Wp7 intro

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A first architect view under Windows phone 7. pre mango

Transcript of Wp7 intro

WINDOWS PHONE 7A tech overview & quick start

Alexandre Marreiros, 2011

Agenda Key Ideas; Requirements; First Conclusions; Architecture Elements; Development LifeCycle; References; Contacts;

Alexandre Marreiros, 2011

Key IdeasAlexandre Marreiros, 2011

Mobile plataform; Abstraction from the device focus

on the exprience; Same exprience Multiple Devices; Business and also final user target

(interface Metro) Hubs; A phone marketPlace; Based on .Net framework;

RequirementsCapacitive Touch / Input

4 or more contact points / Optional Vertical or Horizontal KeyboardSensors

A-GPS, Accelerometer, Compass, Light, Proximity

Camera

5 Megapixels or more

Memory

256MB RAM or more, 8GB Flash or more

GPU

DirectX 9 Acceleration

CPU

1GHz ARMv7 Cortex/Scorpion or better

Hardware Buttons

Back, Start, Search – Power/Sleep, Volume Up, Volume Down, Camera

Alexandre Marreiros, 2011

First ConclusionsAlexandre Marreiros, 2011

Windows Phone

Consistent Framework

Consistent Experience

Consistent Hardware no vendor

Attatch

Architecture ElementsAlexandre Marreiros, 2011

Screen Runtime code you write on the client

ServicesCode you write on server in microsoft vision on the cloud

Local

Cloud

Architecture ElementsAlexandre Marreiros, 2011

Architecture ElementsAlexandre Marreiros, 2011

Aplication LifecycleAlexandre Marreiros, 2011

Development LifecycleAlexandre Marreiros, 2011

Contacts

Alexandre Marreiros, 2011

Email: Amarreiros@gmail.comTwitter: @alexmarreiros

Feel free to ask