Mobile strategy for the Abu Dhabi Authority for Culture and Heritage (ADACH)

Post on 15-May-2015

748 views 0 download

description

Presentation to the Abu Dhabi Authority for Culture and Heritage (ADACH) of ideas and approaches for their mobile strategy, 11 October 2010.

Transcript of Mobile strategy for the Abu Dhabi Authority for Culture and Heritage (ADACH)

11 October 20101Nancy Proctor, ProctorN@si.edu

ADACH Education Strategy Development

Nancy Proctor, Head of Mobile Stategy & Initiatives Smithsonian Institution

Mobile Strategy ‘out of the box’

11 October 20102Nancy Proctor, ProctorN@si.edu

Think DifferentFast!

11 October 20103Nancy Proctor, ProctorN@si.edu

Access Enables All

11 October 20104Nancy Proctor, ProctorN@si.edu

11 October 20105Nancy Proctor, ProctorN@si.edu

What is a museum?in the age of social media

11 October 20106Nancy Proctor, ProctorN@si.edu

The Museum as Distributed Network

6

11 October 20107Nancy Proctor, ProctorN@si.edu

The Museum is a Social Network

11 October 20108Nancy Proctor, ProctorN@si.edu

From Fortress to Berza

11 October 20109Nancy Proctor, ProctorN@si.eduEdward Hoover, 2010, from Flickr.

The

Museum is Social

Media

11 October 201010Nancy Proctor, ProctorN@si.edu

Why mobile?1. A groovy new set of

gadgets?

2. A new set of tools and platforms for communications, learning and developing and distributing content?

3. A fundamentally new way of connecting, collaborating and educating?

Photo CC licensed: http://www.flickr.com/photos/jdlasica/138927384/

11 October 201011Nancy Proctor, ProctorN@si.edu

At least half of the Museum’s platforms are already mobile.

11

11 October 201012Nancy Proctor, ProctorN@si.edu

So if we want to meet our audiences where they are

And take them some place new…

11 October 201013Nancy Proctor, ProctorN@si.edu

Mobile is a great vehicle

http://www.youtube.com/watch?v=6ILQrUrEWe8

13

11 October 201014Nancy Proctor, ProctorN@si.eduFraunhofer Institute, Kunstmuseum Bonn: ‘Beat Zoderer’ exhibition (Listen project) 2003

It’s NOT about the Technology

11 October 201015Nancy Proctor, ProctorN@si.edu

Mobile is personal

and social

11 October 201016Nancy Proctor, ProctorN@si.edu

Mobile in the Strategy

11 October 201017Nancy Proctor, ProctorN@si.edu

1. Stand on the shoulders of giants http://museummobile.info/ wiki, blog & podcasts

http://wiki.MuseumMobile.info/research

http://smithsonian-webstrategy.wikispaces.com/Mobile

http://tatehandheldconference.pbworks.com

http://www.archimuse.com/conferences/mw.html (Peter Samis)

Koven Smith: http://kovenjsmith.com & http://www.archimuse.com/mw2009/papers/smith/smith.html

Beth Harris & Steven Zucker, http://SmartHistory.org

MCN Conference Oct 27-30, 2010, Austin, TX http://MCN.edu & Mobile Content Standards Summit 27 Oct, at MCNhttp://wiki.museummobile.info/standards

11 October 201018Nancy Proctor, ProctorN@si.edu

Audience Research to Datehttp://wiki.MuseumMobile.info/research

20101. Smithsonian Institution ‘Mall Museum Mobile’ visitors20091. CHNM survey on Museums and Mobile Adoption2. International Survey on handheld use in museums.20081. Whitney Museum of American Art: Audio Guide

Technologies Survey Final Report20071. Matthew Barney: Multiplatform interpretation at

SFMOMA2. La Placa Cohen Culture Track 2007 (with Antenna Audio)

11 October 201019Nancy Proctor, ProctorN@si.edu

2. Know your audiences

Tied to mission & key messages

What are the desired outcomes? What do we want them to know, think and/or feel?

