Post on 16-May-2020
Year 10 Sport Ark Globe Academy
Remote Learning Pack Phase II
Monday 20 April- Friday 1 May
OCR Level 1/2 Cambridge Nationals in Sport Science
2 Unit R046 – Technology in sport
© OCR 2019
Year 10 Sport: Unit R046: Technology in Sport Scenario: As part of your work placement you are going to a technology research centre at your local university. The researchers at the sports technology laboratory research how technology is used in sport and its effects. As part of your role you have been given the task of researching how technology is used in sport and the effects technology has had on the sports industry.
Your task is to demonstrate your knowledge of how technology is used to enhance various aspects of sport.
Session Title Work to be completed Resource provided
Outcome On-Line Support
1 Enhancing Performance: Overview
Read through the information on how technology can be used to improve the performance of athletes. Watch videos in the useful links provided for case studies of technology being used to enhance performance, making sure you have an example for each area of performance. Make sure you include examples for more than one sport and include 2 examples for each area.
Resource Pack YouTube GCSE Bitesize
Table completed. a.kibbey@arkglobe.org https://www.bbc.co.uk/bitesize/guides/zw4gk7h/revision/1
2 Enhancing Performance: Chosen Sport
Using your research and the video links provided, choose a sport and explain how a player’s performance is affected by technology.
YouTube 1 A4 page on how a player’s performance is impacted on by technology in a chosen sport
3 Game Play Read through the information on the impact of technology on gameplay. Include a description of each of the 6 types of technology.
Watch videos in the useful links provided for case studies
YouTube Table completed
4
5 Spectatorship Read through the information on the impact of technology on spectatorship.
Watch videos in the useful links provided for case studies
YouTube Table completed o
6
Session 1 and 2: Enhancing Performance Athlete Performance
Technology is used to enhance athletes' performances at all stages – before, during and after events. It may be used by the athletes' support teams, such as coaches, medics and
technicians, as well as by the athletes themselves.
Health, Wellbeing and Fitness
Technique and Tactics
Equipment
1) Wearable devices track performers'
cardiovascular rates
2) Hyperbaric oxygen therapy aids recovery
after injury
1) Performance analysis software shows body
movements in slow motion
2) Game analysis software tracks team, ball
and opposition movements
1) Cambered wheels on wheelchair basketball
chairs improve turning
2) Smaller, turbo engines in Formula 1 cars are
more fuel efficient
OCR Level 1/2 Cambridge Nationals in Sport Science
4 Unit R046 – Technology in sport
© OCR 2019
Useful Links: Performance
https://www.youtube.com/watch?v=hOCl_YL6Dek – fitness testing Arsenal
https://www.youtube.com/watch?v=Jmn5dfZX1u4 – training aids wearable football tech
https://www.youtube.com/watch?v=Rk1UaLLyI-0 – training aids lactate band
https://www.youtube.com/watch?v=TwzURDFo02o – training aids tennis ball feeding machine
https://www.complex.com/sneakers/2014/07/know-your-tech-adidas-climalite - sports clothing Adidas CLIMALITE article
https://www.theteamfactory.com/blog/2014/05/29/uniform-fabric-technologies/ - sports clothing technology article
https://www.youtube.com/watch?v=86dfNdKMNe0 – injury prevention and recover Leicester City cryotherapy
https://www.youtube.com/watch?v=pyQGtfeeRqQ – injury prevention and recovery St. George’s Park underwater treadmill
https://urbanpitch.com/coolest-advancements-football-boot-technology/ - sports clothing football boot technology article
https://www.youtube.com/watch?v=TrKRhJaXN30 – sports clothing Speedo “Fastskin” technology
https://www.youtube.com/watch?v=1i8GTSCy5_A – fitness testing vertical jump mat
https://www.youtube.com/watch?v=RqurPg9jJvY – training aids/injury prevention and recovery motion capture software
https://www.youtube.com/watch?v=hU0Whx7EZic – equipment F1 cars
https://www.youtube.com/watch?v=eKfp9-neiaE – clothing and footwear Adidas Predators 1994 TV commercial
https://www.theguardian.com/football/when-saturday-comes-blog/2014/jul/18/remembering-adidas-predator-football-boots-david-beckham-zidane - clothing and footwear Adidas Predators 1994 article
https://www.youtube.com/watch?v=t2Bg781_uq0 – training aids Dartfish vertical jump analysis
Facilities and Playing Surfaces
Clothing and Footwear 1) Cricket helmets are lighter, better ventilated
and more affordable
2) Track shoes are lighter and have greater
grip for cornering
1) Fourth generation (4G) pitches can be used
whatever the weather, all year
2) Artificial snow allows winter sports to take
place anywhere in the world
Using Technology to Enhance Performance
Area of Performance What type of technology is used in this area and in which sport? (Include at least two examples)
How does it help to improve performance?
