Reward Models for Active Language Learning in 3D Virtual Worlds
3D Virtual Worlds for Learning and Training
-
Upload
kevin-feenan -
Category
Education
-
view
702 -
download
0
description
Transcript of 3D Virtual Worlds for Learning and Training
![Page 1: 3D Virtual Worlds for Learning and Training](https://reader036.fdocuments.us/reader036/viewer/2022062513/55647356d8b42a8c5e8b4779/html5/thumbnails/1.jpg)
3D VIRTUAL WORLDS FOR LEARNING AND TRAININGPresenter: Kevin Feenan – Rockcliffe University Consortium
![Page 2: 3D Virtual Worlds for Learning and Training](https://reader036.fdocuments.us/reader036/viewer/2022062513/55647356d8b42a8c5e8b4779/html5/thumbnails/2.jpg)
Overview Introduction to Virtual worlds 3D vs 2D Concepts Use of Simulation in Education
![Page 3: 3D Virtual Worlds for Learning and Training](https://reader036.fdocuments.us/reader036/viewer/2022062513/55647356d8b42a8c5e8b4779/html5/thumbnails/3.jpg)
Introduction to Virtual Worlds
![Page 4: 3D Virtual Worlds for Learning and Training](https://reader036.fdocuments.us/reader036/viewer/2022062513/55647356d8b42a8c5e8b4779/html5/thumbnails/4.jpg)
MMORPG Massive
Multiplayer Online Role Playing Game (MMORPG)
Virtual Collaborative Environment (VCE)
![Page 5: 3D Virtual Worlds for Learning and Training](https://reader036.fdocuments.us/reader036/viewer/2022062513/55647356d8b42a8c5e8b4779/html5/thumbnails/5.jpg)
Alliance vs. Horde in Eye of Storms
WOW Battleground Scene
![Page 6: 3D Virtual Worlds for Learning and Training](https://reader036.fdocuments.us/reader036/viewer/2022062513/55647356d8b42a8c5e8b4779/html5/thumbnails/6.jpg)
Characteristics Social Goal-Oriented Provide
Challenges Experiential Real-Time
Visual Interfaces Graphics
Rendering Realistic models
of the world High Processing
Power High Bandwidth
![Page 7: 3D Virtual Worlds for Learning and Training](https://reader036.fdocuments.us/reader036/viewer/2022062513/55647356d8b42a8c5e8b4779/html5/thumbnails/7.jpg)
ICT Convergence Information and Communication
Technology Internet Relay Chat (IRC) Voice (VOIP) Real-Time Streaming Protocol (RTSP) P2P File Sharing Web Services
![Page 8: 3D Virtual Worlds for Learning and Training](https://reader036.fdocuments.us/reader036/viewer/2022062513/55647356d8b42a8c5e8b4779/html5/thumbnails/8.jpg)
Product Placement
Bounded No Ownership Limited Add-On Static
Unbounded Ownership Open Standards Dynamic
3D VCE as Gaming 3D VCE as Platform
![Page 9: 3D Virtual Worlds for Learning and Training](https://reader036.fdocuments.us/reader036/viewer/2022062513/55647356d8b42a8c5e8b4779/html5/thumbnails/9.jpg)
Overview of 3D vs 2D Concepts
![Page 10: 3D Virtual Worlds for Learning and Training](https://reader036.fdocuments.us/reader036/viewer/2022062513/55647356d8b42a8c5e8b4779/html5/thumbnails/10.jpg)
Web 2.0 Concepts (O’Reilly)
Strategic Positioning The Web as a Platform
User Positioning You control your data
Core Competencies Services, not packaged
software Architecture of Participation Cost-Effective Scalability Remixable data sources and
transformations Software above the level of a
single device Harnesses collective
intelligence
![Page 11: 3D Virtual Worlds for Learning and Training](https://reader036.fdocuments.us/reader036/viewer/2022062513/55647356d8b42a8c5e8b4779/html5/thumbnails/11.jpg)
Comparison
Britannica Online DoubleClick Newspapers Directories
(taxonomy) Stickiness
Wikipedia Google AdSense Blogging Tagging
("folksonomy") Syndication
Web 1.0 Web 2.0
![Page 12: 3D Virtual Worlds for Learning and Training](https://reader036.fdocuments.us/reader036/viewer/2022062513/55647356d8b42a8c5e8b4779/html5/thumbnails/12.jpg)
Just in Time Synchronous exchange of data and data
transformations Medium is facilitated by use of Third
Spaces (Constance Steinkuehler)
Social Constructions / Sub-Cultures Peer-to-Peer Mentorship Truth is tainted by linguistic capital
![Page 13: 3D Virtual Worlds for Learning and Training](https://reader036.fdocuments.us/reader036/viewer/2022062513/55647356d8b42a8c5e8b4779/html5/thumbnails/13.jpg)
Knowledge Levels
