Multimedia & contiguity principles and uses

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Transcript of Multimedia & contiguity principles and uses

MULTIMEDIA & CONTIGUITY

PRINCIPLES AND USES

By: Sandra Holmes, Kimberly Levy, Hillary Robinson, and Steffani

Rigsbee

MULTIMEDIA PRINCIPLE

The multimedia principle is based on the premise that e-learning should include graphics and words.

These help the students build a bridge of symbolic and analogical representations.

Should focus or concentrate on the quality and not the quantity of information

(Clark & Mayer, 2011)

IMPLEMENTATION

Words &

Images

Audio

Written

Video

Diagrams

Charts

Pictures

(Clark & Mayer, 2011)

EXAMPLE OF MULTIMEDIA PRINCIPLE

(Adobe Systems Incorporated, 2012)

EXAMPLE OF MULTIMEDIA PRINCIPLE

(Adobe Systems Incorporated, 2012)

EXAMPLE OF MULTIMEDIA PRINCIPLE

(Adobe Systems Incorporated, 2012)

CONTIGUITY PRINCIPLE

Having words or text near graphics is referred to as the contiguity principal

The contiguity principle consists of two parts:Placing words and text together Synchronize spoken words with corresponding graphics

(Clark & Mayer, 2011)

EXAMPLE OF CONTIGUITY PRINCIPLE

(Clark & Mayer, 2011)

REFERENCESAdobe Systems

Incorporated. (2012). eSeminar: making effective elearning modules: multimedia princiiple. Retrieved from http://blogs.adobe.com/captivate/2010/11/eseminar-making-effective-elearning-modules-multimedia-principle.html 

Clark, R.C. & Mayer, R.E. (2011). E-Learning and the science of instruction: Proven guidelines for consumer and designer of multimedia learning (3rd ed.) San Francisco, CA: Pfeiffer.