Fitness Testing
Training Aids
Equipment
Clothing
Footwear
Injury prevention
Injury recovery
OCR Level 1/2 Cambridge Nationals in Sport Science
6 Unit R046 – Technology in sport
© OCR 2019
Technology plays a key part in how sport is played and watched. Increasingly, it means that officials, spectators and the media are interconnected during performances.
Technology shapes how officials manage a performance. For example:
1) Communicating microphones = to consult with other officials on and off the pitch
2) Decision Making = playback facilities to watch events from different angles
3) Ball Tracking = allows for the ball to be minutely tracked to ensure accuracy of decisions
4) Scoring laser technology = to measure jumps and throws more accurately
5) Time Keeping = shot-clock in basketball to speed up play and keep it exciting
6) Record Keeping = computers to track points and faults for multiple athletes at once
Examples of technology being used to enhance game play:
1. False starts
In track athletics, if an athlete moves before or within 0.1 seconds of the gun being fired, they have false-started. The race is then stopped and the offending athlete is immediately disqualified. Because this judgement is so critical, at elite events motion sensors are built into the athletes' starting blocks and connected to the starter's gun by a computer. Before 2009, athletes could have one false start before disqualification. This led to gamesmanship and frequent re-starts. The rule was changed to benefit officials, spectators and broadcasters but has seen some controversial disqualifications of 'star' runners.
Session 3: Enhancing Game Play
The 2011 World Athletics Championships in South Korea were dubbed the 'false start championships'. Lane 5 sits empty after the disqualification of 100 m sprinter Usain Bolt for a false start
2. Planning Strategy
Technology helps performers to review their tactics and their opponents' to work out what they need to do to improve and formulate a strategy.
For example, ProZone is used to analyse most Premier League football matches and Hawk-Eye is used to support officials' decision-making in cricket, tennis and football.
OCR Level 1/2 Cambridge Nationals in Sport Science
8 Unit R046 – Technology in sport
© OCR 2019
Performance analysis software being used to examine player movements in a football match
Advantages of using technology for game play Disadvantages of using technology for game play
Fo
r O
ffic
ials
Supports team approach so there is less pressure on individuals Slows the game
Information can be shared easily and quickly and stored over time
Not available at all levels of competition
Decisions and scoring are more reliable and accurate No longer trust people's decisions There is increased confidence and trust in officials Undermines respect for officials' knowledge and expertise
Undermines honesty, integrity and the spirit of fair play
Fo
r A
thle
tes
Better performance – marginal gains make the difference Invades privacy
Better medical care results in fewer injuries or faster recovery from injury
Blurs lines between personal and professional time
Feedback from coaches is more focused, objective and helpful Availability and cost – makes sport and success exclusive to wealthy people and countries
Improved kit is more comfortable, more efficient and safer Tempts athletes and coaches into cheating or unfair practices Part of a team, not isolated Puts the sole focus on winning not athletic endeavour
Area of Technology What is it? How/ when is it used? (Include at least 2 different sporting examples)
How does it make sport fairer?
Video Referencing
Hawk Eye
Goal-line technology
Hotspot
Radio
OCR Level 1/2 Cambridge Nationals in Sport Science
10 Unit R046 – Technology in sport
© OCR 2019
Useful Links: Gameplay
https://football-technology.fifa.com/en/media-tiles/about-goal-line-technology/ - goal line technology
https://www.youtube.com/watch?v=SmZSLirtBek
https://www.youtube.com/watch?v=m17ERc-kQhQ – goal line technology
https://www.youtube.com/watch?v=_CTfREipYxc - hotspot
https://www.bbc.co.uk/sport/av/cricket/48985213 - cricket Hawkeye
https://www.youtube.com/watch?v=rUPHb4MvLQQ – rugby referees TMO communication
https://www.youtube.com/watch?v=XhQyVnwBXBs – tennis Hawkeye
https://www.youtube.com/watch?v=_FWK1Sp9J-s – closest tennis Hawkeye 2018
https://inews.co.uk/sport/tennis/caroline-wozniacki-wimbledon-2019-zhang-shuai-hawkeye-wrong-decision-controversy-explained/- Wozniacki Hawkeye controversy article (Negative)
https://www.youtube.com/watch?v=PCOK7-kc_8o – VAR virtual offside line
https://www.youtube.com/watch?v=_-D1gIo1aXE – F1 driver-team radio communication
Stadia
Session 5 and 6: Spectatorship
Watching sport no longer means sitting passively at home or in a stadium. Technology has enabled spectators to have a more active part in events. For example:
camera coverage – remote-controlled and micro-cameras provide more angles, track individual athletes or provide a performer's viewpoint
statistical information – on individuals, match play and past performances is available on-screen or at the click of a button during play
interactive software – apps offer access to merchandise, information, competitions, games and voting through links on tickets and programmes or via downloads
digital media – means that sports fans can follow a wide range of amateur and professional sports in a huge variety of ways
social media – allows fans to have a personal link with their sporting heroes and share views with others across the world
Sports exist in a competitive world. Individual sports compete against each other to attract participants, coverage and funding, and sport as a recreational
activity has to compete against digital pastimes, such as social media, television and gaming. The more people who play a sport, the more likely that sport is
to gain funding, either through grants, such as the National Lottery, or sponsorship. Similarly, sports with lots of followers are more likely to attract media
coverage and sponsorship.
