Process animation

Post on 07-Dec-2014

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Process 3D Animation with the simple way

Transcript of Process animation

PrePRODUCTION

• A Concept is made, all the animators and directors come together to discuss the entire film.

• Once the Concept is laid out, the dialogue is recorded. This is done before animation, so the animators know what the characters will say.

• Goal of the Storyboard: The storyboarding process determines the success of the project. Storyboards increase in complexity according to budget, and will show the key visual elements at various points in the animation.

PRODUCTION

• the animators can make rough sketches of just the characters. Usually these drawings are quite messy, there is still no color, or background.

• With an approved storyboard, the project enters the production phase

• During the modeling phase, assets for the animation are drawn or modeled in two or three dimensions.

• In the end, 3d models define the topology of the objects that will eventually be animated. The level of detail required for a given model is driven by the resolution of the final image as well as how close the camera gets to a model in the final animation.

• Roughing out animation timing: We will do an initiatial 'blocked out' rough animation called a PLAYBLAST. This early version of the animation will use untextured, low resolution objects using correct timing.

• It allows us to focus on getting the scenes, cameras, animations and object placements fine-tuned without expending unneccessary time on rendering high resolution movies.

• Voice narration and music soundtracks are added. It is sometimes necessary to change the sequence of shots or trim the shot durations of a given animation. This is often done to synchronize the visuals with a voiceover or to improve the timing of an animation.

POSTPRODUCTION

• Final Edit ( Colour, grading, edit image)• Sound FX• Music scoring• Titles, credits and combined picture with sound• The final 3D Animation is rendered. Generally

this takes about 3 passes to correct all visual errors, while also approving text spelling, lighting.