre/latestnews/2012/olympic-viewing-figs.html (April 26, 2018) Eclipse Foundation, (2018), Winners of Open IoT Challenge 4.0 Demonstrate How Open Source Accelerates Innovation. [Online] Available: https://www.eclipse.org/org/press-release/20180404_iotchallenge_winners2018.php (April 26, 2018) Gibson, Heather J. (1998). Active Sport Tourism: Who Participates? Leisure Studies. 17: 155–170. JSON for Linking Data, (2017), [Online] Available: https://json-ld.org (April 26, 2018) MQTT.org, (2017) [Online] Available: (April 26, 2018) O'Connell, M., (2012), [Online] Available: https://www.hollywoodreporter.com/live-feed/olympics-2012-ratings-usain-bolt-mckayla-maroney-358575 (April 26, 2018) Scheerder, J., Breedveld, K., & Borgers, J., (2015), Running across Europe The Rise and Size of one of the Largest Sport Markets, Palgrave Macmillan Statista. (2017), [Online] Available: https://www.statista.com/topics/1743/running-and-jogging/ (April 26, 2018) Technavio (2017). Global Sports Tourism Market 2017-2021, Technavio 163, 51-59. Vlessing E., (2012), [Online] Available: https://www.hollywoodreporter.com/news/olympics-2012-usain-bolts-gold-358997 (April 26, 2018)