http://people-press.org/report/319/public-knowledge-of-current-affairs-little-changed-by-news-and-information-revolutions
![Page 14: 3D Virtual Worlds for Learning and Training](https://reader036.fdocuments.us/reader036/viewer/2022062513/55647356d8b42a8c5e8b4779/html5/thumbnails/14.jpg)
Use of Simulation in Education
![Page 15: 3D Virtual Worlds for Learning and Training](https://reader036.fdocuments.us/reader036/viewer/2022062513/55647356d8b42a8c5e8b4779/html5/thumbnails/15.jpg)
What is knowledge? Justified True Belief no longer relevant Predicated that we have knowledge of
something being true – circular logic Gettier Counter-Examples Post-Modern Analysis of relevancy
![Page 16: 3D Virtual Worlds for Learning and Training](https://reader036.fdocuments.us/reader036/viewer/2022062513/55647356d8b42a8c5e8b4779/html5/thumbnails/16.jpg)
Justified Applied Belief
Knowledge: A subject has knowledge of a proposition
P, if and only if, there exists a paradigm D such that the subject can use D to describe how P can be resolved as being either true or false
![Page 17: 3D Virtual Worlds for Learning and Training](https://reader036.fdocuments.us/reader036/viewer/2022062513/55647356d8b42a8c5e8b4779/html5/thumbnails/17.jpg)
Justified Applied Belief Truth:
Subject S can be said to have knowledge of P, regardless of whether P resolves to be true or false, however S only knows that P is true, if and only if:
1. S believes P to be true (what)
2. S is justified in believing P to true (why)
3. S can apply P to produce a true outcome based the same starting conditions (how)
![Page 18: 3D Virtual Worlds for Learning and Training](https://reader036.fdocuments.us/reader036/viewer/2022062513/55647356d8b42a8c5e8b4779/html5/thumbnails/18.jpg)
SECI Cycle
Nonaka & Toyama (2005)
![Page 19: 3D Virtual Worlds for Learning and Training](https://reader036.fdocuments.us/reader036/viewer/2022062513/55647356d8b42a8c5e8b4779/html5/thumbnails/19.jpg)
Internalization
Perpetuation of an old or established paradigm
Socialization of language to describe new problem sets and paradigms
Sub-Culture Counter-Culture
![Page 20: 3D Virtual Worlds for Learning and Training](https://reader036.fdocuments.us/reader036/viewer/2022062513/55647356d8b42a8c5e8b4779/html5/thumbnails/20.jpg)
Instructor
Influences approximately½ to 2/3rds
of the knowledge development cycle
![Page 21: 3D Virtual Worlds for Learning and Training](https://reader036.fdocuments.us/reader036/viewer/2022062513/55647356d8b42a8c5e8b4779/html5/thumbnails/21.jpg)
Student
Student accountable for internalization and socialization
![Page 22: 3D Virtual Worlds for Learning and Training](https://reader036.fdocuments.us/reader036/viewer/2022062513/55647356d8b42a8c5e8b4779/html5/thumbnails/22.jpg)
LearningS can apply P to produce a true outcomebased the same starting conditions (how)
• Consistency of the shared context (emotive qualities)• Ability to repeat reinforcing successful patterns of
behaviour• Ability to re-create the same set of starting conditions
![Page 23: 3D Virtual Worlds for Learning and Training](https://reader036.fdocuments.us/reader036/viewer/2022062513/55647356d8b42a8c5e8b4779/html5/thumbnails/23.jpg)
3D VCE Concepts Strategic Positioning
The VW as a Crucible
User Positioning You control your data
transformations
Core Competencies Dynamic Experiences, not
packaged workshops Architecture of Language Cost-Effective Repeatability Remixable Cultures Software above the level of
a single social network Harnesses collective
emotional connectedness
![Page 24: 3D Virtual Worlds for Learning and Training](https://reader036.fdocuments.us/reader036/viewer/2022062513/55647356d8b42a8c5e8b4779/html5/thumbnails/24.jpg)
DUSON Nursing Lab
![Page 25: 3D Virtual Worlds for Learning and Training](https://reader036.fdocuments.us/reader036/viewer/2022062513/55647356d8b42a8c5e8b4779/html5/thumbnails/25.jpg)
Kevin Feenan, PMP, MBAPresident, Rockcliffe University [email protected]: @urockcliffe
Rockcliffe University Consortium is a 501c3 pending organization which focuses on science, education, and research in 3D virtual collaborative environments.
About Rockcliffe