Post on 24-Jan-2018
Sylvester Arnab, PhD
Reader in Game Science
Disruptive Media Learning Lab,Coventry Universitys.arnab@coventry.ac.uk
dmll.org.uk
@sarnab75 @disrupt_learn #gamification
Gamification
in Health
Potential for a
wealth of data
to be measured
and analysed to
provide
personalised
feedback and
actionable
steps!
©
TRANSFORMATIONAL
BRAND ENGAGEMENT Forges daily,
personalized and
positively reinforcing
relationships
Jean Marc Cote (if 1901) or Villemard (if 1910)
http://publicdomainreview.org/2012/06/30/france-in-the-year-2000-1899-1910/
• Game science to motivate and sustain engagement
• Self-regulation, mastery, habits- using game techniques to foster positive attitude and habits
• Ethical considerations – design through to evaluation and deployment
• Real time DATA? Personalised support!
• Interdisciplinary
Conclusions
dmll.org.uk
Thank You!
@disrupt_learn @sarnab75
Sylvester Arnab, PhDs.arnab@coventry.ac.uk
Blog: https://sylvesterarnab.wordpress.com/