Research published in 2015 by the Future Foundation, conducted on behalf of the Youth Sport Trust, warned that PE lessons need to use digital technology
to make sure that young people are motivated to take part. Other national sports organisations, such as Sport England and sports coach UK, also argue for the
need to use technology to attract and retain youth and adult participants in sport.
Technology can help to increase a sport's participation and profile. For example:
wearable technology – encourages participants to log their levels of activity, count the calories they burn and log their personal best times
game-style apps – motivate people by setting challenges and rewarding achievements
social media – enables clubs to promote sessions cheaply, individuals to share their experiences or teams to gather support
OCR Level 1/2 Cambridge Nationals in Sport Science
12 Unit R046 – Technology in sport
© OCR 2019
Case Study: This Girl Can
In 2015 Sport England launched a nationwide campaign to increase participation in sport by girls and women. Social media was a key player in promoting
and extending the campaign. Within weeks of its launch over 23 million people had watched the film on YouTube and Facebook and it featured regularly on
Twitter, with sports promoting opportunities and women and girls sharing their achievements. A follow-up app enabled participants to download their own
photos on to the inspirational poster templates.
The groundbreaking campaign was based on a series of inspiring images of and slogans by real women and girls
Useful Links: spectatorship
https://www.youtube.com/watch?v=rUPHb4MvLQQ – rugby referees TMO communication
https://www.youtube.com/watch?v=_-D1gIo1aXE – F1 driver-team radio communication
https://www.youtube.com/watch?v=MjW1nKHbh0E – Tottenham new stadium
https://www.youtube.com/watch?v=ynhI_LlIQnI – Tottenham stadium pints
Advantages of using technology for spectatorship
Disadvantages of using technology for
spectatorship
More engaged in the sport
Detracts from actual play
More informed about rules, players etc
Reduces the atmosphere at live events
Have a direct link to athletes
Reduces interest in grass roots events that aren't supported by technology
Increases spectator/broadcaster costs
Enables trolls to attack individual athletes
OCR Level 1/2 Cambridge Nationals in Sport Science
14 Unit R046 – Technology in sport
© OCR 2019
Area of Technology How is this technology used to enhance spectatorship?
In which sports is it used? Provide at least to examples.
Stadia
Officials
Commentary/Punditry
TV
Internet
Cambridge National - Technology in sport Red Amber Green
Technology to enhance performance LO1
Explain the use of equipment to enhance performance using 2 or more examples
Describe the use of injury prevention to enhance performance using 2 examples
Describe the use of training aids to enhance performance using 2 or more examples
Explain the use of clothing and footwear to enhance performance using 2 or more examples
Explain the use of fitness testing to enhance performance using 2 or more examples
Technology to enhance gameplay LO1
Describe the use of goal line technology to make sport fairer giving 2 sporting examples
Describe the use of hot spot technology to make sport fairer giving 2 sporting examples
Explain the use of radios to make sport fairer giving 2 sporting examples
Describe the use of video referring technology to make sport fairer giving 2 sporting examples.
Explain the use of stadia to make sport fairer giving 2 sporting examples
Technology to enhance spectatorship LO1
Describe the use of stadia technology to enhance spectatorship giving 2 sporting examples
Describe the use of officials technology to enhance spectatorship giving 2 sporting examples
Explain the use of commentary technology to enhance spectatorship giving 2 sporting examples
How the use of technology in television to enhance spectatorship giving 2 sporting examples
Describe the use of technology and the internet to enhance spectatorship giving 2 or more sporting examples
OCR Level 1/2 Cambridge Nationals in Sport Science
16 Unit R046 – Technology in sport
© OCR 2019
Quick Questions
1. Which technological method helps an athlete to recover faster after injury?
1) 4G pitches
2) Heart rate monitor
3) Hyperbaric oxygen therapy
2. Which technological development in Paralympic sport is a type of prosthetic?
1) Running blades
2) Cambered wheels
3) Game analysis software
3. Which tracking technology has helped support officials’ decision – making in sports such as
tennis and cricket? 1) Pro Zone
2) Hawk-eye
3) Laser technology
4. Which technology allows spectators to have an opportunity to have a personal ink with their
sporting hero’s? 1) Digital media
2) Interactive software
3) Social media
5. Technology is used in athletics but which of the following reaction times would be deemed a false start
in athletics? 1) 0.16 seconds
2) 0.09 seconds
3) 0.11 seconds
Email Mr Kibbey for the answers!
a.kibbey@arkglobe.org