Time Machine Vilnius

Post on 23-Jun-2015

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Transcript of Time Machine Vilnius

Vilnius Time Machine

Discover the past. Touch the future.

• Attracting tourists in the most unusual and fascinating ways

• Edutainment principle puts visitor on the stage making him participate

• Enhanced multi-sensual experience is a trigger for better (and real!) acquaintance with the City

• Unique interactive technology• Approved by the largest

entertainment centers worldwide (Disney World @ Orlando FL, Oceanarium Eilat etc.)

• Vivid 3D images• Enhanced Sound Technology• Smart Lighting• Aromatic Effects• Moving Multi-axis Chairs• Smoke and Bubble Machines• Jets of Air and Cylinders for

Creating the Sense of Touch• Humidity Management

• Vatican, Jerusalem, Taj Mahal, Washington DC, Disney World

• Hundreds of thousands of tourists are familiar with interactive tech museums

• There's certainly a room for such kind of attraction in Vilnius, Europe’s Culture Capital for 2009

• 3000 years of the Rome history - from Romulus and Remus to Repubblica Italiana

• 45 minutes of terrific kaleidoscope: the visitor will witness the Julius Caesar's death, feel the arson of the City, see first Christians and watch Leonardo at work

• After this Time Elevator journey every sightseeing tour at Rome will be richer, more vivid and interesting

• Time Elevator Rome web site

• Located at the heart of the Holy City

• The participants will live the birth of three religions, watch the Judgment of Solomon, hear the Jesus' Sermon on the Mount and see Jerusalem falling to the Crusaders' assault

• Time Elevator Jerusalem web site

The first interactive museum in the Baltics will attract tourists and will serve as the excellent education project the whole nation could be proud of

Gediminas’ dream of the Iron Wolf, the building of the Gate of Dawn, the Napoleon’s seizure, the Soviet tanks surrounding the TV tower…

For the 45 minutes you are the participant of the great City history

• The specially prepared footages are shown on the 180' screen by the 3D multi-dimensional projection systems

• The spectators are deeply immersed into the historic environment helped by 3D imagery, aromatic effects, 6-direction chairs movement, special fans and humidity management system

• The whole performance is controlled and synchronized by powerful computers implementing the chosen scenario

• The spectator is an active participant of the show

• The show is dynamic, scenarios may vary and being easily changed (depends on audience and other requirements)

• The show is active 365 days a year, no matter what weather is outside

• Interactive show will attract even the most experienced visitors

• Vilnius will enter the world's top tech tourist centers

• Penki will bring his brand's values to the public service

• Minimum seats: 64

• Additional space: server room for the rack mount

• 2-10 server slots for electronic modules (200x70 cm, depth 19")

• Primary hardware: multi-dimensional projecting systems, lenses with variable focus and zoom, stereoscopic effects filters

• Power output depends on the project, venue and screen parameters and may vary from 5 500 to 16 000 ANSI Lumen

• Additional ware:• smoke and aromatic machines• jets of air• sprays of water

• Smart chairs with inner mechanisms for effects of movement, vibration, convulsion, gravity and temperature), interactive voting buttons etc.

• Lightning: Moving Head etc

• Dimensions:• Cinema Hall (5 m height, 18 m length,

7 m width at least)• Tech base is adaptable for an existing

space infrastructure• Minimal ceiling-to screen space: 1 m• Minimal wall-to screen space: 0.5 m• Minimal floor-to-screen space: 1.5 m

• A/C: • Standard• 24/7/365 A/C for the server room (t=18-

22 C')

• Electricity:• continuous power supply,

no voltage overfalls• AV and control systems: online

UPS 50 KW• the rest consumes power directly

• Fire-prevention Security:• Smoke and heat detectors when

smoking machines are used• Full compliance with the local Fire

Department requirements

• The main deployment stages:

1. Estimation of rollout location

2. Script works

3. Shooting and programming

4. Hardware purchase and installation

5. Pilot performances