OGDC 2014_Sky Garden Mobile conceptualization: From PC to Mobile_Mr. Luc Hoang Hieu & Mr. Le Quang...

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Transcript of OGDC 2014_Sky Garden Mobile conceptualization: From PC to Mobile_Mr. Luc Hoang Hieu & Mr. Le Quang...

Lục Hoàng Hiếu - Senior 2D Artist Lê Quang Duy - Associate 2D Artist

I. ADVANTAGES & DIFFICULTIES

1. ADVANTAGES

Reference Concepts

Templates Resource

Less pressure Less works

2. DIFFICULTIES

Making Differences

Lighter Resource

Ingame Plants

Ingame Pots

Pots In Progress

II. UNIQUE & FASCINATING ARTWORKS

1. BUG - MACHINES

Animation

2. MISSIONS NPCs (None-Playable Characters)

Tu Tu Owl

Walking NPCs

Daily mission NPCs

3. STRANGE AND FUNNY STORY

Based on

Jack & the beanstalk

Red Riding Hood

Banner Ads

EMOTICONS SET

III. UI - SOME SCREENSHOTS IN GAME

1. UI-EXPERIENCE

Items - Icons - Buttons etc… were drawn by SHAPE TOOL and converted to SMART OBJECTS

Scale

200%

IMAGE

Scale

200%

VECTOR

1. UI-EXPERIENCE

1. UI-EXPERIENCE

1. UI-EXPERIENCE 512 px

51

2 p

x

51

2 p

x

512 px 512 px

2. UI- OPTIMIZE

2n px

2n px

Image size should be 2n pixels (32, 64, 128, 256, 512, …)

in Width or Height

3. UI - PROBLEMS

FAKE SCREEN

3. UI - PROBLEMS

WHEN WE BUILD GAME

3. UI - RESOLUTION

3. UI - RESOLUTION

3. UI – RESOLUTION WITH MARKER