What platforms do they already use? How do they use them elsewhere & what excites them?o Traditional audio tourso Cellphones or smartphoneso Podcastso Mobile social media: SMS, Twitter, FB…

11 October 201020Nancy Proctor, ProctorN@si.edu

A Minority of Visitors Use Technologies in the Galleries

2006 study by Randi Korn & Associates at SFMOMA

BUT they use technology everywhere else:

WWW = Whatever, Whenever, Wherever

11 October 201021Nancy Proctor, ProctorN@si.edu

Question mapping in the gallery:

What do they want to know?

• Semi-structured interviews

• FAQs and comments cards

• Questions posed to staff…

11 October 201022Nancy Proctor, ProctorN@si.edu

3. Align with Core Mission Metrics

1. Invaluable = highest possible quality

2. Public good = relevance & service for all

3. Forever business = must be sustainable

11 October 201023Nancy Proctor, ProctorN@si.edu

Mission Statement

MISSION OF THE SMITHSONIAN INSTITUTION• The Increase and diffusion of knowledge

VISION• Shaping the future by preserving our heritage,

discovering new knowledge, and sharing our resources with the world

VALUES• Discovery, Creativity, Excellence, Diversity, and Service

11 October 201024Nancy Proctor, ProctorN@si.edu

Strategic Plan 2010:Reimagining the

Smithsonian FOUR GRAND CHALLENGES

1. Unlocking the Mysteries of the Universe

2. Understanding and Sustaining a Biodiverse Planet

3. Valuing World Cultures

4. Understanding the American Experience

THREE CROSS-CUTTING THEMES

1. Broadening Access

2. Revitalizing Education

3. Crossing Boundaries

11 October 201025Nancy Proctor, ProctorN@si.edu

Mission: SI: Increase and diffusion of knowledge. AA: Be the resource and facilitator for experiencing, understanding and engaging with American art in the US and the world.Objectives: Repeat visitors; Membership sales; Integration into the curriculum

http://wiki.museummobile.info/museums-to-go/experience-design/mobile-interpretation-worksheets

11 October 201026Nancy Proctor, ProctorN@si.edu

4. Design experiences and content

(also outside the audiotour box)

Means thinking about content & experiencehttp://museummobile.info/archives/297

http://wiki.museummobile.info/museums-to-go/experience-design/mobile-interpretation-worksheets

11 October 201027Nancy Proctor, ProctorN@si.edu

Which content modalities?

1. +-+-+-+-+ Soundtracks

2. o o o o Soundbites

3. x x x x Interactives

4. | | | Links

5. ^ ^ ^ Feedback

6. § § § Social media

Narrowcast/Offline orNetworked

Networkedonly

11 October 201028Nancy Proctor, ProctorN@si.edu

ArtBabble Multi-modal Interface

http://www.artbabble.org/video/meet-william-christenberry

11 October 201029Nancy Proctor, ProctorN@si.edu

The Voice of the Museum

1. Monologue:o Artists & curatorso Staffo Related expertso Professional narrators

2. Reinactments/ plays

3. Interview

4. Dialogue

5. Vox pop / comments

6. Music

11 October 201030Nancy Proctor, ProctorN@si.edu

The Audiences Speak Comments and questions (audio/text/links)

Search-research-share

Bookmark/Email/SMS to self

Collect (MyCollection, ArtStream)

Share (Twitter, Facebook, SMS)

Forum

Voting (show the polls!)

