Dimensional Approach to Understanding Video Game
Formative Research as Game Design
Action Video Games and “Learning to Learn”
Designing Games
A Research Approach to Develop Measurable Competencies and Skills: Videogames or Real-World Training
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What do children learn when playing video games? How are games for children designed?
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Quest to Learn
Children and adolescents’ perceptions of learning in video games and school
Challenges in assessing transferfrom burning cupcakes to women in science
Children and Video Games: An Industry Perspective
Solitary Vs Video Game Play
Video Games, Mathematical Problem Solving, and Cross-Platform Learning