Games for Health - Mary Dankbaar - Gaming as a training tool for cognitive skills in Emergency Care: how effective is it?
Games for Health - Kate carolan - SimFection: A Case Study on Educational Software for Disease Education
Games for Health - Teun Aalbers - An innovative self-monitor for cognitive functioning
Games for Health - Bernadette de Bakker - Exploring the first phases of life - The 3D embryology serious game
Games for Health - Elke Schoneveld - The other 40%: Video games as children's mental health intervention
Games for Health - Stefania Pazzi - Smart Aging, a Serious Games platform for early diagnosis of mild cognitive impairments
Games for Health - Leslie Harris & Hannah Keartland - Harnessing the power of the crowd to beat cancer sooner
Games for health - Harriet Wittink & Anita Cremers - Knowledge Transfer for patients with chronic pain
Games for health - Agali Mert - Health itself is already a game
Games for Health - James Norwood & Jørgen Jakob Friis - Sensor and motion based games: a rapid platform
Games for Health - Rutger Engels - Developing games for emotional health of children and adolescents
Games for Health - Tiina Arpola - Games for Health Finland Experience
Games for Health - Joep Jansen - Padwalk: Interactive Led Floor for Therapy
Games for Health Europe - Willem-Jan Renger - Validation comes in flavours
How Virtual Reality will transform Medicine
From effective play in the Pirate group to effectiveness of home-based bimanual training for young children with cerebral palsy
Developing entertaining and physical activity promoting health videogame with pre-adolescents
JoPe, a game for leadership evaluation in health care and social service organizations
Confessions from a doctor from the 21st century: how doctors travelled from low tech to high tech (but actually might consider going back again a bit)
A Book designed for Reminiscence Sessions with people with Dementia in use of Gamification and Tangibility