Quizzes/games (multimedia/SMS)

Mobile giving

11 October 201031Nancy Proctor, ProctorN@si.edu

5. Choose the platform(s)

Audio player

Multimedia player

Cellphone

Personal media player

SmartMobile

Browser

phonesMobile App

Soundtrack

x x (x) X X X

Soundbite X X X x X X

Interactive

X X X

Link X X X

Feedback X X X

Social media

X X

11 October 201032Nancy Proctor, ProctorN@si.edu

Platform considerations

1. Users’ own devices or supplied on-site?

2. Can you support network connectivity at your site?

3. Can you support multiple platforms?

4. What kind of location-based/content triggering solution do your visitors & experience need – really?

5. Can you manage user-generated content?

6. What do your sponsors/funders require?

11 October 201033Nancy Proctor, ProctorN@si.edu

Platform Strategy

http://smithsonian-webstrategy.wikispaces.com/NASM+Mobile+Website

11 October 201034Nancy Proctor, ProctorN@si.edu

What will SI Mobile look like?

1. Research: audiences, metrics, best practices documentation and training

2. Standards

3. A Smithsonian Mobile Architecture and framework

4. Infrastructure

5. A Mobile Toolkit

11 October 201035Nancy Proctor, ProctorN@si.edu

An iterative process

11 October 201036Nancy Proctor, ProctorN@si.edu

Transparency

11 October 201037Nancy Proctor, ProctorN@si.edu

What works

1. Visitor information and services: calendar, maps etc.

2. Metrics and Research

3. Interpretive content on collections and exhibitions

4. Links and third party content

5. Social media = conversations

6. User-generated content = collaborations

7. Activities: games & meaningful things to do

11 October 201038Nancy Proctor, ProctorN@si.edu

Learning through Teaching

http://AmericanArt.si.edu/podcasts

11 October 201039Nancy Proctor, ProctorN@si.edu

Tate Modern Study 4-25 June 2005

43% of visitors bookmarked

3.53 pages bookmarked on average

44% of visitors clicked through to the Tate website from their emails

19% of visitors taking the multimedia tour went to Tate’s website after their visit as a result of their bookmarks

Remembering, Saving

11 October 201040Nancy Proctor, ProctorN@si.edu

Oral History

http://travelblog.viator.com/10-things-we-love-about-abu-dhabi/

11 October 201041Nancy Proctor, ProctorN@si.edu

Sharing content & experiencescreates ambassadors

11 October 201042Nancy Proctor, ProctorN@si.edu

Learning through Txt Message

11 October 201043Nancy Proctor, ProctorN@si.edu

Crowdsourcing

http://photocitygame.com/smithsonian/ http://www.gipuzkoa2.net/

11 October 201044Nancy Proctor, ProctorN@si.edu

Micro-volunteering

Save Outdoor Sculpture! & Wikipedia Saves Public Art

11 October 201045Nancy Proctor, ProctorN@si.edu

AR & LBS

http://stedelijk.medialab.hva.nl/

11 October 201046Nancy Proctor, ProctorN@si.edu

Enhanced reading

Laboratory for Visual Learning, Harvard-Smithsonian Center for AstrophysicsSee forthcoming Journal of Special Education Technology

http://gizmodo.com/5491048/the-barnes--noble-ereader-ipad-app-is-on-the-way-but-will-apple-maim-it

11 October 201047Nancy Proctor, ProctorN@si.edu

Revenues: what doesn’t (quite) work

Exhibition apps

Freemium content to support the (free) experiences

Micropayments

Microdonations

Sponsorship & advertising

Datamining

Paid games

eCatalogues & subs…

11 October 201048Nancy Proctor, ProctorN@si.edu

“Even the revolutionaries can’t predict what will happen.”

… there is one possible answer to the question:

“If the old model is broken, what will work in its place?”

The answer is: Nothing will work, but everything might.

Now is the time for experiments, lots and lots of experiments, each of which will seem as minor at launch as craigslist did, as Wikipedia did, as octavo volumes did.

– Clay Shirky, “Newspapers and Thinking the Unthinkable,” 2009

Nancy Proctor, ProctorN@si.edu 48

http://www.shirky.com/weblog/2009/03/newspapers-and-thinking-the-unthinkable/